Player Matchup

Loki
Loki
LgOptimus440
Loki
Level 35
God Stats
4W - 2L
1,724 SR
Queue Stats
63W - 87L
1,420 Elo+
Solo
Neith
Neith
POWER ford ST
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Zerudorisu9561
Yu Huang
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 41
1,575 SR
1,473 Elo+

VS

Team Averages
Level 66
1,289 SR
1,394 Elo+
Ra
Ra
D3s3rtEagl320
Ra
Level 83
God Stats
0W - 10L
1,224 SR
Queue Stats
57W - 74L
1,365 Elo+
Solo
Charybdis
Charybdis
KADAGE KARA
Charybdis
Level 69
God Stats
0W - 2L
1,206 SR
Queue Stats
1W - 3L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
maxouDa
Tsukuyomi
Level 46
God Stats
3W - 3L
1,437 SR
Queue Stats
8W - 13L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 5
10,929
841
8,329
8,737
2,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 8 / 8
9,547
734
7,869
10,632
2,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
15
5 / 1 / 8
10,611
816
10,126
7,304
2,209
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
8,974
690
6,572
8,212
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
KADAGE KARA
Charybdis
14
6 / 3 / 3
10,016
770
7,241
12,584
4,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Tsukuyomi
maxouDa
Tsukuyomi
9
1 / 9 / 3
8,099
623
4,196
11,232
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
16
Kills
10
10
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Charybdis
KADAGE KARA
Charybdis
6
3
3
2.5
W
9
1
5
11.5
W
2
8
8
0.75
W
Yu Huang
5
1
8
9
L
Tsukuyomi
maxouDa
Tsukuyomi
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,324
Damage
18,009
26,673
Taken
32,028
7,490
Mitigated
10,178
3,522
Healing
4,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,572
292
521
1,930
8,212
2,576
0
2,053
6,159
33,867
0
L
Charybdis
KADAGE KARA
Charybdis
7,241
5,904
0
1,665
12,584
4,111
0
4,218
8,366
0
20,832
W
8,329
1,339
0
593
8,737
2,744
495
1,805
6,932
0
46,008
W
7,869
3,614
0
1,269
10,632
2,537
497
3,939
6,693
0
17,550
W
Yu Huang
10,126
563
282
1,378
7,304
2,209
1,058
1,587
5,717
41,769
0
L
Tsukuyomi
maxouDa
Tsukuyomi
4,196
803
0
422
11,232
3,491
0
4,550
6,682
0
14,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,087
Gold Earned
27,089
146
Minions Killed
103
8
Camps Cleared
4
643,555
Distance Traveled
543,053
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,974
690
48
4
1
194,076
2
L
Charybdis
10,016
770
35
3
1
179,682
0
W
Loki
10,929
841
53
4
7
248,551
1
W
Neith
9,547
734
18
1
0
162,540
0
W
Yu Huang
10,611
816
75
6
1
232,464
0
L
Tsukuyomi
8,099
623
20
2
2
169,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role