Player Matchup

Odin
Odin
 
Odin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BlackHawk022944
Poseidon
Level 80
God Stats
44W - 60L
1,516 SR
Queue Stats
966W - 1,158L
1,458 Elo+
Solo
Xing Tian
Xing Tian
CULLEN951
Xing Tian
Level 127
God Stats
2W - 5L
1,470 SR
Queue Stats
202W - 304L
1,303 Elo+
Party 1
Team Averages
Level 92
1,495 SR
1,420 Elo+

VS

Team Averages
Level 108
1,492 SR
1,315 Elo+
Arachne
Arachne
KapteeniLaseri
Arachne
Level 142
God Stats
10W - 3L
1,821 SR
Queue Stats
95W - 112L
1,419 Elo+
Solo
Olorun
Olorun
crazy-mars954
Olorun
Level 149
God Stats
1W - 1L
1,446 SR
Queue Stats
200W - 271L
1,288 Elo+
Solo
Sol
Sol
snakebean
Sol
Level 34
God Stats
2W - 2L
1,210 SR
Queue Stats
27W - 47L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 6 / 1
5,580
558
2,409
7,178
4,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
10
0 / 4 / 1
6,341
634
5,275
5,390
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
CULLEN951
Xing Tian
10
1 / 5 / 0
6,543
654
3,106
10,641
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 10
8,593
859
6,115
10,178
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
6 / 0 / 7
8,312
831
6,991
5,089
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 1 / 8
7,576
758
5,819
4,561
1,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
15
15
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
6
1
0.08
L
Poseidon
0
4
1
0.13
L
Xing Tian
CULLEN951
Xing Tian
1
5
0
0.2
W
5
0
10
10
W
6
0
7
9.5
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,790
Damage
18,925
23,209
Taken
19,828
13,246
Mitigated
8,461
672
Healing
10,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,409
540
0
250
7,178
4,343
0
2,569
4,609
0
8,142
L
Poseidon
5,275
384
0
0
5,390
1,741
0
3,460
1,930
23,780
0
L
Xing Tian
CULLEN951
Xing Tian
3,106
179
0
422
10,641
7,162
0
6,289
4,352
9,915
0
W
6,115
4,703
0
4,294
10,178
4,775
226
2,755
7,004
0
13,112
W
6,991
2,889
1,471
3,543
5,089
2,211
524
2,455
2,398
28,279
4,113
W
5,819
2,401
184
1,081
4,561
1,475
1,020
3,026
1,185
26,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,464
Gold Earned
24,481
89
Minions Killed
116
2
Camps Cleared
7
397,397
Distance Traveled
527,005
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,580
558
18
2
0
119,748
1
L
Poseidon
6,341
634
55
6
2
142,223
3
L
Xing Tian
6,543
654
16
2
0
135,426
3
W
Arachne
8,593
859
8
1
1
196,806
1
W
Olorun
8,312
831
62
6
4
165,229
2
W
Sol
7,576
758
46
5
2
164,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role