Player Matchup

Gilgamesh
Gilgamesh
Blighted Path
Gilgamesh
Level 158
God Stats
8W - 1L
1,766 SR
Queue Stats
325W - 170L
1,711 Elo+
Party 1
Ah Puch
Ah Puch
Holdthese4meplz
Ah Puch
Level 43
God Stats
3W - 2L
1,163 SR
Queue Stats
468W - 393L
1,470 Elo+
Party 1
Neith
Neith
SRG Nebula
Neith
Level 16
God Stats
19W - 28L
1,425 SR
Queue Stats
331W - 319L
1,419 Elo+
Party 1
Team Averages
Level 72
1,452 SR
1,533 Elo+

VS

Team Averages
Level 79
1,644 SR
1,377 Elo+
Baron Samedi
Baron Samedi
Ablon_ht
Baron Samedi
Level 160
God Stats
4W - 4L
1,618 SR
Queue Stats
65W - 71L
1,429 Elo+
Solo
Cerberus
Cerberus
KmGhost
Cerberus
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
SAYMYNAME2K08
Izanami
Level 35
God Stats
0W - 2L
1,814 SR
Queue Stats
35W - 64L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blighted Path
Gilgamesh
13
9 / 2 / 5
9,084
908
8,973
9,263
7,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 4 / 9
7,624
762
6,917
6,340
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
13
5 / 2 / 9
8,330
833
6,756
6,128
1,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ablon_ht
Baron Samedi
12
2 / 6 / 5
7,641
764
6,728
9,212
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
KmGhost
Cerberus
9
2 / 6 / 3
6,934
693
4,531
11,344
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
12
3 / 4 / 5
7,613
761
4,118
5,570
2,027
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
16
Kills
7
8
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ablon_ht
Baron Samedi
2
6
5
0.75
W
Gilgamesh
Blighted Path
Gilgamesh
9
2
5
5.75
W
2
4
9
1.63
L
Cerberus
KmGhost
Cerberus
2
6
3
0.58
L
Izanami
3
4
5
1.38
W
Neith
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,646
Damage
15,377
21,731
Taken
26,126
11,136
Mitigated
10,604
4,416
Healing
4,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ablon_ht
Baron Samedi
6,728
343
521
1,440
9,212
4,146
0
2,489
6,723
24,008
0
W
Gilgamesh
Blighted Path
Gilgamesh
8,973
3,019
90
2,032
9,263
7,297
119
4,725
4,538
0
26,028
W
6,917
94
0
1,295
6,340
1,926
738
3,981
2,359
20,853
0
L
Cerberus
KmGhost
Cerberus
4,531
509
0
1,854
11,344
4,431
0
3,769
7,575
13,026
0
L
Izanami
4,118
2,530
199
235
5,570
2,027
0
928
4,642
0
14,421
W
Neith
6,756
4,091
0
999
6,128
1,913
282
2,972
3,156
0
22,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,038
Gold Earned
22,188
105
Minions Killed
120
6
Camps Cleared
2
559,056
Distance Traveled
449,651
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,641
764
42
4
1
159,499
2
W
Gilgamesh
9,084
908
31
3
5
203,351
0
W
Ah Puch
7,624
762
33
3
1
173,995
1
L
Cerberus
6,934
693
34
3
1
147,303
1
L
Izanami
7,613
761
44
4
0
142,849
3
W
Neith
8,330
833
41
4
0
181,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role