Player Matchup

Ra
Ra
AllGreat
Ra
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
coliec
Gilgamesh
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 1
Neith
Neith
icedett
Neith
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 1
Team Averages
Level 15
1,500 SR
1,500 Elo+

VS

Team Averages
Level 47
1,458 SR
1,296 Elo+
Zeus
Zeus
Flameador-95
Zeus
Level 73
God Stats
2W - 3L
1,373 SR
Queue Stats
82W - 120L
1,382 Elo+
Solo
Apollo
Apollo
arnau4444
Apollo
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,243 Elo+
Party 2
Ravana
Ravana
iñakiGB11
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 5
9,355
624
5,763
11,056
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
coliec
Gilgamesh
14
5 / 5 / 2
10,126
675
9,682
13,630
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
icedett
Neith
14
2 / 5 / 5
9,319
621
8,854
11,607
3,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 8
11,435
762
14,377
9,733
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
arnau4444
Apollo
16
8 / 3 / 11
11,697
780
11,253
9,119
3,236
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
iñakiGB11
Ravana
16
5 / 2 / 13
10,835
722
6,415
12,627
6,992
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
8
Kills
19
19
Deaths
8
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
W
6
3
8
3.33
W
Apollo
arnau4444
Apollo
8
3
11
4.5
L
Gilgamesh
coliec
Gilgamesh
5
5
2
1.2
L
Neith
icedett
Neith
2
5
5
0.9
W
Ravana
iñakiGB11
Ravana
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,299
Damage
32,045
36,293
Taken
31,479
10,847
Mitigated
13,250
6,741
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,763
710
888
1,390
11,056
3,022
0
4,599
6,457
34,476
0
W
14,377
625
0
1,434
9,733
3,022
266
3,517
6,216
62,921
0
W
Apollo
arnau4444
Apollo
11,253
4,756
0
1,914
9,119
3,236
1,335
1,460
7,659
0
39,909
L
Gilgamesh
coliec
Gilgamesh
9,682
1,823
0
3,000
13,630
4,627
0
4,631
8,999
0
22,966
L
Neith
icedett
Neith
8,854
2,545
0
1,463
11,607
3,198
159
5,563
6,044
0
23,885
W
Ravana
iñakiGB11
Ravana
6,415
1,221
0
460
12,627
6,992
28
957
11,670
0
11,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,800
Gold Earned
33,967
129
Minions Killed
184
4
Camps Cleared
9
730,879
Distance Traveled
793,113
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,355
624
70
5
1
243,550
3
W
Zeus
11,435
762
107
7
8
254,131
4
W
Apollo
11,697
780
69
5
1
255,332
2
L
Gilgamesh
10,126
675
28
2
3
247,809
4
L
Neith
9,319
621
31
2
0
239,520
2
W
Ravana
10,835
722
8
1
0
283,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role