Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AngryWarthog
Thanatos
Level 138
God Stats
32W - 18L
1,602 SR
Queue Stats
211W - 170L
1,620 Elo+
Party 1
Ah Puch
Ah Puch
ElaborateEle
Ah Puch
Level 99
God Stats
6W - 2L
1,839 SR
Queue Stats
114W - 94L
1,638 Elo+
Party 1
Ares
Ares
PUNISHER-6754
Ares
Level 25
God Stats
8W - 4L
1,650 SR
Queue Stats
39W - 41L
1,467 Elo+
Party 1
Hercules
Hercules
Perfectrage
Hercules
Level 146
God Stats
5W - 1L
1,589 SR
Queue Stats
169W - 163L
1,590 Elo+
Party 1
Team Averages
Level 100
1,636 SR
1,563 Elo+

VS

Team Averages
Level 90
1,577 SR
1,460 Elo+
Neith
Neith
CeleKnight8194
Neith
Level 109
God Stats
3W - 7L
1,478 SR
Queue Stats
96W - 130L
1,407 Elo+
Party 2
Zeus
Zeus
Reign_of_pain_
Zeus
Level 121
God Stats
18W - 11L
1,616 SR
Queue Stats
31W - 25L
1,595 Elo+
Solo
Ares
Ares
Romance888
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 60L
1,419 Elo+
Solo
Poseidon
Poseidon
SenshiOji
Poseidon
Level 108
God Stats
11W - 13L
1,473 SR
Queue Stats
91W - 117L
1,399 Elo+
Party 2
Da Ji
Da Ji
Tonberry21
Da Ji
Level 96
God Stats
18W - 8L
1,815 SR
Queue Stats
656W - 661L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
7 / 1 / 8
8,543
854
9,063
9,639
8,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
AngryWarthog
Thanatos
14
6 / 3 / 8
7,890
789
7,317
8,697
4,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
ElaborateEle
Ah Puch
15
4 / 1 / 4
8,134
813
6,990
6,253
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 2 / 8
7,360
736
2,573
8,636
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Perfectrage
Hercules
14
4 / 0 / 7
7,633
763
7,138
9,752
9,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
7,441
744
3,979
8,705
3,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 2
6,506
651
8,819
3,175
844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 5 / 2
7,173
717
3,266
10,809
9,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
SenshiOji
Poseidon
12
1 / 7 / 1
6,805
681
7,291
7,167
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
13
1 / 4 / 2
6,953
695
2,317
6,702
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
22
Kills
7
7
Deaths
22
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
8
11
W
Thanatos
AngryWarthog
Thanatos
6
3
8
3.33
L
3
4
1
0.88
W
Ah Puch
ElaborateEle
Ah Puch
4
1
4
6
W
1
2
8
2.5
W
Hercules
Perfectrage
Hercules
4
0
7
7.5
L
0
2
2
0.5
L
2
5
2
0.6
L
Poseidon
SenshiOji
Poseidon
1
7
1
0.21
L
Da Ji
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,081
Damage
25,672
42,977
Taken
36,558
31,379
Mitigated
18,929
18,284
Healing
1,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,063
5,435
0
3,679
9,639
8,013
616
5,076
4,563
0
17,077
W
Thanatos
AngryWarthog
Thanatos
7,317
1,652
0
6,195
8,697
4,251
826
3,288
5,409
0
19,927
L
3,979
1,215
0
623
8,705
3,308
99
3,880
4,567
0
18,780
W
Ah Puch
ElaborateEle
Ah Puch
6,990
815
0
1,812
6,253
2,370
906
3,042
3,211
32,316
0
W
2,573
29
0
2,522
8,636
7,256
243
3,358
5,278
7,028
0
W
Hercules
Perfectrage
Hercules
7,138
1,689
0
4,076
9,752
9,489
741
4,612
5,140
0
16,226
L
8,819
91
0
0
3,175
844
0
960
1,928
17,796
0
L
3,266
350
0
396
10,809
9,682
0
1,981
7,235
11,054
0
L
Poseidon
SenshiOji
Poseidon
7,291
1,033
0
0
7,167
2,146
0
1,423
5,410
22,846
0
L
Da Ji
2,317
677
0
477
6,702
2,949
0
1,319
5,050
0
13,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,560
Gold Earned
34,878
153
Minions Killed
163
0
Camps Cleared
0
990,678
Distance Traveled
901,296
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,543
854
43
4
0
218,313
1
W
Thanatos
7,890
789
35
4
0
194,326
3
L
Neith
7,441
744
42
4
0
161,192
1
W
Ah Puch
8,134
813
49
5
0
152,748
4
W
Ares
7,360
736
2
0
0
209,376
0
W
Hercules
7,633
763
24
2
0
215,915
0
L
Zeus
6,506
651
47
5
0
183,294
2
L
Ares
7,173
717
11
1
0
185,096
0
L
Poseidon
6,805
681
34
3
0
166,246
0
L
Da Ji
6,953
695
29
3
0
205,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role