Player Matchup

Danzaburou
Danzaburou
Bronze III
RythmicRick
Danzaburou
Bronze III
Level 127
God Stats
3W - 12L
1,502 SR
Queue Stats
17W - 64L
1,252 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,502 SR
1,252 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 36
1,536 SR
748 MMR
Chaac
Chaac
Bronze II
DakiNe808PuNa
Chaac
Bronze II
Level 36
God Stats
1W - 3L
1,536 SR
Queue Stats
4W - 16L
748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RythmicRick
Danzaburou
20
3 / 0 / 0
28,555
865
39,426
31,133
41,826
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
RavanaGilgameshBakasuraJormungandrKali

VS

Bans
CthulhuUllrNu WaMedusaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 0
24,949
756
22,147
50,872
120,401
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Danzaburou
RythmicRick
Danzaburou
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,426
Damage
22,147
31,133
Taken
50,872
41,826
Mitigated
120,401
18,832
Healing
19,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,147
5,047
0
19,701
50,872
120,401
776
613
50,259
0
166,573
W
Danzaburou
RythmicRick
Danzaburou
39,426
19,467
0
18,832
31,133
41,826
3,291
625
30,508
248
207,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,555
Gold Earned
24,949
286
Minions Killed
259
12
Camps Cleared
5
506,970
Distance Traveled
585,139
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
24,949
756
259
8
5
585,139
3
W
Danzaburou
28,555
865
286
9
12
506,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role