Player Matchup

Cernunnos
Cernunnos
AndyAndyLow
Cernunnos
Level 108
God Stats
62W - 74L
1,460 SR
Queue Stats
278W - 296L
1,434 Elo+
Solo
Kukulkan
Kukulkan
Assassin-Ha
Kukulkan
Level 157
God Stats
21W - 13L
1,574 SR
Queue Stats
230W - 224L
1,468 Elo+
Solo
Nox
Nox
ReallyShikan
Nox
Level 49
God Stats
0W - 2L
1,411 SR
Queue Stats
120W - 114L
1,344 Elo+
Party 2
Sun Wukong
Sun Wukong
WA_xLen
Sun Wukong
Level 36
God Stats
1W - 3L
1,198 SR
Queue Stats
73W - 99L
1,349 Elo+
Solo
Da Ji
Da Ji
WildflowerRonin
Da Ji
Level 49
God Stats
5W - 7L
1,389 SR
Queue Stats
108W - 118L
1,356 Elo+
Party 2
Team Averages
Level 80
1,406 SR
1,390 Elo+

VS

Team Averages
Level 48
1,599 SR
1,337 Elo+
Thanatos
Thanatos
BezrykiYBTW_OP
Thanatos
Level 43
God Stats
9W - 6L
1,446 SR
Queue Stats
78W - 105L
1,320 Elo+
Solo
Mulan
Mulan
Jonahreyn
Mulan
Level 28
God Stats
8W - 4L
1,757 SR
Queue Stats
76W - 78L
1,403 Elo+
Party 1
Hou Yi
Hou Yi
Senator_Monke
Hou Yi
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 317L
1,289 Elo+
Solo
Cabrakan
Cabrakan
kiichern654
Cabrakan
Level 84
God Stats
15W - 8L
1,792 SR
Queue Stats
189W - 179L
1,524 Elo+
Party 1
Ra
Ra
xXschaffi1991xX
Ra
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
369W - 391L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AndyAndyLow
Cernunnos
11
1 / 5 / 5
6,959
409
5,403
11,635
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Assassin-Ha
Kukulkan
12
0 / 2 / 4
7,435
437
9,526
3,689
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 3 / 7
6,970
410
6,930
12,054
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
WA_xLen
Sun Wukong
12
2 / 5 / 3
7,389
435
5,962
16,282
10,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 7 / 1
7,875
463
7,882
13,555
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
5 / 3 / 5
8,602
506
8,594
17,820
12,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Jonahreyn
Mulan
16
4 / 0 / 7
9,833
578
11,434
11,470
11,509
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 4 / 7
7,808
459
4,749
10,103
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
kiichern654
Cabrakan
16
13 / 0 / 3
10,047
591
12,687
13,511
6,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 6
7,825
460
1,832
6,678
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
9
Kills
22
22
Deaths
9
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AndyAndyLow
Cernunnos
1
5
5
0.7
L
Kukulkan
Assassin-Ha
Kukulkan
0
2
4
1
W
Thanatos
5
3
5
2.5
W
Mulan
Jonahreyn
Mulan
4
0
7
7.5
L
0
3
7
1.17
W
0
4
7
0.88
L
Sun Wukong
WA_xLen
Sun Wukong
2
5
3
0.7
L
6
7
1
0.93
W
Cabrakan
kiichern654
Cabrakan
13
0
3
14.5
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,703
Damage
39,296
57,215
Taken
59,582
28,789
Mitigated
36,159
10,719
Healing
18,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AndyAndyLow
Cernunnos
5,403
2,235
162
1,841
11,635
3,485
509
1,442
10,193
0
39,355
L
Kukulkan
Assassin-Ha
Kukulkan
9,526
221
0
330
3,689
1,311
0
2,109
1,580
51,844
0
W
Thanatos
8,594
451
339
11,351
17,820
12,528
274
4,195
13,625
0
25,214
W
Mulan
Jonahreyn
Mulan
11,434
1,403
0
2,569
11,470
11,509
2,014
2,835
8,635
0
68,538
L
6,930
1,227
0
1,467
12,054
8,625
0
2,939
9,115
22,738
0
W
4,749
1,281
0
2,738
10,103
3,138
0
2,625
7,478
0
39,127
L
Sun Wukong
WA_xLen
Sun Wukong
5,962
927
201
3,558
16,282
10,642
585
3,509
12,773
0
33,929
L
7,882
1,386
0
3,160
13,555
4,726
0
4,520
9,035
0
34,314
W
Cabrakan
kiichern654
Cabrakan
12,687
2,116
0
0
13,511
6,593
0
4,583
8,928
70,526
0
W
1,832
55
473
976
6,678
2,391
1,931
2,345
4,333
39,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,628
Gold Earned
44,115
292
Minions Killed
403
0
Camps Cleared
0
1,593,396
Distance Traveled
1,667,814
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,959
409
59
3
0
310,694
3
L
Kukulkan
7,435
437
88
5
0
308,557
3
W
Thanatos
8,602
506
24
1
0
351,953
1
W
Mulan
9,833
578
117
7
0
327,278
4
L
Nox
6,970
410
25
1
0
322,926
4
W
Hou Yi
7,808
459
78
5
0
299,302
1
L
Sun Wukong
7,389
435
69
4
0
336,967
3
L
Da Ji
7,875
463
51
3
0
314,252
1
W
Cabrakan
10,047
591
106
6
0
379,876
1
W
Ra
7,825
460
78
5
0
309,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role