Player Matchup

Neith
Neith
Silver I
ArcticSteve
Neith
Silver I
Level 129
God Stats
1W - 0L
1,736 SR
Queue Stats
8W - 3L
1,633 MMR
Party 2
Guan Yu
Guan Yu
Silver IV
CraZyBeShO
Guan Yu
Silver IV
Level 160
God Stats
7W - 3L
1,733 SR
Queue Stats
25W - 29L
1,360 MMR
Party 2
Baba Yaga
Baba Yaga
Silver I
FatalВeauty
Baba Yaga
Silver I
Level 136
God Stats
6W - 3L
1,586 SR
Queue Stats
7W - 4L
1,582 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,685 SR
1,525 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 91
1,464 SR
1,354 MMR
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
ChibZ1998
Baron Samedi
Gold V
Level 86
God Stats
0W - 2L
1,434 SR
Queue Stats
33W - 42L
1,344 MMR
Party 1
Chaac
Chaac
Silver II
morriganhun
Chaac
Silver II
Level 68
God Stats
7W - 9L
1,458 SR
Queue Stats
27W - 40L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 14
11,988
749
19,024
13,238
5,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
CraZyBeShO
Guan Yu
17
5 / 4 / 15
12,063
754
9,012
19,169
23,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baba Yaga
FatalВeauty
Baba Yaga
19
14 / 2 / 10
14,097
881
23,231
13,072
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
BacchusAtlasThothBastetKhepri

VS

Bans
AresArtioCabrakanGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 10 / 1
12,146
759
13,621
15,555
4,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ChibZ1998
Baron Samedi
14
1 / 8 / 7
10,217
639
11,256
17,018
6,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 6 / 7
10,823
676
9,591
25,609
22,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
24
Kills
9
9
Deaths
24
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
10
1
0.75
W
5
3
14
4
L
Baron Samedi
ChibZ1998
Baron Samedi
1
8
7
0.56
W
Guan Yu
CraZyBeShO
Guan Yu
5
4
15
3.13
W
Baba Yaga
FatalВeauty
Baba Yaga
14
2
10
9.5
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,267
Damage
34,468
45,479
Taken
58,182
35,777
Mitigated
33,432
11,730
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,621
4,025
0
427
15,555
4,311
252
4,243
11,312
0
42,833
W
19,024
6,097
0
2,901
13,238
5,825
1,365
2,562
10,676
0
55,142
L
Baron Samedi
ChibZ1998
Baron Samedi
11,256
1,177
1,107
3,121
17,018
6,715
0
9,170
7,848
37,707
0
W
Guan Yu
CraZyBeShO
Guan Yu
9,012
1,256
1,531
4,278
19,169
23,942
551
6,459
12,710
3,047
13,693
W
Baba Yaga
FatalВeauty
Baba Yaga
23,231
2,292
0
3,020
13,072
6,010
913
2,438
10,634
75,231
0
L
9,591
1,922
192
6,121
25,609
22,406
47
11,384
14,225
0
23,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,148
Gold Earned
33,186
183
Minions Killed
133
9
Camps Cleared
4
897,846
Distance Traveled
790,074
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,146
759
63
4
2
251,049
3
W
Neith
11,988
749
71
4
3
300,088
3
L
Baron Samedi
10,217
639
50
3
1
249,542
3
W
Guan Yu
12,063
754
14
1
2
297,961
0
W
Baba Yaga
14,097
881
98
6
4
299,797
2
L
Chaac
10,823
676
20
1
1
289,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role