Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
MyBaBydAddY21
Chronos
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,500 Elo+
Party 1
Ravana
Ravana
SirKhan75
Ravana
Level 129
God Stats
29W - 22L
1,593 SR
Queue Stats
596W - 566L
1,458 Elo+
Solo
Hera
Hera
alunakira
Hera
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,431 Elo+
Party 1
Team Averages
Level 141
1,519 SR
1,478 Elo+

VS

Team Averages
Level 121
1,564 SR
1,426 Elo+
Loki
Loki
CodenameKangaroo
Loki
Level 113
God Stats
3W - 4L
1,599 SR
Queue Stats
148W - 155L
1,442 Elo+
Party 2
Medusa
Medusa
SalmonOx3413815
Medusa
Level 128
God Stats
9W - 11L
1,405 SR
Queue Stats
117W - 92L
1,302 Elo+
Solo
Chiron
Chiron
Sir__Gawain_
Chiron
Level 85
God Stats
9W - 5L
1,609 SR
Queue Stats
67W - 72L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
fahadagha
Sylvanus
Level 119
God Stats
20W - 15L
1,611 SR
Queue Stats
110W - 118L
1,484 Elo+
Solo
Hades
Hades
juanfr1
Hades
Level 160
God Stats
111W - 66L
1,595 SR
Queue Stats
595W - 590L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
6 / 6 / 0
13,354
556
14,653
21,603
22,938
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
 
Sun Wukong
19
3 / 2 / 5
12,783
533
14,214
24,683
22,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
17
3 / 5 / 3
11,460
478
6,030
16,220
5,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
SirKhan75
Ravana
20
5 / 4 / 5
14,524
605
15,361
14,688
8,162
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
18
1 / 5 / 2
11,749
490
2,612
12,720
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 3
13,528
564
18,619
16,974
6,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 5
9,936
414
6,484
22,180
7,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
16
2 / 4 / 3
10,624
443
8,231
17,706
4,696
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
fahadagha
Sylvanus
5
0 / 1 / 0
7,028
293
1,548
3,359
1,862
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hades
juanfr1
Hades
20
7 / 2 / 9
13,449
560
19,697
17,728
9,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
18
Kills
22
22
Deaths
18
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
6
0
1
W
Sun Wukong
 
Sun Wukong
3
2
5
2.75
L
12
4
3
3.38
W
Chronos
3
5
3
0.9
L
1
7
5
0.5
W
Ravana
SirKhan75
Ravana
5
4
5
1.88
L
Chiron
2
4
3
0.88
W
Hera
1
5
2
0.4
L
Sylvanus
fahadagha
Sylvanus
0
1
0
0
L
Hades
juanfr1
Hades
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,870
Damage
54,579
89,914
Taken
77,947
63,790
Mitigated
29,584
21,747
Healing
25,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
14,653
1,237
0
2,725
21,603
22,938
295
6,114
15,173
350
78,764
W
Sun Wukong
 
Sun Wukong
14,214
1,382
328
6,841
24,683
22,112
1,542
4,985
19,480
0
63,252
L
18,619
7,653
0
4,486
16,974
6,478
150
1,606
15,368
0
97,222
W
Chronos
6,030
1,036
0
4,656
16,220
5,622
6,490
2,567
13,555
69,617
0
L
6,484
2,897
0
5,636
22,180
7,356
0
2,698
19,482
0
46,788
W
Ravana
SirKhan75
Ravana
15,361
2,610
0
3,889
14,688
8,162
2,389
3,209
11,286
0
121,824
L
Chiron
8,231
3,845
875
3,950
17,706
4,696
0
3,160
14,466
0
61,309
W
Hera
2,612
702
0
3,308
12,720
4,956
949
3,295
9,175
68,446
0
L
Sylvanus
fahadagha
Sylvanus
1,548
636
0
1,428
3,359
1,862
0
0
3,359
10,539
0
L
Hades
juanfr1
Hades
19,697
903
246
8,623
17,728
9,192
0
1,178
16,390
92,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,870
Gold Earned
54,565
660
Minions Killed
492
0
Camps Cleared
0
2,270,439
Distance Traveled
1,834,468
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,354
556
137
6
0
425,526
7
W
Sun Wukong
12,783
533
82
3
0
498,151
5
L
Loki
13,528
564
117
5
0
481,540
4
W
Chronos
11,460
478
102
4
0
440,003
9
L
Medusa
9,936
414
69
3
0
394,168
4
W
Ravana
14,524
605
210
9
0
520,341
1
L
Chiron
10,624
443
113
5
0
430,682
4
W
Hera
11,749
490
129
5
0
386,418
0
L
Sylvanus
7,028
293
17
1
0
66,747
1
L
Hades
13,449
560
176
7
0
461,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role