Player Matchup

Charybdis
Charybdis
Cinnathesinner
Charybdis
Level 47
God Stats
22W - 24L
1,510 SR
Queue Stats
254W - 255L
1,504 Elo+
Solo
Khepri
Khepri
LinaLinLil
Khepri
Level 45
God Stats
4W - 1L
1,508 SR
Queue Stats
30W - 31L
1,552 Elo+
Solo
Achilles
Achilles
Scumbag Aar0n
Achilles
Level 160
God Stats
14W - 16L
1,713 SR
Queue Stats
219W - 194L
1,612 Elo+
Party 2
Jormungandr
Jormungandr
Tððthless
Jormungandr
Level 155
God Stats
2W - 4L
1,488 SR
Queue Stats
138W - 132L
1,604 Elo+
Party 2
Eset
Eset
ewilliams77
Eset
Level 158
God Stats
1W - 0L
1,490 SR
Queue Stats
279W - 242L
1,617 Elo+
Party 2
Team Averages
Level 113
1,542 SR
1,578 Elo+

VS

Team Averages
Level 43
1,412 SR
1,598 Elo+
Ullr
Ullr
 
Ullr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
GROWINGxMIGET
Yu Huang
Level 21
God Stats
8W - 4L
1,477 SR
Queue Stats
53W - 52L
1,547 Elo+
Party 1
Thanatos
Thanatos
NaCl-i
Thanatos
Level 109
God Stats
0W - 1L
1,083 SR
Queue Stats
36W - 27L
1,614 Elo+
Party 3
Awilix
Awilix
shadowgeneside
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,701 Elo+
Party 1
Guan Yu
Guan Yu
sljags
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cinnathesinner
Charybdis
16
7 / 2 / 6
8,845
885
9,834
8,835
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
LinaLinLil
Khepri
14
1 / 1 / 19
8,311
831
6,816
9,498
10,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Achilles
Scumbag Aar0n
Achilles
15
7 / 0 / 13
8,617
862
8,540
6,113
5,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Tððthless
Jormungandr
16
7 / 2 / 9
8,902
890
10,635
10,537
8,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 3 / 14
8,701
870
7,904
7,178
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
4 / 1 / 1
8,695
870
9,092
8,915
2,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
GROWINGxMIGET
Yu Huang
14
0 / 4 / 2
7,397
740
8,760
7,949
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
NaCl-i
Thanatos
14
3 / 5 / 2
7,996
800
6,376
12,227
5,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 10 / 3
7,540
754
3,607
12,257
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
sljags
Guan Yu
12
0 / 5 / 0
6,985
699
2,414
13,648
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
16
25
Kills
8
8
Deaths
25
61
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
1
1
4.5
W
Charybdis
Cinnathesinner
Charybdis
7
2
6
5
L
Yu Huang
GROWINGxMIGET
Yu Huang
0
4
2
0.25
W
Khepri
LinaLinLil
Khepri
1
1
19
10.5
L
Thanatos
NaCl-i
Thanatos
3
5
2
0.8
W
Achilles
Scumbag Aar0n
Achilles
7
0
13
13.5
W
Jormungandr
Tððthless
Jormungandr
7
2
9
5.75
W
3
3
14
3.33
L
1
10
3
0.25
L
Guan Yu
sljags
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,729
Damage
30,249
42,161
Taken
54,996
30,888
Mitigated
23,391
11,406
Healing
15,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,092
2,348
0
714
8,915
2,957
980
3,449
5,327
0
33,912
W
Charybdis
Cinnathesinner
Charybdis
9,834
3,337
0
1,684
8,835
3,174
353
1,243
7,592
0
36,791
L
Yu Huang
GROWINGxMIGET
Yu Huang
8,760
400
474
862
7,949
2,637
0
3,003
4,627
38,606
0
W
Khepri
LinaLinLil
Khepri
6,816
259
534
2,266
9,498
10,811
44
1,327
8,171
16,718
0
L
Thanatos
NaCl-i
Thanatos
6,376
740
1,133
5,622
12,227
5,742
0
5,756
6,201
0
14,408
W
Achilles
Scumbag Aar0n
Achilles
8,540
1,329
0
1,967
6,113
5,731
499
1,493
4,620
0
18,274
W
Jormungandr
Tððthless
Jormungandr
10,635
2,886
255
2,361
10,537
8,478
775
1,995
8,542
29,256
0
W
7,904
287
960
1,379
7,178
2,694
44
2,702
4,476
26,089
0
L
3,607
1,671
0
0
12,257
4,499
0
5,228
6,659
0
9,497
L
Guan Yu
sljags
Guan Yu
2,414
534
2,698
3,517
13,648
7,556
0
7,316
6,030
0
10,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,376
Gold Earned
38,613
205
Minions Killed
171
0
Camps Cleared
0
1,092,561
Distance Traveled
1,023,830
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,695
870
65
7
0
206,405
1
W
Charybdis
8,845
885
55
6
0
224,894
3
L
Yu Huang
7,397
740
62
6
0
195,385
1
W
Khepri
8,311
831
14
1
0
224,082
3
L
Thanatos
7,996
800
18
2
0
215,697
0
W
Achilles
8,617
862
20
2
0
229,170
6
W
Jormungandr
8,902
890
49
5
0
198,503
4
W
Eset
8,701
870
67
7
0
215,912
3
L
Awilix
7,540
754
12
1
0
183,452
0
L
Guan Yu
6,985
699
14
1
0
222,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role