Player Matchup

Ullr
Ullr
Masters
 
Ullr
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum II
TheCordodj
Geb
Platinum II
Level 160
God Stats
16W - 17L
1,624 SR
Queue Stats
257W - 256L
1,938 MMR
Solo
Persephone
Persephone
Masters
UmExcuseMe
Persephone
Masters
Level 155
God Stats
1W - 5L
1,418 SR
Queue Stats
204W - 183L
2,026 MMR
Solo
Achilles
Achilles
Platinum III
morso85
Achilles
Platinum III
Level 149
God Stats
0W - 5L
1,207 SR
Queue Stats
198W - 195L
1,925 MMR
Solo
Cthulhu
Cthulhu
Platinum III
shippuuden2
Cthulhu
Platinum III
Level 160
God Stats
0W - 2L
1,281 SR
Queue Stats
432W - 437L
1,918 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,406 SR
1,861 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,513 SR
1,955 MMR
He Bo
He Bo
Platinum IV
BrightTriad
He Bo
Platinum IV
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 8L
1,984 MMR
Solo
Horus
Horus
Platinum II
GreatBigly
Horus
Platinum II
Level 152
God Stats
8W - 5L
1,500 SR
Queue Stats
166W - 152L
1,836 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum III
OCBPapes
Ah Muzen Cab
Platinum III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 47L
1,955 MMR
Solo
Nu Wa
Nu Wa
Diamond III
ShadowHunter116
Nu Wa
Diamond III
Level 126
God Stats
5W - 6L
1,500 SR
Queue Stats
276W - 262L
2,003 MMR
Solo
Hachiman
Hachiman
Diamond IV
generol
Hachiman
Diamond IV
Level 159
God Stats
6W - 3L
1,565 SR
Queue Stats
184W - 166L
1,999 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
1 / 9 / 1
9,852
493
7,568
17,253
5,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 2
9,966
498
5,646
16,292
8,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
UmExcuseMe
Persephone
16
0 / 2 / 3
10,311
516
10,293
11,567
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
morso85
Achilles
17
4 / 7 / 2
10,387
519
9,630
26,224
23,075
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
shippuuden2
Cthulhu
15
1 / 4 / 2
10,055
503
10,312
18,413
19,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CliodhnaAtlasArtio

VS

Bans
GilgameshThothShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 8
13,943
697
13,828
11,698
5,925
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
17
0 / 1 / 10
11,648
582
4,267
21,231
26,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
OCBPapes
Ah Muzen Cab
20
5 / 3 / 8
13,700
685
21,070
20,638
8,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 0 / 12
14,081
704
17,654
7,450
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
generol
Hachiman
20
7 / 2 / 6
13,848
692
13,318
18,622
7,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
7
Kills
25
25
Deaths
7
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
9
1
0.17
W
9
1
8
13
W
Horus
0
1
10
5
W
Ah Muzen Cab
OCBPapes
Ah Muzen Cab
5
3
8
3
W
4
0
12
10
L
1
3
2
0.67
L
Persephone
UmExcuseMe
Persephone
0
2
3
0.75
W
Hachiman
generol
Hachiman
7
2
6
5
L
Achilles
morso85
Achilles
4
7
2
0.71
L
Cthulhu
shippuuden2
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,449
Damage
70,137
89,749
Taken
79,639
60,813
Mitigated
52,426
17,002
Healing
40,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,568
3,446
0
1,685
17,253
5,049
1,096
7,343
9,772
0
68,600
W
13,828
1,687
0
500
11,698
5,925
686
2,262
9,436
108,693
0
W
Horus
4,267
1,899
1,956
9,123
21,231
26,514
550
8,114
12,807
0
23,204
W
Ah Muzen Cab
OCBPapes
Ah Muzen Cab
21,070
9,180
0
12,986
20,638
8,595
3,121
7,807
12,831
0
117,494
W
17,654
2,460
701
3,946
7,450
3,429
2,647
2,711
4,739
107,126
0
L
5,646
624
0
2,588
16,292
8,896
0
4,783
11,357
63,121
11,877
L
Persephone
UmExcuseMe
Persephone
10,293
699
0
1,858
11,567
4,482
0
5,291
6,094
83,323
0
W
Hachiman
generol
Hachiman
13,318
7,656
0
11,443
18,622
7,963
9,165
6,476
12,146
0
121,762
L
Achilles
morso85
Achilles
9,630
1,309
0
5,213
26,224
23,075
561
7,094
18,992
0
64,599
L
Cthulhu
shippuuden2
Cthulhu
10,312
410
3,049
2,609
18,413
19,311
0
6,092
12,051
47,367
4,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,571
Gold Earned
67,220
668
Minions Killed
735
0
Camps Cleared
0
1,876,246
Distance Traveled
1,965,891
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,852
493
130
7
0
297,136
5
W
He Bo
13,943
697
149
7
0
422,538
2
W
Horus
11,648
582
34
2
0
414,115
12
W
Ah Muzen Cab
13,700
685
168
8
0
380,439
6
W
Nu Wa
14,081
704
194
10
0
404,257
8
L
Geb
9,966
498
125
6
0
426,447
3
L
Persephone
10,311
516
196
10
0
392,153
7
W
Hachiman
13,848
692
190
10
0
344,542
5
L
Achilles
10,387
519
131
7
0
352,658
7
L
Cthulhu
10,055
503
86
4
0
407,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role