Player Matchup

Fafnir
Fafnir
M4ND0L0R14N
Fafnir
Level 122
God Stats
3W - 2L
1,715 SR
Queue Stats
437W - 481L
1,469 Elo+
Solo
Izanami
Izanami
br0skiee
Izanami
Level 92
God Stats
9W - 11L
1,454 SR
Queue Stats
26W - 33L
1,487 Elo+
Solo
Yu Huang
Yu Huang
dxaxrxixaxn
Yu Huang
Level 160
God Stats
8W - 11L
1,290 SR
Queue Stats
449W - 368L
1,571 Elo+
Party 1
Achilles
Achilles
icantwin281
Achilles
Level 81
God Stats
4W - 1L
1,757 SR
Queue Stats
615W - 596L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
ilovebulwark
Cu Chulainn
Level 129
God Stats
3W - 5L
1,759 SR
Queue Stats
497W - 452L
1,621 Elo+
Party 1
Team Averages
Level 117
1,595 SR
1,532 Elo+

VS

Team Averages
Level 97
1,461 SR
1,501 Elo+
Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
BigFloppyLips
Thanatos
Level 107
God Stats
19W - 18L
1,539 SR
Queue Stats
47W - 46L
1,508 Elo+
Party 2
Bacchus
Bacchus
Glooteus
Bacchus
Level 66
God Stats
1W - 1L
1,152 SR
Queue Stats
87W - 112L
1,465 Elo+
Party 2
Apollo
Apollo
LGXViper
Apollo
Level 65
God Stats
19W - 15L
1,613 SR
Queue Stats
79W - 79L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
3 / 7 / 7
8,638
455
6,429
17,273
17,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
br0skiee
Izanami
18
7 / 4 / 3
10,934
575
10,779
12,037
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
dxaxrxixaxn
Yu Huang
15
2 / 4 / 7
9,312
490
11,215
12,029
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
icantwin281
Achilles
15
3 / 7 / 11
9,434
497
7,707
18,374
10,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
ilovebulwark
Cu Chulainn
16
8 / 4 / 4
10,309
543
14,050
21,008
21,649
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
10 / 3 / 11
12,416
653
23,228
13,357
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
 
Bellona
16
4 / 3 / 13
11,085
583
13,462
20,485
20,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
BigFloppyLips
Thanatos
17
11 / 5 / 8
11,628
612
12,631
17,595
7,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Glooteus
Bacchus
14
0 / 4 / 11
9,390
494
5,645
13,877
17,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
LGXViper
Apollo
14
1 / 8 / 8
9,047
476
7,286
15,659
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
77
23
Kills
26
26
Deaths
23
32
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
10
3
11
5.17
W
Bellona
 
Bellona
4
3
13
3.5
W
Thanatos
BigFloppyLips
Thanatos
11
5
8
3
W
Bacchus
Glooteus
Bacchus
0
4
11
1.38
W
Apollo
LGXViper
Apollo
1
8
8
0.63
L
Fafnir
3
7
7
0.93
L
Izanami
br0skiee
Izanami
7
4
3
2.13
L
Yu Huang
dxaxrxixaxn
Yu Huang
2
4
7
1.38
L
Achilles
icantwin281
Achilles
3
7
11
1.21
L
Cu Chulainn
ilovebulwark
Cu Chulainn
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,180
Damage
62,252
80,721
Taken
80,973
57,484
Mitigated
54,945
14,252
Healing
41,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
23,228
2,539
3,398
8,074
13,357
5,492
1,096
4,218
8,835
106,084
0
W
Bellona
 
Bellona
13,462
5,974
0
7,825
20,485
20,129
806
5,493
14,694
0
52,166
W
Thanatos
BigFloppyLips
Thanatos
12,631
2,465
0
16,387
17,595
7,805
1,209
3,523
13,948
0
67,270
W
Bacchus
Glooteus
Bacchus
5,645
612
0
2,188
13,877
17,034
790
2,533
11,260
27,486
1,318
W
Apollo
LGXViper
Apollo
7,286
3,764
438
2,832
15,659
4,485
710
3,976
11,573
0
52,259
L
Fafnir
6,429
1,694
0
2,264
17,273
17,612
7
7,747
9,526
16,168
0
L
Izanami
br0skiee
Izanami
10,779
7,079
0
4,409
12,037
3,497
486
3,988
8,049
0
86,109
L
Yu Huang
dxaxrxixaxn
Yu Huang
11,215
764
191
3,737
12,029
3,985
0
6,020
6,009
50,387
0
L
Achilles
icantwin281
Achilles
7,707
2,182
0
705
18,374
10,741
5
4,257
14,117
0
64,956
L
Cu Chulainn
ilovebulwark
Cu Chulainn
14,050
1,739
0
2,946
21,008
21,649
44
6,342
14,666
0
58,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,627
Gold Earned
53,566
480
Minions Killed
451
0
Camps Cleared
0
1,735,583
Distance Traveled
1,913,761
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,416
653
146
8
0
383,030
10
W
Bellona
11,085
583
93
5
0
404,487
3
W
Thanatos
11,628
612
100
5
0
428,254
3
W
Bacchus
9,390
494
40
2
0
352,626
1
W
Apollo
9,047
476
72
4
0
345,364
0
L
Fafnir
8,638
455
14
1
0
304,246
2
L
Izanami
10,934
575
145
8
0
349,714
6
L
Yu Huang
9,312
490
104
5
0
367,985
5
L
Achilles
9,434
497
100
5
0
359,449
0
L
Cu Chulainn
10,309
543
117
6
0
354,189
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role