Player Matchup

Scylla
Scylla
CAULILINI
Scylla
Level 106
God Stats
56W - 36L
1,582 SR
Queue Stats
1,253W - 1,402L
1,550 Elo+
Solo
Cabrakan
Cabrakan
Fox Sin9400
Cabrakan
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 102L
1,674 Elo+
Party 1
Ullr
Ullr
Peep Zeroni
Ullr
Level 125
God Stats
11W - 6L
1,855 SR
Queue Stats
211W - 176L
1,681 Elo+
Party 1
Team Averages
Level 125
1,646 SR
1,635 Elo+

VS

Team Averages
Level 93
1,611 SR
1,503 Elo+
King Arthur
King Arthur
Beaney4085
King Arthur
Level 146
God Stats
135W - 115L
1,584 SR
Queue Stats
595W - 489L
1,655 Elo+
Solo
Bellona
Bellona
Johndny
Bellona
Level 48
God Stats
0W - 1L
1,712 SR
Queue Stats
12W - 34L
1,484 Elo+
Solo
Heimdallr
Heimdallr
Rangerz317
Heimdallr
Level 84
God Stats
2W - 3L
1,536 SR
Queue Stats
29W - 46L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CAULILINI
Scylla
12
3 / 1 / 7
7,641
764
6,947
4,289
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Fox Sin9400
Cabrakan
12
4 / 2 / 9
7,941
794
9,701
9,184
5,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
7 / 3 / 5
8,395
840
9,066
7,668
2,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beaney4085
King Arthur
11
3 / 2 / 2
7,003
700
6,139
11,176
9,338
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Johndny
Bellona
8
3 / 4 / 3
6,863
686
3,495
8,844
8,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Rangerz317
Heimdallr
9
0 / 8 / 3
6,121
612
4,613
9,339
3,397
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
14
Kills
6
6
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Beaney4085
King Arthur
3
2
2
2
W
Scylla
CAULILINI
Scylla
3
1
7
6.5
W
Cabrakan
Fox Sin9400
Cabrakan
4
2
9
4.25
L
Bellona
Johndny
Bellona
3
4
3
1.13
W
7
3
5
3.17
L
Heimdallr
Rangerz317
Heimdallr
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,714
Damage
14,247
21,141
Taken
29,359
9,591
Mitigated
20,778
4,565
Healing
3,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Beaney4085
King Arthur
6,139
296
139
423
11,176
9,338
0
5,686
5,002
0
19,808
W
Scylla
CAULILINI
Scylla
6,947
380
233
1,769
4,289
1,284
0
481
3,687
24,295
0
W
Cabrakan
Fox Sin9400
Cabrakan
9,701
1,720
0
1,841
9,184
5,404
810
0
9,025
15,998
0
L
Bellona
Johndny
Bellona
3,495
1,234
0
1,374
8,844
8,043
0
4,551
3,653
0
8,444
W
9,066
4,306
0
722
7,668
2,903
96
327
7,229
0
27,005
L
Heimdallr
Rangerz317
Heimdallr
4,613
3,219
221
1,064
9,339
3,397
0
5,396
3,607
0
15,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,977
Gold Earned
19,987
96
Minions Killed
63
7
Camps Cleared
2
582,085
Distance Traveled
419,500
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,003
700
29
3
2
167,273
2
W
Scylla
7,641
764
30
3
4
217,224
1
W
Cabrakan
7,941
794
24
2
1
166,915
0
L
Bellona
6,863
686
12
1
0
126,154
1
W
Ullr
8,395
840
42
4
2
197,946
0
L
Heimdallr
6,121
612
22
2
0
126,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role