Player Matchup

Bastet
Bastet
BadLuckGnacke
Bastet
Level 80
God Stats
9W - 13L
1,468 SR
Queue Stats
180W - 170L
1,474 Elo+
Solo
Hades
Hades
BoBoZanetti
Hades
Level 48
God Stats
4W - 8L
1,415 SR
Queue Stats
13W - 22L
1,386 Elo+
Party 1
Horus
Horus
TGAgaming420
Horus
Level 87
God Stats
3W - 18L
1,179 SR
Queue Stats
360W - 390L
1,459 Elo+
Solo
Jing Wei
Jing Wei
TaokakaTheMagpie
Jing Wei
Level 43
God Stats
15W - 22L
1,360 SR
Queue Stats
92W - 106L
1,454 Elo+
Solo
Hel
Hel
fightclubalumm
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,386 Elo+
Party 1
Team Averages
Level 69
1,384 SR
1,432 Elo+

VS

Team Averages
Level 95
1,509 SR
1,467 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
BigFloppyLips
Athena
Level 107
God Stats
2W - 0L
1,683 SR
Queue Stats
47W - 46L
1,488 Elo+
Party 2
Mulan
Mulan
Glooteus
Mulan
Level 66
God Stats
2W - 4L
1,213 SR
Queue Stats
87W - 112L
1,443 Elo+
Party 2
Apollo
Apollo
LGXViper
Apollo
Level 65
God Stats
19W - 15L
1,565 SR
Queue Stats
79W - 79L
1,515 Elo+
Party 2
Pele
Pele
OrdinaryCritter
Pele
Level 96
God Stats
4W - 4L
1,581 SR
Queue Stats
28W - 39L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,352
525
6,728
10,060
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 5 / 0
7,273
520
3,498
9,411
4,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 7 / 1
5,662
404
4,073
14,384
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 2 / 0
6,896
493
3,497
7,799
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 7 / 0
6,403
457
2,718
8,097
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
6 / 1 / 7
8,490
606
9,054
7,455
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 10
7,450
532
5,246
10,434
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
Glooteus
Mulan
14
2 / 1 / 2
8,223
587
3,996
6,299
5,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
LGXViper
Apollo
15
10 / 0 / 7
9,066
648
10,322
8,463
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 1 / 4
8,592
614
5,060
9,621
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
3
Kills
24
24
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
1
7
9.5
L
1
3
1
0.5
W
1
0
10
6
L
1
5
0
0.2
W
Mulan
Glooteus
Mulan
2
1
2
3
W
Apollo
LGXViper
Apollo
10
0
7
13.5
W
5
1
4
7
L
0
7
1
0.07
L
1
2
0
0.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,514
Damage
33,678
49,751
Taken
42,272
19,065
Mitigated
23,253
13,104
Healing
15,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
9,054
4,232
0
2,870
7,455
2,196
81
0
7,455
48,573
2,724
L
6,728
1,958
0
2,282
10,060
3,081
0
1,772
8,288
0
52,549
W
5,246
1,599
357
3,023
10,434
9,604
26
1,337
8,879
24,746
0
L
3,498
282
0
2,145
9,411
4,264
0
1,004
8,181
35,624
0
W
Mulan
Glooteus
Mulan
3,996
554
0
2,886
6,299
5,139
521
2,429
3,870
0
41,862
W
Apollo
LGXViper
Apollo
10,322
5,556
108
3,187
8,463
3,131
1,077
1,421
7,042
0
58,333
W
5,060
589
0
3,098
9,621
3,183
239
1,029
8,592
0
49,977
L
4,073
1,922
1,180
2,780
14,384
7,226
0
5,850
8,454
0
17,184
L
3,497
2,530
0
3,122
7,799
2,288
0
2,957
4,842
0
42,497
L
2,718
269
97
1,498
8,097
2,206
0
758
7,339
32,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,586
Gold Earned
41,821
354
Minions Killed
398
0
Camps Cleared
0
1,350,000
Distance Traveled
1,400,976
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,490
606
83
6
0
251,008
2
L
Bastet
7,352
525
85
6
0
329,325
5
W
Athena
7,450
532
42
3
0
301,595
3
L
Hades
7,273
520
90
6
0
223,038
0
W
Mulan
8,223
587
102
7
0
260,885
1
W
Apollo
9,066
648
86
6
0
309,608
1
W
Pele
8,592
614
85
6
0
277,880
8
L
Horus
5,662
404
20
1
0
252,327
3
L
Jing Wei
6,896
493
83
6
0
277,491
2
L
Hel
6,403
457
76
5
0
267,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role