Player Matchup

Neith
Neith
Dieginski_10
Neith
Level 109
God Stats
14W - 13L
1,715 SR
Queue Stats
310W - 292L
1,630 Elo+
Party 1
Hades
Hades
Itachi_uchihaQ
Hades
Level 106
God Stats
35W - 19L
1,740 SR
Queue Stats
271W - 274L
1,588 Elo+
Party 1
Geb
Geb
TheAirCondition
Geb
Level 160
God Stats
20W - 28L
1,357 SR
Queue Stats
461W - 470L
1,552 Elo+
Solo
Susano
Susano
itsodinxx
Susano
Level 136
God Stats
6W - 3L
1,667 SR
Queue Stats
224W - 231L
1,594 Elo+
Solo
Erlang Shen
Erlang Shen
xR20x
Erlang Shen
Level 160
God Stats
37W - 28L
1,661 SR
Queue Stats
498W - 499L
1,672 Elo+
Solo
Team Averages
Level 134
1,628 SR
1,607 Elo+

VS

Team Averages
Level 140
1,658 SR
1,598 Elo+
Nox
Nox
ChimpNA
Nox
Level 156
God Stats
0W - 1L
1,736 SR
Queue Stats
46W - 59L
1,494 Elo+
Party 2
Neith
Neith
Mandy198
Neith
Level 149
God Stats
2W - 4L
1,876 SR
Queue Stats
143W - 117L
1,697 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Montak
Morgan Le Fay
Level 149
God Stats
3W - 4L
1,677 SR
Queue Stats
70W - 59L
1,688 Elo+
Party 2
Odin
Odin
Pdviolette
Odin
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
309W - 197L
1,693 Elo+
Party 2
Thanatos
Thanatos
slump1324
Thanatos
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
72W - 83L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 2
10,176
636
3,432
6,090
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 1 / 6
8,832
552
9,596
11,604
5,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 1 / 3
8,022
501
7,934
9,490
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
itsodinxx
Susano
14
8 / 3 / 3
8,915
557
10,605
11,423
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
xR20x
Erlang Shen
16
2 / 1 / 1
9,392
587
9,393
10,169
9,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
10
1 / 3 / 1
6,748
422
4,048
10,432
6,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Mandy198
Neith
14
2 / 2 / 2
8,678
542
4,987
7,717
1,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Montak
Morgan Le Fay
12
1 / 5 / 2
7,214
451
8,574
11,916
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 0
8,166
510
5,227
15,037
11,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
slump1324
Thanatos
12
1 / 5 / 3
7,144
447
5,256
12,252
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
6
6
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
1
3
1
0.5
W
1
0
2
2
W
2
1
6
5
L
Neith
Mandy198
Neith
2
2
2
1.5
L
Morgan Le Fay
Montak
Morgan Le Fay
1
5
2
0.4
L
1
2
0
0.5
W
4
1
3
5.5
W
Susano
itsodinxx
Susano
8
3
3
3.17
L
Thanatos
slump1324
Thanatos
1
5
3
0.5
W
Erlang Shen
xR20x
Erlang Shen
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,960
Damage
28,092
48,776
Taken
57,354
25,160
Mitigated
27,703
13,121
Healing
19,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
4,048
625
1,242
1,397
10,432
6,996
0
3,844
6,428
15,702
0
W
3,432
1,422
0
2,713
6,090
2,013
0
198
5,892
0
92,092
W
9,596
625
231
6,288
11,604
5,528
70
5,372
6,199
64,745
0
L
Neith
Mandy198
Neith
4,987
1,756
0
1,126
7,717
1,952
0
1,498
6,093
0
62,138
L
Morgan Le Fay
Montak
Morgan Le Fay
8,574
716
0
848
11,916
3,660
0
6,014
5,738
52,457
0
L
5,227
1,937
0
4,904
15,037
11,121
0
945
14,092
0
54,396
W
7,934
1,045
0
863
9,490
3,657
0
3,351
6,139
39,095
4,755
W
Susano
itsodinxx
Susano
10,605
2,681
0
555
11,423
4,053
0
2,831
8,537
0
54,512
L
Thanatos
slump1324
Thanatos
5,256
952
0
9,612
12,252
3,974
0
4,276
7,858
0
36,683
W
Erlang Shen
xR20x
Erlang Shen
9,393
4,973
0
2,471
10,169
9,909
258
870
8,665
0
63,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,337
Gold Earned
37,950
585
Minions Killed
469
0
Camps Cleared
0
1,567,001
Distance Traveled
1,504,874
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,748
422
22
1
0
299,424
4
W
Neith
10,176
636
181
11
0
300,799
4
W
Hades
8,832
552
118
7
0
297,939
4
L
Neith
8,678
542
144
9
0
286,248
4
L
Morgan Le Fay
7,214
451
99
6
0
305,076
3
L
Odin
8,166
510
127
8
0
288,849
4
W
Geb
8,022
501
78
5
0
328,387
3
W
Susano
8,915
557
92
6
0
310,322
0
L
Thanatos
7,144
447
77
5
0
325,277
4
W
Erlang Shen
9,392
587
116
7
0
329,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role