Player Matchup

Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
McLazykins
Shiva
Level 157
God Stats
12W - 11L
1,524 SR
Queue Stats
469W - 465L
1,553 Elo+
Solo
Loki
Loki
Pukk0
Loki
Level 158
God Stats
5W - 11L
1,660 SR
Queue Stats
328W - 338L
1,576 Elo+
Solo
Scylla
Scylla
drwhales
Scylla
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 3L
1,531 Elo+
Solo
Terra
Terra
xTWIZTID_KITTENx
Terra
Level 70
God Stats
14W - 11L
1,440 SR
Queue Stats
231W - 249L
1,493 Elo+
Solo
Team Averages
Level 131
1,525 SR
1,531 Elo+

VS

Team Averages
Level 124
1,542 SR
1,520 Elo+
Bacchus
Bacchus
Chobble
Bacchus
Level 97
God Stats
3W - 1L
1,539 SR
Queue Stats
34W - 38L
1,459 Elo+
Solo
Serqet
Serqet
MerryMichaelmas
Serqet
Level 67
God Stats
1W - 2L
1,103 SR
Queue Stats
7W - 19L
1,242 Elo+
Solo
Ra
Ra
R3cklessLove
Ra
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,690 Elo+
Solo
Anubis
Anubis
Shadowthear
Anubis
Level 137
God Stats
4W - 1L
1,886 SR
Queue Stats
69W - 47L
1,665 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ddivinehero
Ah Muzen Cab
Level 160
God Stats
5W - 8L
1,684 SR
Queue Stats
142W - 140L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
6 / 4 / 3
9,774
752
11,055
16,691
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
15
1 / 2 / 5
8,759
674
9,267
18,370
15,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
Pukk0
Loki
15
2 / 2 / 6
8,978
691
6,252
6,869
1,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
drwhales
Scylla
16
1 / 5 / 4
8,910
685
7,095
8,010
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 4
8,800
677
5,730
14,598
12,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chobble
Bacchus
15
0 / 2 / 8
8,651
665
7,481
14,196
13,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 4 / 6
8,057
620
4,322
8,234
4,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 5 / 8
9,824
756
6,171
9,323
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
19
7 / 0 / 7
10,926
840
13,050
8,280
4,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
ddivinehero
Ah Muzen Cab
19
10 / 0 / 5
10,909
839
17,688
8,920
4,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
11
Kills
18
18
Deaths
11
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
4
3
1.88
W
Bacchus
Chobble
Bacchus
0
2
8
2
L
Shiva
1
2
5
1.75
W
0
4
6
0.75
L
Loki
Pukk0
Loki
2
2
6
2.5
W
1
5
8
1
W
Anubis
7
0
7
10.5
W
Ah Muzen Cab
ddivinehero
Ah Muzen Cab
10
0
5
12.5
L
Scylla
drwhales
Scylla
1
5
4
0.6
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,399
Damage
48,712
64,538
Taken
48,953
36,633
Mitigated
28,909
17,483
Healing
14,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,055
7,373
0
5,642
16,691
5,293
0
7,114
9,456
0
47,120
W
Bacchus
Chobble
Bacchus
7,481
1,340
0
1,141
14,196
13,315
328
2,342
11,854
24,131
0
L
Shiva
9,267
997
355
3,898
18,370
15,476
0
6,835
11,441
0
30,558
W
4,322
1,604
0
2,201
8,234
4,222
0
2,991
5,243
0
6,085
L
Loki
Pukk0
Loki
6,252
756
0
532
6,869
1,706
0
3,666
3,182
0
25,477
W
6,171
129
1,471
1,932
9,323
2,797
394
2,654
5,469
41,564
0
W
Anubis
13,050
762
0
5,265
8,280
4,429
918
2,072
6,208
54,137
0
W
Ah Muzen Cab
ddivinehero
Ah Muzen Cab
17,688
2,805
0
2,299
8,920
4,146
633
2,766
6,154
0
50,231
L
Scylla
drwhales
Scylla
7,095
1,111
0
474
8,010
2,131
1,140
2,190
5,718
29,208
0
L
5,730
351
3,139
3,443
14,598
12,027
336
6,897
7,291
19,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,221
Gold Earned
48,367
281
Minions Killed
299
0
Camps Cleared
0
1,277,441
Distance Traveled
1,360,693
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,774
752
80
6
0
211,003
0
W
Bacchus
8,651
665
30
2
0
284,099
8
L
Shiva
8,759
674
52
4
0
262,367
2
W
Serqet
8,057
620
8
1
0
234,004
5
L
Loki
8,978
691
39
3
0
299,097
5
W
Ra
9,824
756
93
7
0
274,941
2
W
Anubis
10,926
840
99
8
0
256,743
3
W
Ah Muzen Cab
10,909
839
69
5
0
310,906
4
L
Scylla
8,910
685
62
5
0
223,892
2
L
Terra
8,800
677
48
4
0
281,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role