Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ConfusedHobo805
Medusa
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 67L
1,716 Elo+
Solo
Sylvanus
Sylvanus
Malcolum
Sylvanus
Level 113
God Stats
8W - 10L
1,473 SR
Queue Stats
162W - 172L
1,506 Elo+
Party 1
Sobek
Sobek
idontmissb-_-
Sobek
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,478 Elo+
Solo
Nike
Nike
xCatGirl
Nike
Level 40
God Stats
27W - 24L
1,735 SR
Queue Stats
240W - 256L
1,506 Elo+
Party 1
Team Averages
Level 67
1,541 SR
1,541 Elo+

VS

Team Averages
Level 111
1,514 SR
1,621 Elo+
Sylvanus
Sylvanus
Krizcto
Sylvanus
Level 160
God Stats
2W - 2L
1,420 SR
Queue Stats
251W - 253L
1,676 Elo+
Party 2
Cupid
Cupid
LokixCity
Cupid
Level 160
God Stats
3W - 4L
1,451 SR
Queue Stats
133W - 130L
1,590 Elo+
Party 2
Agni
Agni
Proxiti
Agni
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 201L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
brian_787pr
Gilgamesh
Level 160
God Stats
3W - 0L
1,698 SR
Queue Stats
166W - 160L
1,662 Elo+
Party 2
Izanami
Izanami
jhonattan_rg20
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 2 / 0
5,932
593
1,929
4,516
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
1 / 3 / 1
5,351
535
4,242
6,800
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Malcolum
Sylvanus
9
0 / 3 / 1
5,188
519
4,434
6,477
5,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
0 / 3 / 1
4,796
480
1,496
7,148
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Nike
10
2 / 4 / 1
6,026
603
6,057
9,074
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Krizcto
Sylvanus
10
3 / 1 / 7
6,164
616
3,891
5,233
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
LokixCity
Cupid
11
5 / 0 / 0
6,480
648
4,199
5,379
1,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
Proxiti
Agni
10
0 / 1 / 3
5,700
570
3,667
4,604
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
brian_787pr
Gilgamesh
12
4 / 1 / 1
7,037
704
5,996
8,036
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 1 / 3
6,976
698
6,885
7,202
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
15
15
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
0
0.5
L
1
3
1
0.5
W
Sylvanus
Krizcto
Sylvanus
3
1
7
6.5
W
Cupid
LokixCity
Cupid
5
0
0
5
L
Sylvanus
Malcolum
Sylvanus
0
3
1
0.17
W
Agni
Proxiti
Agni
0
1
3
1.5
W
Gilgamesh
brian_787pr
Gilgamesh
4
1
1
4.5
L
0
3
1
0.17
W
3
1
3
4.5
L
Nike
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,158
Damage
24,638
34,015
Taken
30,454
15,161
Mitigated
12,584
6,134
Healing
9,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,929
240
0
540
4,516
1,468
0
1,026
3,490
41,246
0
L
4,242
2,020
0
2,301
6,800
1,547
0
1,031
5,769
0
32,421
W
Sylvanus
Krizcto
Sylvanus
3,891
1,113
698
933
5,233
3,109
0
1,042
3,525
10,830
6,131
W
Cupid
LokixCity
Cupid
4,199
2,847
111
988
5,379
1,498
0
1,477
3,902
0
34,851
L
Sylvanus
Malcolum
Sylvanus
4,434
1,392
554
1,514
6,477
5,739
450
658
5,819
18,956
3,658
W
Agni
Proxiti
Agni
3,667
422
0
1,040
4,604
1,163
0
674
3,930
30,441
0
W
Gilgamesh
brian_787pr
Gilgamesh
5,996
3,246
0
3,364
8,036
4,826
0
3,260
4,776
0
41,156
L
1,496
205
0
1,225
7,148
3,411
125
1,014
6,134
7,849
0
W
6,885
4,359
0
2,474
7,202
1,988
978
993
6,209
0
42,037
L
Nike
6,057
2,591
0
0
9,074
2,996
0
3,101
5,973
0
28,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,293
Gold Earned
32,357
247
Minions Killed
345
0
Camps Cleared
0
1,001,782
Distance Traveled
1,074,852
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,932
593
79
8
0
199,285
2
L
Medusa
5,351
535
63
6
0
178,727
3
W
Sylvanus
6,164
616
38
4
0
208,036
2
W
Cupid
6,480
648
71
7
0
231,076
1
L
Sylvanus
5,188
519
51
5
0
183,581
0
W
Agni
5,700
570
59
6
0
211,291
0
W
Gilgamesh
7,037
704
91
9
0
224,170
3
L
Sobek
4,796
480
11
1
0
216,226
5
W
Izanami
6,976
698
86
9
0
200,279
0
L
Nike
6,026
603
43
4
0
223,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role