Player Matchup

Sobek
Sobek
EdFead
Sobek
Level 60
God Stats
3W - 4L
1,498 SR
Queue Stats
623W - 631L
1,477 Elo+
Solo
Cliodhna
Cliodhna
LittleMiii
Cliodhna
Level 16
God Stats
0W - 5L
1,098 SR
Queue Stats
28W - 42L
1,326 Elo+
Party 1
Ao Kuang
Ao Kuang
NeroXkiller
Ao Kuang
Level 44
God Stats
1W - 6L
1,256 SR
Queue Stats
28W - 42L
1,326 Elo+
Party 1
Ah Puch
Ah Puch
aphanath
Ah Puch
Level 37
God Stats
88W - 70L
1,478 SR
Queue Stats
323W - 370L
1,424 Elo+
Solo
Nu Wa
Nu Wa
doobiekeeper93
Nu Wa
Level 44
God Stats
37W - 37L
1,503 SR
Queue Stats
177W - 189L
1,448 Elo+
Solo
Team Averages
Level 40
1,367 SR
1,400 Elo+

VS

Team Averages
Level 66
1,420 SR
1,479 Elo+
Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ArtemKhoroshiy
Persephone
Level 46
God Stats
4W - 4L
1,319 SR
Queue Stats
162W - 191L
1,466 Elo+
Solo
Ravana
Ravana
BloomOfFinale
Ravana
Level 41
God Stats
7W - 2L
1,403 SR
Queue Stats
9W - 15L
1,214 Elo+
Solo
Ymir
Ymir
CheesyShark
Ymir
Level 113
God Stats
4W - 3L
1,167 SR
Queue Stats
148W - 146L
1,504 Elo+
Solo
Nu Wa
Nu Wa
Chocobooobs
Nu Wa
Level 64
God Stats
13W - 10L
1,713 SR
Queue Stats
34W - 30L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EdFead
Sobek
15
0 / 9 / 2
9,759
976
3,842
22,728
24,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
LittleMiii
Cliodhna
15
0 / 3 / 4
9,312
931
5,211
9,404
3,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
NeroXkiller
Ao Kuang
15
5 / 4 / 0
11,005
1,101
8,938
12,530
3,912
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
aphanath
Ah Puch
15
0 / 0 / 1
8,998
900
11,580
3,390
1,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 3 / 5
9,740
974
9,081
8,585
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

177

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 0 / 11
10,789
1,079
8,642
6,982
2,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
ArtemKhoroshiy
Persephone
16
2 / 2 / 14
10,231
1,023
12,228
8,035
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 12
10,009
1,001
6,591
7,427
7,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 2 / 13
11,603
1,160
9,222
14,480
17,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 0 / 13
10,009
1,001
15,094
4,418
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
5
Kills
19
19
Deaths
5
12
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
11
10.5
W
Persephone
ArtemKhoroshiy
Persephone
2
2
14
4.5
W
4
1
12
10
W
4
2
13
5.25
W
4
0
13
10.5
L
Sobek
EdFead
Sobek
0
9
2
0.11
L
Cliodhna
LittleMiii
Cliodhna
0
3
4
0.67
L
Ao Kuang
NeroXkiller
Ao Kuang
5
4
0
1.25
L
Ah Puch
aphanath
Ah Puch
0
0
1
0.5
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,652
Damage
51,777
56,637
Taken
41,342
35,661
Mitigated
32,591
6,370
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,642
2,798
0
1,934
6,982
2,812
0
6,140
842
0
30,367
W
Persephone
ArtemKhoroshiy
Persephone
12,228
745
201
978
8,035
3,575
0
5,965
2,068
30,899
0
W
6,591
1,539
0
211
7,427
7,095
0
6,149
1,278
434
19,289
W
9,222
3,020
0
1,743
14,480
17,360
0
11,700
2,780
19,352
0
W
15,094
5,823
0
671
4,418
1,749
0
3,485
933
40,583
0
L
Sobek
EdFead
Sobek
3,842
225
0
1,790
22,728
24,187
0
15,292
6,987
15,668
0
L
Cliodhna
LittleMiii
Cliodhna
5,211
657
171
296
9,404
3,580
0
6,415
2,881
0
19,535
L
Ao Kuang
NeroXkiller
Ao Kuang
8,938
2,847
148
3,071
12,530
3,912
0
7,108
5,278
28,158
0
L
Ah Puch
aphanath
Ah Puch
11,580
43
0
714
3,390
1,617
0
2,076
1,170
30,857
0
L
9,081
1,866
0
180
8,585
2,365
0
5,036
3,343
33,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,814
Gold Earned
52,641
184
Minions Killed
235
9
Camps Cleared
5
805,689
Distance Traveled
892,334
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,789
1,079
62
6
3
170,399
3
W
Persephone
10,231
1,023
46
5
0
194,412
0
W
Ravana
10,009
1,001
46
5
1
178,164
2
W
Ymir
11,603
1,160
19
2
0
179,522
1
W
Nu Wa
10,009
1,001
62
6
1
169,837
0
L
Sobek
9,759
976
21
2
1
145,678
3
L
Cliodhna
9,312
931
23
2
2
142,128
0
L
Ao Kuang
11,005
1,101
44
4
4
168,590
0
L
Ah Puch
8,998
900
51
5
0
166,411
0
L
Nu Wa
9,740
974
45
5
2
182,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role