Player Matchup

Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Ashiboo
Artio
Level 26
God Stats
2W - 4L
1,706 SR
Queue Stats
78W - 95L
1,372 Elo+
Party 2
Thanatos
Thanatos
BionycBlueberry
Thanatos
Level 57
God Stats
4W - 5L
1,453 SR
Queue Stats
168W - 186L
1,407 Elo+
Party 2
Amaterasu
Amaterasu
Goosepants
Amaterasu
Level 13
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
catrin090
Merlin
Level 105
God Stats
3W - 7L
1,413 SR
Queue Stats
32W - 45L
1,363 Elo+
Solo
Team Averages
Level 54
1,521 SR
1,428 Elo+

VS

Team Averages
Level 94
1,413 SR
1,187 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Gielie111
Arachne
Level 29
God Stats
2W - 0L
1,327 SR
Queue Stats
2W - 5L
1,109 Elo+
Party 1
Chaac
Chaac
Onion999
Chaac
Level 119
God Stats
2W - 1L
1,440 SR
Queue Stats
2W - 10L
1,109 Elo+
Party 1
Hades
Hades
SaltyFyou
Hades
Level 118
God Stats
1W - 0L
1,319 SR
Queue Stats
2W - 10L
1,109 Elo+
Party 1
Skadi
Skadi
SprinklerToes
Skadi
Level 44
God Stats
2W - 2L
1,480 SR
Queue Stats
2W - 6L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 3 / 1
7,071
707
3,332
6,335
2,076
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
Ashiboo
Artio
12
0 / 3 / 1
6,475
648
3,384
12,601
10,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
13
2 / 5 / 1
7,016
702
7,380
11,449
4,615
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Goosepants
Amaterasu
11
0 / 6 / 3
6,704
670
2,532
10,071
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
catrin090
Merlin
13
0 / 7 / 3
6,960
696
7,734
9,636
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 2 / 15
9,395
940
7,945
8,431
4,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Gielie111
Arachne
15
7 / 1 / 9
8,610
861
6,758
6,574
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Onion999
Chaac
13
2 / 1 / 10
7,980
798
7,767
13,483
14,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
SaltyFyou
Hades
16
9 / 0 / 9
9,132
913
13,033
7,251
4,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 9
7,903
790
6,794
2,197
874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
76
4
Kills
24
24
Deaths
4
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
1
0.83
W
Merlin
 
Merlin
3
2
15
5.25
L
Artio
Ashiboo
Artio
0
3
1
0.17
L
Thanatos
2
5
1
0.5
W
Arachne
Gielie111
Arachne
7
1
9
11.5
L
Amaterasu
Goosepants
Amaterasu
0
6
3
0.25
W
Chaac
Onion999
Chaac
2
1
10
7
W
Hades
SaltyFyou
Hades
9
0
9
13.5
W
3
0
9
7.5
L
Merlin
catrin090
Merlin
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,362
Damage
42,297
50,092
Taken
37,936
27,745
Mitigated
26,461
12,850
Healing
15,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,332
760
253
733
6,335
2,076
190
3,139
3,196
0
20,233
W
Merlin
 
Merlin
7,945
948
0
2,829
8,431
4,416
800
1,303
7,128
50,941
0
L
Artio
Ashiboo
Artio
3,384
811
977
3,231
12,601
10,826
0
4,411
8,190
12,088
0
L
Thanatos
7,380
1,527
0
6,031
11,449
4,615
0
5,833
5,616
0
15,636
W
Arachne
Gielie111
Arachne
6,758
4,112
0
1,697
6,574
2,756
1,906
2,721
3,853
0
17,020
L
Amaterasu
Goosepants
Amaterasu
2,532
1,281
157
977
10,071
6,993
0
3,455
6,616
0
5,054
W
Chaac
Onion999
Chaac
7,767
1,024
159
5,557
13,483
14,314
157
3,721
9,762
0
14,116
W
Hades
SaltyFyou
Hades
13,033
1,497
1,539
3,721
7,251
4,101
1,191
2,093
5,158
25,604
0
W
6,794
3,357
0
0
2,197
874
3,161
1,280
917
0
18,100
L
Merlin
catrin090
Merlin
7,734
1,018
0
491
9,636
3,235
0
4,140
5,496
25,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,226
Gold Earned
43,020
135
Minions Killed
199
0
Camps Cleared
0
922,941
Distance Traveled
1,062,381
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,071
707
45
5
0
171,296
0
W
Merlin
9,395
940
86
9
0
195,164
0
L
Artio
6,475
648
16
2
0
208,871
0
L
Thanatos
7,016
702
21
2
0
203,475
2
W
Arachne
8,610
861
17
2
0
247,214
1
L
Amaterasu
6,704
670
8
1
0
173,125
0
W
Chaac
7,980
798
19
2
0
230,448
0
W
Hades
9,132
913
40
4
0
203,401
0
W
Skadi
7,903
790
37
4
0
186,154
0
L
Merlin
6,960
696
45
5
0
166,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role