Player Matchup

Fafnir
Fafnir
Absorbs
Fafnir
Level 87
God Stats
3W - 0L
1,781 SR
Queue Stats
234W - 104L
1,725 Elo+
Party 1
Skadi
Skadi
Pinken
Skadi
Level 160
God Stats
7W - 2L
1,793 SR
Queue Stats
776W - 287L
1,740 Elo+
Party 1
Tyr
Tyr
RedVulcan
Tyr
Level 160
God Stats
13W - 4L
2,034 SR
Queue Stats
393W - 77L
1,930 Elo+
Party 1
Ra
Ra
ViceBot
Ra
Level 158
God Stats
5W - 1L
1,871 SR
Queue Stats
158W - 58L
1,828 Elo+
Party 1
Bakasura
Bakasura
VisionsvR
Bakasura
Level 160
God Stats
8W - 5L
1,772 SR
Queue Stats
362W - 178L
1,779 Elo+
Party 1
Team Averages
Level 145
1,850 SR
1,800 Elo+

VS

Team Averages
Level 114
1,484 SR
1,541 Elo+
Zhong Kui
Zhong Kui
Headkick702
Zhong Kui
Level 127
God Stats
1W - 3L
1,233 SR
Queue Stats
242W - 258L
1,527 Elo+
Solo
Agni
Agni
PepitoGusito
Agni
Level 46
God Stats
3W - 2L
1,720 SR
Queue Stats
242W - 244L
1,500 Elo+
Solo
Medusa
Medusa
RedMouse12
Medusa
Level 129
God Stats
2W - 1L
1,583 SR
Queue Stats
50W - 43L
1,536 Elo+
Party 2
Horus
Horus
Ventí
Horus
Level 146
God Stats
0W - 1L
1,774 SR
Queue Stats
62W - 52L
1,579 Elo+
Solo
Scylla
Scylla
mw4reyalfa
Scylla
Level 122
God Stats
0W - 2L
1,108 SR
Queue Stats
47W - 41L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Absorbs
Fafnir
20
5 / 5 / 31
15,410
734
16,400
35,347
48,377
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Pinken
Skadi
20
11 / 6 / 16
15,536
740
27,683
27,062
11,754
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 5 / 30
14,163
674
14,480
35,775
46,633
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 5 / 18
14,544
693
26,548
21,396
14,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
VisionsvR
Bakasura
20
16 / 9 / 18
16,788
799
35,836
28,442
12,539
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Headkick702
Zhong Kui
20
3 / 7 / 9
13,803
657
16,038
23,364
25,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 11 / 12
13,353
636
21,647
21,361
9,215
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
RedMouse12
Medusa
20
9 / 9 / 11
15,976
761
41,750
29,847
14,140
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
Ventí
Horus
20
5 / 8 / 20
14,045
669
17,097
35,282
55,737
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
mw4reyalfa
Scylla
20
8 / 10 / 11
14,734
702
24,220
23,702
9,270
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
92
44
Kills
29
30
Deaths
45
113
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Absorbs
Fafnir
5
5
31
4.1
L
Zhong Kui
Headkick702
Zhong Kui
3
7
9
1.07
L
4
11
12
0.91
W
Skadi
Pinken
Skadi
11
6
16
3.17
L
Medusa
RedMouse12
Medusa
9
9
11
1.61
W
2
5
30
3.4
L
Horus
Ventí
Horus
5
8
20
1.88
W
10
5
18
3.8
W
Bakasura
VisionsvR
Bakasura
16
9
18
2.78
L
Scylla
mw4reyalfa
Scylla
8
10
11
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,947
Damage
120,752
148,022
Taken
133,556
133,506
Mitigated
113,613
61,413
Healing
51,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Absorbs
Fafnir
16,400
4,130
3,094
8,333
35,347
48,377
746
15,234
20,113
28,764
0
L
Zhong Kui
Headkick702
Zhong Kui
16,038
567
1,776
3,648
23,364
25,251
846
7,210
15,410
34,932
0
L
21,647
1,777
2,285
1,536
21,361
9,215
471
10,186
10,436
29,486
0
W
Skadi
Pinken
Skadi
27,683
12,569
2,248
6,418
27,062
11,754
3,962
12,154
14,908
0
70,554
L
Medusa
RedMouse12
Medusa
41,750
17,990
1,256
6,035
29,847
14,140
3,603
9,972
18,535
0
86,754
W
14,480
801
2,844
11,350
35,775
46,633
408
13,893
21,882
0
28,421
L
Horus
Ventí
Horus
17,097
5,914
16,224
15,392
35,282
55,737
119
10,223
22,700
0
25,165
W
26,548
2,948
14,182
8,195
21,396
14,203
874
9,714
11,682
55,310
0
W
Bakasura
VisionsvR
Bakasura
35,836
17,236
1,025
3,724
28,442
12,539
2,046
10,910
17,532
3,674
36,969
L
Scylla
mw4reyalfa
Scylla
24,220
2,570
779
2,934
23,702
9,270
560
7,992
14,040
56,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,441
Gold Earned
71,911
212
Minions Killed
208
0
Camps Cleared
0
1,800,536
Distance Traveled
1,525,120
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,410
734
20
1
0
321,595
5
L
Zhong Kui
13,803
657
48
2
0
239,708
0
L
Agni
13,353
636
22
1
0
299,820
0
W
Skadi
15,536
740
76
4
0
318,272
0
L
Medusa
15,976
761
82
4
0
300,726
3
W
Tyr
14,163
674
16
1
0
434,986
0
L
Horus
14,045
669
10
0
0
384,230
3
W
Ra
14,544
693
52
2
0
383,514
3
W
Bakasura
16,788
799
48
2
0
342,169
0
L
Scylla
14,734
702
46
2
0
300,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role