Player Matchup

Cthulhu
Cthulhu
AlecBane74
Cthulhu
Level 21
God Stats
6W - 1L
1,773 SR
Queue Stats
25W - 38L
1,245 Elo+
Party 1
Kukulkan
Kukulkan
iElKapo
Kukulkan
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 53L
1,252 Elo+
Party 1
Thor
Thor
xxtratrashy
Thor
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 67L
1,251 Elo+
Party 1
Team Averages
Level 48
1,591 SR
1,249 Elo+

VS

Team Averages
Level 41
1,371 SR
1,106 Elo+
Apollo
Apollo
NX01ENT
Apollo
Level 26
God Stats
3W - 6L
1,411 SR
Queue Stats
3W - 8L
1,017 Elo+
Party 2
Cthulhu
Cthulhu
SummitxKing
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 84L
1,183 Elo+
Party 2
Eset
Eset
bloomingcin
Eset
Level 67
God Stats
0W - 1L
1,203 SR
Queue Stats
39W - 47L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlecBane74
Cthulhu
14
1 / 7 / 13
10,196
680
8,045
18,285
14,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
iElKapo
Kukulkan
18
9 / 2 / 10
12,735
849
21,873
14,468
5,949
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
8 / 7 / 9
11,998
800
10,902
14,235
4,913
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
NX01ENT
Apollo
16
5 / 5 / 8
11,515
768
12,114
16,618
5,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SummitxKing
Cthulhu
13
2 / 8 / 8
9,774
652
11,033
19,957
15,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 6 / 5
11,672
778
11,136
12,728
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
18
Kills
16
16
Deaths
19
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlecBane74
Cthulhu
1
7
13
1.07
L
Apollo
NX01ENT
Apollo
5
5
8
1.8
L
Cthulhu
SummitxKing
Cthulhu
2
8
8
0.75
L
9
6
5
1.92
W
Kukulkan
iElKapo
Kukulkan
9
2
10
7
W
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,820
Damage
34,283
46,988
Taken
49,303
25,730
Mitigated
26,055
9,776
Healing
8,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlecBane74
Cthulhu
8,045
217
1,073
1,981
18,285
14,868
494
6,951
11,136
18,059
0
L
Apollo
NX01ENT
Apollo
12,114
7,960
0
3,403
16,618
5,348
794
12,319
4,011
0
41,168
L
Cthulhu
SummitxKing
Cthulhu
11,033
810
133
1,226
19,957
15,939
0
11,741
7,810
28,960
0
L
11,136
1,408
1,293
2,366
12,728
4,768
76
6,240
6,284
44,698
0
W
Kukulkan
iElKapo
Kukulkan
21,873
3,023
327
3,460
14,468
5,949
974
5,950
8,086
65,173
0
W
10,902
4,033
260
2,675
14,235
4,913
1,506
9,086
4,866
0
28,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
32,961
138
Minions Killed
154
6
Camps Cleared
6
786,424
Distance Traveled
684,040
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,196
680
21
1
1
255,543
1
L
Apollo
11,515
768
57
4
4
240,240
0
L
Cthulhu
9,774
652
35
2
2
212,706
0
L
Eset
11,672
778
62
4
0
231,094
2
W
Kukulkan
12,735
849
88
6
2
287,216
0
W
Thor
11,998
800
29
2
3
243,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role