Player Matchup

Bellona
Bellona
lxDougyFreshxl
Bellona
Level 64
God Stats
4W - 7L
1,582 SR
Queue Stats
18W - 24L
1,740 Elo+
Solo
Zhong Kui
Zhong Kui
pooly1211
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 521L
1,347 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wooten3000
Ah Muzen Cab
Level 153
God Stats
6W - 5L
1,764 SR
Queue Stats
173W - 210L
1,393 Elo+
Solo
Team Averages
Level 102
1,615 SR
1,494 Elo+

VS

Team Averages
Level 111
1,570 SR
1,525 Elo+
Bastet
Bastet
 
Bastet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Colossus45
Agni
Level 123
God Stats
25W - 16L
1,589 SR
Queue Stats
246W - 182L
1,508 Elo+
Solo
Chaac
Chaac
Virtuu Qc
Chaac
Level 142
God Stats
23W - 15L
1,621 SR
Queue Stats
203W - 167L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
11,690
615
11,136
21,680
22,116
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
pooly1211
Zhong Kui
16
3 / 3 / 5
11,584
610
15,654
23,155
15,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
wooten3000
Ah Muzen Cab
17
2 / 1 / 5
11,582
610
17,643
13,407
6,266
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
2 / 6 / 6
11,851
624
10,450
15,894
6,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
3 / 3 / 6
12,081
636
14,514
12,631
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
Virtuu Qc
Chaac
18
4 / 0 / 5
12,444
655
23,190
25,727
42,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
9
Kills
9
9
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
6
6
0.83
W
3
3
6
2
W
Chaac
Virtuu Qc
Chaac
4
0
5
6.5
L
4
5
2
1
L
Zhong Kui
pooly1211
Zhong Kui
3
3
5
1.83
L
Ah Muzen Cab
wooten3000
Ah Muzen Cab
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,433
Damage
48,154
58,242
Taken
54,252
43,959
Mitigated
54,831
14,116
Healing
20,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,450
3,265
1,095
2,672
15,894
6,489
1,569
6,978
8,916
0
39,131
W
14,514
411
0
3,649
12,631
6,001
824
4,354
8,277
39,205
0
W
Chaac
Virtuu Qc
Chaac
23,190
4,421
419
12,170
25,727
42,341
355
6,697
19,030
0
64,038
L
11,136
1,592
351
1,103
21,680
22,116
230
5,454
15,521
7,114
23,594
L
Zhong Kui
pooly1211
Zhong Kui
15,654
1,473
0
7,797
23,155
15,577
851
7,969
14,688
49,357
0
L
Ah Muzen Cab
wooten3000
Ah Muzen Cab
17,643
5,526
47
4,818
13,407
6,266
191
1,963
11,169
0
62,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,856
Gold Earned
36,376
218
Minions Killed
223
5
Camps Cleared
10
1,002,040
Distance Traveled
1,125,641
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,851
624
55
3
5
395,271
2
W
Agni
12,081
636
86
5
3
334,119
1
W
Chaac
12,444
655
82
4
2
396,251
0
L
Bellona
11,690
615
34
2
0
346,741
0
L
Zhong Kui
11,584
610
99
5
5
311,451
3
L
Ah Muzen Cab
11,582
610
85
4
0
343,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role