Player Matchup

Mercury
Mercury
Gold I
BigDiffer
Mercury
Gold I
Level 158
God Stats
19W - 18L
1,317 SR
Queue Stats
220W - 233L
1,377 MMR
Solo
Heimdallr
Heimdallr
Gold V
GBSadovnik
Heimdallr
Gold V
Level 67
God Stats
14W - 19L
1,552 SR
Queue Stats
212W - 216L
1,375 MMR
Solo
Agni
Agni
Gold IV
KhanHe
Agni
Gold IV
Level 141
God Stats
4W - 7L
1,286 SR
Queue Stats
248W - 256L
1,436 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
ShadowSidd
Cu Chulainn
Gold IV
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 190L
1,431 MMR
Solo
Ymir
Ymir
Gold V
itsRuni
Ymir
Gold V
Level 78
God Stats
1W - 3L
1,330 SR
Queue Stats
314W - 301L
1,366 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,397 SR
1,397 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,539 SR
1,399 MMR
Fenrir
Fenrir
Bronze III
AlekAnd40
Fenrir
Bronze III
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 14L
1,362 MMR
Solo
Amaterasu
Amaterasu
Gold V
ShadyRexy
Amaterasu
Gold V
Level 69
God Stats
4W - 2L
1,574 SR
Queue Stats
11W - 12L
1,429 MMR
Solo
Terra
Terra
Gold III
Xcaliburst
Terra
Gold III
Level 159
God Stats
599W - 571L
1,505 SR
Queue Stats
677W - 691L
1,365 MMR
Solo
Janus
Janus
Bronze III
grgrgr77
Janus
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,412 MMR
Solo
Izanami
Izanami
Gold I
zhoporval
Izanami
Gold I
Level 154
God Stats
19W - 17L
1,618 SR
Queue Stats
1,125W - 1,143L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigDiffer
Mercury
20
12 / 10 / 6
21,527
513
38,341
40,435
22,298
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
GBSadovnik
Heimdallr
20
7 / 11 / 11
20,991
500
40,886
40,059
16,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
KhanHe
Agni
20
10 / 12 / 9
19,708
469
43,461
29,065
13,648
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
ShadowSidd
Cu Chulainn
20
4 / 8 / 11
20,253
482
37,125
48,006
52,594
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
itsRuni
Ymir
20
7 / 8 / 16
20,231
482
25,387
49,861
73,996
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
ShivaAthenaCliodhnaUllrAtlas

VS

Bans
ChaacBastetSetGaneshaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlekAnd40
Fenrir
20
4 / 13 / 12
19,681
469
11,876
47,270
29,170
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
ShadyRexy
Amaterasu
20
11 / 2 / 13
24,225
577
34,103
62,199
95,560
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
20
6 / 9 / 24
21,189
505
23,526
55,787
79,173
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
grgrgr77
Janus
20
15 / 8 / 19
24,380
580
38,965
28,078
11,915
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
zhoporval
Izanami
20
13 / 8 / 17
27,447
654
54,389
46,392
19,631
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
134
40
Kills
49
49
Deaths
40
53
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AlekAnd40
Fenrir
4
13
12
0.77
L
Mercury
BigDiffer
Mercury
12
10
6
1.5
L
Heimdallr
GBSadovnik
Heimdallr
7
11
11
1.14
L
Agni
KhanHe
Agni
10
12
9
1.21
L
Cu Chulainn
ShadowSidd
Cu Chulainn
4
8
11
1.19
W
Amaterasu
ShadyRexy
Amaterasu
11
2
13
8.75
W
Terra
6
9
24
2
W
Janus
grgrgr77
Janus
15
8
19
3.06
L
Ymir
itsRuni
Ymir
7
8
16
1.88
W
Izanami
zhoporval
Izanami
13
8
17
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

185,200
Damage
162,859
207,426
Taken
239,726
178,918
Mitigated
235,449
27,201
Healing
84,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AlekAnd40
Fenrir
11,876
2,676
0
11,250
47,270
29,170
0
13,499
33,702
0
153,832
L
Mercury
BigDiffer
Mercury
38,341
25,135
1
5,249
40,435
22,298
442
12,222
28,213
0
231,666
L
Heimdallr
GBSadovnik
Heimdallr
40,886
22,661
0
12,246
40,059
16,382
4,575
12,437
27,622
0
196,538
L
Agni
KhanHe
Agni
43,461
1,843
459
3,583
29,065
13,648
1,733
10,187
18,878
130,350
0
L
Cu Chulainn
ShadowSidd
Cu Chulainn
37,125
6,397
0
2,765
48,006
52,594
625
13,088
34,718
1,139
160,235
W
Amaterasu
ShadyRexy
Amaterasu
34,103
17,401
0
30,670
62,199
95,560
2,217
13,815
48,146
0
141,187
W
Terra
23,526
6,962
6,727
12,119
55,787
79,173
1,624
18,182
37,149
75,755
0
W
Janus
grgrgr77
Janus
38,965
943
0
3,470
28,078
11,915
845
12,664
15,283
162,490
0
L
Ymir
itsRuni
Ymir
25,387
3,468
0
2,898
49,861
73,996
0
16,300
33,561
104,230
7,678
W
Izanami
zhoporval
Izanami
54,389
43,549
0
20,175
46,392
19,631
10,619
13,685
32,703
0
323,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,710
Gold Earned
116,922
1,029
Minions Killed
996
0
Camps Cleared
0
3,624,259
Distance Traveled
3,989,524
36
Wards Purchased
55
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
19,681
469
160
4
0
711,720
10
L
Mercury
21,527
513
256
6
0
851,014
11
L
Heimdallr
20,991
500
257
6
0
677,705
3
L
Agni
19,708
469
193
5
0
634,052
5
L
Cu Chulainn
20,253
482
223
5
0
723,734
11
W
Amaterasu
24,225
577
229
5
0
905,769
6
W
Terra
21,189
505
61
1
0
744,568
21
W
Janus
24,380
580
193
5
0
785,750
11
L
Ymir
20,231
482
100
2
0
737,754
6
W
Izanami
27,447
654
353
8
0
841,717
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role