Player Matchup

Apollo
Apollo
Rederek_Mage
Apollo
Level 126
God Stats
4W - 6L
1,455 SR
Queue Stats
162W - 157L
1,463 Elo+
Solo
Achilles
Achilles
SPG MEGA C
Achilles
Level 88
God Stats
33W - 41L
1,445 SR
Queue Stats
952W - 852L
1,490 Elo+
Party 1
Medusa
Medusa
SoulLikanz
Medusa
Level 79
God Stats
11W - 5L
1,955 SR
Queue Stats
704W - 649L
1,440 Elo+
Party 1
Thanatos
Thanatos
SuRe Replayzz
Thanatos
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Ares
Ares
lord_atrox
Ares
Level 121
God Stats
5W - 2L
1,596 SR
Queue Stats
99W - 94L
1,508 Elo+
Solo
Team Averages
Level 100
1,590 SR
1,480 Elo+

VS

Team Averages
Level 91
1,401 SR
1,459 Elo+
Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AGF X REPLIED
Anubis
Level 155
God Stats
2W - 2L
1,342 SR
Queue Stats
80W - 84L
1,441 Elo+
Party 2
Artio
Artio
ELPalonDivino305
Artio
Level 58
God Stats
1W - 1L
1,167 SR
Queue Stats
50W - 75L
1,355 Elo+
Solo
Heimdallr
Heimdallr
Phantomblood27
Heimdallr
Level 59
God Stats
2W - 2L
1,495 SR
Queue Stats
81W - 79L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
0 / 1 / 2
5,117
512
2,574
4,349
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Achilles
SPG MEGA C
Achilles
12
3 / 2 / 0
6,725
673
5,408
6,284
4,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
SoulLikanz
Medusa
11
0 / 1 / 0
5,879
588
3,194
5,604
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
SuRe Replayzz
Thanatos
10
3 / 1 / 0
6,044
604
2,740
7,191
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 4 / 3
4,595
460
2,490
9,321
4,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 3 / 0
6,456
646
3,002
7,928
2,386
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
 
Zhong Kui
11
1 / 0 / 1
6,087
609
3,606
3,967
2,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 6
6,115
612
3,151
7,060
3,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 2
6,070
607
3,392
10,051
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Phantomblood27
Heimdallr
10
4 / 1 / 0
6,136
614
6,976
5,147
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
9
9
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
3
0
1
W
Zhong Kui
 
Zhong Kui
1
0
1
1.5
W
0
1
6
3
W
1
1
2
2
W
Heimdallr
Phantomblood27
Heimdallr
4
1
0
4
L
Apollo
0
1
2
1
L
Achilles
SPG MEGA C
Achilles
3
2
0
1.5
L
Medusa
SoulLikanz
Medusa
0
1
0
0
L
Thanatos
SuRe Replayzz
Thanatos
3
1
0
3
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,406
Damage
20,127
32,749
Taken
34,153
13,363
Mitigated
13,232
10,664
Healing
13,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,002
591
0
1,927
7,928
2,386
119
0
7,928
0
28,015
W
Zhong Kui
 
Zhong Kui
3,606
242
0
2,621
3,967
2,900
804
352
3,615
31,725
0
W
3,151
322
0
3,085
7,060
3,232
208
1,385
5,675
22,648
2,475
W
3,392
579
246
3,064
10,051
3,148
0
552
9,499
34,935
0
W
Heimdallr
Phantomblood27
Heimdallr
6,976
3,978
0
2,173
5,147
1,566
126
201
4,946
0
30,766
L
Apollo
2,574
2,123
0
947
4,349
649
0
234
4,115
0
25,356
L
Achilles
SPG MEGA C
Achilles
5,408
1,582
0
692
6,284
4,607
0
1,509
4,775
0
37,182
L
Medusa
SoulLikanz
Medusa
3,194
844
0
1,892
5,604
1,659
0
3,620
1,984
0
36,777
L
Thanatos
SuRe Replayzz
Thanatos
2,740
620
0
5,513
7,191
2,350
0
837
6,354
0
30,215
L
2,490
82
45
1,575
9,321
4,098
0
3,534
5,787
9,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,360
Gold Earned
30,864
293
Minions Killed
303
0
Camps Cleared
0
1,117,144
Distance Traveled
976,308
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,456
646
56
6
0
217,071
2
W
Zhong Kui
6,087
609
80
8
0
188,488
0
W
Anubis
6,115
612
51
5
0
170,019
0
W
Artio
6,070
607
70
7
0
211,342
0
W
Heimdallr
6,136
614
46
5
0
189,388
4
L
Apollo
5,117
512
55
6
0
237,347
0
L
Achilles
6,725
673
89
9
0
210,587
0
L
Medusa
5,879
588
80
8
0
206,676
6
L
Thanatos
6,044
604
60
6
0
259,290
0
L
Ares
4,595
460
9
1
0
203,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role