Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Green4lex
Freya
Level 148
God Stats
0W - 1L
1,703 SR
Queue Stats
3W - 2L
1,648 Elo+
Party 1
Pele
Pele
Reginald75
Pele
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,755 Elo+
Party 1
Odin
Odin
ShinobiRico010
Odin
Level 158
God Stats
5W - 3L
1,898 SR
Queue Stats
471W - 499L
1,553 Elo+
Solo
Team Averages
Level 124
1,620 SR
1,591 Elo+

VS

Team Averages
Level 136
1,430 SR
1,565 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BlattlFétt
Yu Huang
Level 151
God Stats
1W - 6L
1,391 SR
Queue Stats
282W - 269L
1,648 Elo+
Solo
Sol
Sol
Co0kzzz
Sol
Level 148
God Stats
1W - 0L
1,501 SR
Queue Stats
18W - 13L
1,560 Elo+
Solo
Danzaburou
Danzaburou
Doraenboots
Danzaburou
Level 89
God Stats
1W - 0L
1,259 SR
Queue Stats
70W - 67L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 3 / 4
7,958
796
12,103
6,547
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
 
Erlang Shen
13
4 / 1 / 2
7,366
737
7,587
5,575
3,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Green4lex
Freya
10
0 / 4 / 5
6,387
639
6,558
6,273
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 2 / 3
7,697
770
6,930
8,412
5,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 0 / 4
7,046
705
512
4,321
3,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
3 / 2 / 5
9,078
908
3,104
10,221
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
 
Scylla
14
2 / 3 / 3
8,047
805
2,965
7,022
2,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
BlattlFétt
Yu Huang
13
2 / 1 / 4
7,961
796
5,430
3,997
1,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sol
14
2 / 2 / 6
8,370
837
8,143
8,859
5,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Doraenboots
Danzaburou
15
1 / 1 / 6
8,617
862
6,611
8,599
4,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
9
Kills
10
10
Deaths
9
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
3
4
1.67
L
Erlang Shen
 
Erlang Shen
4
1
2
5
W
Xing Tian
 
Xing Tian
3
2
5
2.75
W
Scylla
 
Scylla
2
3
3
1.17
W
Yu Huang
BlattlFétt
Yu Huang
2
1
4
4
W
Sol
2
2
6
2.5
W
Danzaburou
Doraenboots
Danzaburou
1
1
6
4
L
Freya
Green4lex
Freya
0
4
5
0.63
L
2
2
3
1.75
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,690
Damage
26,253
31,128
Taken
38,698
16,952
Mitigated
25,284
12,627
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,103
787
472
1,617
6,547
2,516
0
3,977
2,554
30,452
0
L
Erlang Shen
 
Erlang Shen
7,587
838
101
2,471
5,575
3,312
0
3,084
2,491
0
9,931
W
Xing Tian
 
Xing Tian
3,104
30
1,184
2,442
10,221
9,598
52
4,377
5,496
6,995
0
W
Scylla
 
Scylla
2,965
337
237
509
7,022
2,966
1,411
2,628
4,124
13,554
0
W
Yu Huang
BlattlFétt
Yu Huang
5,430
488
760
608
3,997
1,758
64
1,956
1,817
13,911
0
W
Sol
8,143
2,273
450
2,905
8,859
5,999
2,034
4,738
3,707
19,736
1,048
W
Danzaburou
Doraenboots
Danzaburou
6,611
2,057
1,369
2,004
8,599
4,963
1,888
4,237
4,128
0
18,465
L
Freya
Green4lex
Freya
6,558
1,799
904
1,220
6,273
2,346
0
4,226
1,999
8,280
0
L
6,930
980
222
3,983
8,412
5,047
0
4,917
3,485
0
19,556
L
512
45
0
1,637
4,321
3,731
0
2,727
1,578
0
3,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,454
Gold Earned
42,073
93
Minions Killed
108
0
Camps Cleared
0
894,533
Distance Traveled
981,184
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,958
796
55
6
0
155,411
0
L
Erlang Shen
7,366
737
4
0
0
208,050
5
W
Xing Tian
9,078
908
9
1
0
172,837
3
W
Scylla
8,047
805
27
3
0
193,741
1
W
Yu Huang
7,961
796
14
1
0
212,157
2
W
Sol
8,370
837
40
4
0
189,538
3
W
Danzaburou
8,617
862
18
2
0
212,911
3
L
Freya
6,387
639
9
1
0
167,279
0
L
Pele
7,697
770
18
2
0
205,089
0
L
Odin
7,046
705
7
1
0
158,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role