Player Matchup

Bacchus
Bacchus
Conkeyjoe13
Bacchus
Level 85
God Stats
3W - 0L
1,552 SR
Queue Stats
64W - 50L
1,534 Elo+
Solo
Bastet
Bastet
CoolTieGuy
Bastet
Level 160
God Stats
6W - 8L
1,845 SR
Queue Stats
634W - 665L
1,412 Elo+
Solo
Horus
Horus
Du2Rio
Horus
Level 157
God Stats
4W - 1L
1,504 SR
Queue Stats
375W - 373L
1,443 Elo+
Solo
Serqet
Serqet
Geardo
Serqet
Level 143
God Stats
2W - 9L
1,070 SR
Queue Stats
420W - 474L
1,432 Elo+
Solo
Zeus
Zeus
bigboabyperrett
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 59L
1,518 Elo+
Solo
Team Averages
Level 112
1,494 SR
1,468 Elo+

VS

Team Averages
Level 132
1,503 SR
1,527 Elo+
Hades
Hades
Decypha
Hades
Level 124
God Stats
3W - 3L
1,597 SR
Queue Stats
225W - 223L
1,553 Elo+
Solo
Bellona
Bellona
E-vizel7
Bellona
Level 123
God Stats
3W - 2L
1,416 SR
Queue Stats
124W - 113L
1,545 Elo+
Solo
Sylvanus
Sylvanus
JustCallMeSonic
Sylvanus
Level 106
God Stats
5W - 6L
1,500 SR
Queue Stats
314W - 297L
1,494 Elo+
Solo
Amaterasu
Amaterasu
Tree Vino
Amaterasu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,417 Elo+
Solo
Camazotz
Camazotz
valS_madneSS
Camazotz
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 136L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Conkeyjoe13
Bacchus
20
4 / 5 / 21
13,854
693
13,774
25,664
40,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
CoolTieGuy
Bastet
20
5 / 2 / 20
13,627
681
26,384
18,407
8,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Du2Rio
Horus
18
2 / 6 / 23
12,834
642
10,038
26,364
40,107
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Geardo
Serqet
20
7 / 4 / 19
13,505
675
12,476
19,473
17,219
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
8 / 8 / 14
13,112
656
38,897
16,668
6,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Decypha
Hades
20
5 / 6 / 16
13,476
674
27,133
22,888
24,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
E-vizel7
Bellona
20
10 / 5 / 10
14,665
733
21,138
26,279
29,584
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
18
3 / 5 / 11
11,607
580
12,756
20,609
21,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Tree Vino
Amaterasu
20
4 / 4 / 15
13,304
665
12,704
26,427
29,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
valS_madneSS
Camazotz
19
3 / 7 / 15
12,675
634
10,703
28,924
27,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
92
26
Kills
25
25
Deaths
27
97
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Conkeyjoe13
Bacchus
4
5
21
2.9
W
Bastet
CoolTieGuy
Bastet
5
2
20
7.5
L
Hades
Decypha
Hades
5
6
16
2.17
W
Horus
Du2Rio
Horus
2
6
23
2.25
L
Bellona
E-vizel7
Bellona
10
5
10
3
W
Serqet
Geardo
Serqet
7
4
19
4.13
L
Sylvanus
3
5
11
1.7
L
Amaterasu
Tree Vino
Amaterasu
4
4
15
2.88
W
8
8
14
1.88
L
Camazotz
valS_madneSS
Camazotz
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,569
Damage
84,434
106,576
Taken
125,127
112,516
Mitigated
132,200
44,353
Healing
58,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Conkeyjoe13
Bacchus
13,774
1,542
1,326
3,763
25,664
40,841
590
7,207
18,226
23,141
0
W
Bastet
CoolTieGuy
Bastet
26,384
6,020
3,862
7,625
18,407
8,144
1,999
6,699
11,632
0
56,095
L
Hades
Decypha
Hades
27,133
1,450
3,645
6,593
22,888
24,372
1,182
8,934
13,262
59,477
0
W
Horus
Du2Rio
Horus
10,038
4,270
11,885
10,746
26,364
40,107
940
9,266
16,613
0
21,628
L
Bellona
E-vizel7
Bellona
21,138
5,151
6,939
7,729
26,279
29,584
1,793
10,205
15,504
1,549
37,930
W
Serqet
Geardo
Serqet
12,476
2,261
1,958
2,261
19,473
17,219
1,004
10,168
9,083
0
20,477
L
Sylvanus
12,756
2,105
11,135
6,794
20,609
21,506
374
9,499
10,687
24,925
0
L
Amaterasu
Tree Vino
Amaterasu
12,704
3,548
1,422
4,786
26,427
29,476
1,185
13,474
12,334
0
22,549
W
38,897
3,620
0
927
16,668
6,205
960
7,353
9,232
68,736
0
L
Camazotz
valS_madneSS
Camazotz
10,703
2,443
2,280
7,591
28,924
27,262
1,098
10,559
18,365
0
22,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,932
Gold Earned
65,727
182
Minions Killed
189
0
Camps Cleared
0
1,692,043
Distance Traveled
1,696,425
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,854
693
22
1
0
335,665
0
W
Bastet
13,627
681
71
4
0
382,190
1
L
Hades
13,476
674
81
4
0
308,794
0
W
Horus
12,834
642
25
1
0
341,744
1
L
Bellona
14,665
733
25
1
0
356,253
0
W
Serqet
13,505
675
24
1
0
355,524
3
L
Sylvanus
11,607
580
26
1
0
309,077
0
L
Amaterasu
13,304
665
19
1
0
356,627
0
W
Zeus
13,112
656
40
2
0
276,920
0
L
Camazotz
12,675
634
38
2
0
365,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role