Player Matchup

Thor
Thor
DaZo2003
Thor
Level 48
God Stats
1W - 1L
1,354 SR
Queue Stats
19W - 16L
1,584 Elo+
Solo
Arachne
Arachne
Faidingi
Arachne
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 14L
1,532 Elo+
Solo
Agni
Agni
Novus Arcana
Agni
Level 153
God Stats
6W - 7L
1,435 SR
Queue Stats
205W - 216L
1,531 Elo+
Solo
Medusa
Medusa
Rxspu-
Medusa
Level 65
God Stats
6W - 2L
1,841 SR
Queue Stats
24W - 23L
1,517 Elo+
Solo
Khepri
Khepri
pfeiff17
Khepri
Level 160
God Stats
146W - 119L
1,731 SR
Queue Stats
1,931W - 1,921L
1,524 Elo+
Solo
Team Averages
Level 104
1,572 SR
1,537 Elo+

VS

Team Averages
Level 94
1,483 SR
1,514 Elo+
Yu Huang
Yu Huang
CoolN00b 25
Yu Huang
Level 126
God Stats
3W - 4L
1,368 SR
Queue Stats
67W - 54L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
Holy_Dragon_Rhoa
Gilgamesh
Level 89
God Stats
1W - 2L
1,359 SR
Queue Stats
21W - 24L
1,450 Elo+
Party 1
Cernunnos
Cernunnos
Hulking_Trent
Cernunnos
Level 43
God Stats
5W - 10L
1,512 SR
Queue Stats
13W - 14L
1,466 Elo+
Party 1
Thor
Thor
SloopyNoodle468
Thor
Level 147
God Stats
0W - 2L
1,677 SR
Queue Stats
60W - 53L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
larcman
Sylvanus
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
238W - 224L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
10 / 1 / 3
7,574
631
9,250
8,271
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
Faidingi
Arachne
12
2 / 1 / 1
6,928
577
6,873
11,227
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
8 / 3 / 3
7,218
602
9,880
7,557
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Rxspu-
Medusa
11
2 / 1 / 8
6,460
538
4,194
6,316
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
pfeiff17
Khepri
9
0 / 4 / 15
6,401
533
3,672
9,013
5,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CoolN00b 25
Yu Huang
10
3 / 7 / 2
6,499
542
7,699
8,360
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
10
1 / 2 / 0
6,209
517
5,871
9,390
7,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Hulking_Trent
Cernunnos
7
1 / 8 / 2
5,591
466
2,515
10,075
2,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 2
6,352
529
5,280
9,555
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
larcman
Sylvanus
10
2 / 3 / 2
6,685
557
5,737
7,937
6,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
22
Kills
9
10
Deaths
22
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
CoolN00b 25
Yu Huang
3
7
2
0.57
W
Thor
10
1
3
11.5
W
Arachne
Faidingi
Arachne
2
1
1
2.5
L
Gilgamesh
1
2
0
0.5
L
Cernunnos
Hulking_Trent
Cernunnos
1
8
2
0.25
W
8
3
3
3.17
W
Medusa
Rxspu-
Medusa
2
1
8
6
L
2
2
2
1.5
L
Sylvanus
larcman
Sylvanus
2
3
2
1
W
Khepri
pfeiff17
Khepri
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,869
Damage
27,102
42,384
Taken
45,317
17,281
Mitigated
22,166
16,421
Healing
7,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
CoolN00b 25
Yu Huang
7,699
1,098
0
493
8,360
2,639
19
3,173
4,960
30,885
0
W
Thor
9,250
3,807
0
2,501
8,271
2,666
0
2,939
5,332
0
36,259
W
Arachne
Faidingi
Arachne
6,873
4,753
0
6,704
11,227
4,661
824
337
10,890
0
37,652
L
Gilgamesh
5,871
2,018
0
751
9,390
7,898
540
657
8,715
0
30,598
L
Cernunnos
Hulking_Trent
Cernunnos
2,515
1,397
59
784
10,075
2,499
0
3,522
6,381
0
12,465
W
9,880
1,040
0
872
7,557
2,273
0
3,533
4,024
33,126
1,254
W
Medusa
Rxspu-
Medusa
4,194
2,106
0
2,564
6,316
1,902
0
2,056
4,260
0
26,171
L
5,280
2,085
0
2,680
9,555
2,807
0
2,521
6,853
0
26,564
L
Sylvanus
larcman
Sylvanus
5,737
2,029
656
2,266
7,937
6,323
0
2,854
4,999
21,908
6,478
W
Khepri
pfeiff17
Khepri
3,672
305
1,276
2,504
9,013
5,779
0
3,815
5,198
12,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,581
Gold Earned
31,336
266
Minions Killed
274
0
Camps Cleared
0
1,253,545
Distance Traveled
1,115,512
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,499
542
58
5
0
215,962
1
W
Thor
7,574
631
66
6
0
270,820
2
W
Arachne
6,928
577
68
6
0
273,366
4
L
Gilgamesh
6,209
517
86
7
0
215,125
3
L
Cernunnos
5,591
466
23
2
0
224,671
0
W
Agni
7,218
602
60
5
0
222,222
3
W
Medusa
6,460
538
57
5
0
238,569
3
L
Thor
6,352
529
56
5
0
266,198
3
L
Sylvanus
6,685
557
51
4
0
193,556
5
W
Khepri
6,401
533
15
1
0
248,568
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role