Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Eat Dat KoolPop
Ares
Level 104
God Stats
4W - 4L
1,637 SR
Queue Stats
58W - 56L
1,582 Elo+
Party 2
Bastet
Bastet
Iszy4shizzy
Bastet
Level 105
God Stats
11W - 7L
1,716 SR
Queue Stats
87W - 69L
1,566 Elo+
Solo
Janus
Janus
Kush VII
Janus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,393 Elo+
Party 2
Guan Yu
Guan Yu
Lilly_Pad_
Guan Yu
Level 143
God Stats
0W - 1L
1,297 SR
Queue Stats
491W - 504L
1,492 Elo+
Party 1
Team Averages
Level 114
1,530 SR
1,507 Elo+

VS

Team Averages
Level 122
1,438 SR
1,498 Elo+
Khepri
Khepri
KelloggsSkinRack
Khepri
Level 123
God Stats
12W - 5L
1,776 SR
Queue Stats
133W - 126L
1,584 Elo+
Solo
Neith
Neith
evilsparks101
Neith
Level 106
God Stats
1W - 1L
1,195 SR
Queue Stats
126W - 141L
1,366 Elo+
Solo
Vulcan
Vulcan
timb_shiyy66
Vulcan
Level 88
God Stats
2W - 5L
1,161 SR
Queue Stats
194W - 191L
1,424 Elo+
Solo
Achilles
Achilles
vTz_Fekaa
Achilles
Level 135
God Stats
55W - 43L
1,568 SR
Queue Stats
478W - 463L
1,535 Elo+
Solo
Ra
Ra
weedcame
Ra
Level 158
God Stats
1W - 0L
1,493 SR
Queue Stats
79W - 74L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 4 / 1
7,860
462
7,918
11,177
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 2 / 1
7,773
457
4,507
12,905
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Bastet
14
3 / 3 / 0
8,366
492
12,917
11,622
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Kush VII
Janus
13
0 / 5 / 1
7,699
453
4,227
7,323
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Lilly_Pad_
Guan Yu
14
4 / 5 / 0
8,998
529
8,081
17,056
8,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
8,294
488
3,463
9,671
9,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 5 / 0
8,197
482
5,640
9,588
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
14
2 / 3 / 4
8,690
511
10,386
8,511
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
vTz_Fekaa
Achilles
16
11 / 0 / 6
10,197
600
13,923
12,661
8,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 2 / 3
9,400
553
7,612
13,550
9,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
10
Kills
18
19
Deaths
10
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
1
0.63
L
1
2
1
0.75
L
Bastet
3
3
0
1
W
1
0
8
5
L
Janus
Kush VII
Janus
0
5
1
0.1
L
Guan Yu
Lilly_Pad_
Guan Yu
4
5
0
0.8
W
2
5
0
0.4
W
Vulcan
2
3
4
1.33
W
Achilles
vTz_Fekaa
Achilles
11
0
6
14
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,650
Damage
41,024
60,083
Taken
53,981
28,199
Mitigated
33,887
17,560
Healing
18,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,918
3,000
0
3,810
11,177
3,533
256
889
10,288
0
52,247
L
4,507
380
0
3,165
12,905
10,307
0
5,731
7,174
26,045
0
L
Bastet
12,917
3,354
0
4,408
11,622
3,810
447
3,689
7,933
0
54,469
W
3,463
31
327
2,898
9,671
9,133
0
1,310
8,361
18,109
0
L
Janus
Kush VII
Janus
4,227
354
0
630
7,323
2,357
848
2,861
4,462
47,925
0
L
Guan Yu
Lilly_Pad_
Guan Yu
8,081
1,262
639
4,908
17,056
8,192
535
8,291
8,765
0
56,371
W
5,640
1,206
0
1,862
9,588
4,200
952
1,048
8,540
0
47,621
W
Vulcan
10,386
4,479
0
669
8,511
2,487
0
1,056
7,455
56,951
0
W
Achilles
vTz_Fekaa
Achilles
13,923
5,701
0
3,765
12,661
8,621
192
1,240
11,085
0
57,942
W
7,612
383
809
7,997
13,550
9,446
0
4,080
9,470
72,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,696
Gold Earned
44,778
429
Minions Killed
485
0
Camps Cleared
0
1,603,081
Distance Traveled
1,739,286
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,860
462
87
5
0
251,620
5
L
Ares
7,773
457
37
2
0
341,986
1
L
Bastet
8,366
492
86
5
0
370,806
4
W
Khepri
8,294
488
23
1
0
364,765
2
L
Janus
7,699
453
95
6
0
283,397
2
L
Guan Yu
8,998
529
124
7
0
355,272
4
W
Neith
8,197
482
108
6
0
264,604
2
W
Vulcan
8,690
511
101
6
0
362,746
3
W
Achilles
10,197
600
103
6
0
419,365
1
W
Ra
9,400
553
150
9
0
327,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role