Player Matchup

Terra
Terra
Adammortician
Terra
Level 134
God Stats
5W - 5L
1,500 SR
Queue Stats
177W - 172L
1,544 Elo+
Solo
Chaac
Chaac
Andredre
Chaac
Level 123
God Stats
5W - 6L
1,428 SR
Queue Stats
24W - 24L
1,528 Elo+
Solo
Medusa
Medusa
KbigDaddy101
Medusa
Level 95
God Stats
2W - 4L
1,690 SR
Queue Stats
55W - 60L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
Mr Disturbed669
Gilgamesh
Level 65
God Stats
18W - 8L
1,259 SR
Queue Stats
170W - 162L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SPEEDnAGILITY
Morgan Le Fay
Level 143
God Stats
1W - 0L
1,513 SR
Queue Stats
65W - 71L
1,496 Elo+
Solo
Team Averages
Level 112
1,478 SR
1,502 Elo+

VS

Team Averages
Level 88
1,525 SR
1,475 Elo+
Osiris
Osiris
CH33ZWH33L
Osiris
Level 63
God Stats
3W - 2L
1,433 SR
Queue Stats
53W - 52L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RinukiAvro
Ah Muzen Cab
Level 100
God Stats
20W - 30L
1,472 SR
Queue Stats
202W - 181L
1,511 Elo+
Party 1
Sol
Sol
Theolyin
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 133L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
i_m_Ace
Kukulkan
Level 85
God Stats
29W - 10L
1,767 SR
Queue Stats
102W - 97L
1,469 Elo+
Party 2
Hel
Hel
k12mdsk
Hel
Level 86
God Stats
13W - 14L
1,452 SR
Queue Stats
115W - 109L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 9
10,085
1,009
5,579
20,502
23,076
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Andredre
Chaac
16
4 / 1 / 9
10,702
1,070
9,779
13,629
15,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
16
5 / 3 / 7
11,311
1,131
17,680
15,238
6,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Mr Disturbed669
Gilgamesh
16
2 / 1 / 9
10,535
1,054
4,237
8,391
4,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
SPEEDnAGILITY
Morgan Le Fay
17
4 / 0 / 11
11,461
1,146
13,187
8,173
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

252

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CH33ZWH33L
Osiris
15
0 / 5 / 4
9,502
950
9,443
13,752
13,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
RinukiAvro
Ah Muzen Cab
15
0 / 3 / 4
9,773
977
11,924
8,790
3,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 2
10,397
1,040
13,933
11,209
4,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
i_m_Ace
Kukulkan
16
1 / 0 / 4
10,554
1,055
15,730
4,068
1,591
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
15
2 / 3 / 2
10,042
1,004
7,329
13,865
9,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
15
Kills
5
5
Deaths
15
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
W
Chaac
Andredre
Chaac
4
1
9
8.5
L
Osiris
CH33ZWH33L
Osiris
0
5
4
0.4
W
Medusa
5
3
7
2.83
W
Gilgamesh
Mr Disturbed669
Gilgamesh
2
1
9
6.5
L
Ah Muzen Cab
RinukiAvro
Ah Muzen Cab
0
3
4
0.67
W
Morgan Le Fay
SPEEDnAGILITY
Morgan Le Fay
4
0
11
9.5
L
2
4
2
0.75
L
Kukulkan
i_m_Ace
Kukulkan
1
0
4
3
L
Hel
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,462
Damage
58,359
65,933
Taken
51,684
53,403
Mitigated
32,423
21,337
Healing
5,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,579
1,082
3,444
2,342
20,502
23,076
0
12,482
8,020
14,760
0
W
Chaac
Andredre
Chaac
9,779
1,399
0
5,244
13,629
15,998
0
6,867
6,762
0
19,819
L
Osiris
CH33ZWH33L
Osiris
9,443
2,458
0
22
13,752
13,415
0
5,515
7,561
0
15,388
W
Medusa
17,680
9,723
0
8,623
15,238
6,347
0
8,043
7,195
0
50,647
W
Gilgamesh
Mr Disturbed669
Gilgamesh
4,237
1,054
0
469
8,391
4,496
0
4,519
3,872
0
25,652
L
Ah Muzen Cab
RinukiAvro
Ah Muzen Cab
11,924
2,668
0
518
8,790
3,654
0
2,774
5,723
0
28,210
W
Morgan Le Fay
SPEEDnAGILITY
Morgan Le Fay
13,187
584
0
1,215
8,173
3,486
0
5,081
3,092
24,398
0
L
13,933
6,985
0
1,791
11,209
4,139
0
2,935
7,960
26,229
0
L
Kukulkan
i_m_Ace
Kukulkan
15,730
1,182
0
0
4,068
1,591
0
1,178
2,708
61,852
0
L
Hel
7,329
100
1,002
1,837
13,865
9,624
0
5,425
7,928
16,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,094
Gold Earned
50,268
241
Minions Killed
210
8
Camps Cleared
9
1,129,475
Distance Traveled
1,002,888
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,085
1,009
21
2
1
252,316
6
W
Chaac
10,702
1,070
20
2
1
218,310
0
L
Osiris
9,502
950
11
1
1
220,419
0
W
Medusa
11,311
1,131
94
9
3
212,306
1
W
Gilgamesh
10,535
1,054
67
7
2
217,362
2
L
Ah Muzen Cab
9,773
977
34
3
4
181,447
0
W
Morgan Le Fay
11,461
1,146
39
4
1
229,181
0
L
Sol
10,397
1,040
32
3
3
178,217
1
L
Kukulkan
10,554
1,055
105
11
1
219,535
1
L
Hel
10,042
1,004
28
3
0
203,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role