Player Matchup

Discordia
Discordia
Gold I
Fenski
Discordia
Gold I
Level 146
God Stats
6W - 2L
1,937 SR
Queue Stats
35W - 28L
1,833 MMR
Party 2
Bastet
Bastet
Platinum II
FlawskYy
Bastet
Platinum II
Level 133
God Stats
8W - 9L
1,599 SR
Queue Stats
280W - 267L
1,884 MMR
Solo
Guan Yu
Guan Yu
Platinum V
Menàce
Guan Yu
Platinum V
Level 160
God Stats
10W - 2L
1,902 SR
Queue Stats
79W - 58L
1,925 MMR
Party 2
Bacchus
Bacchus
Gold I
RedMouse12
Bacchus
Gold I
Level 129
God Stats
7W - 12L
1,442 SR
Queue Stats
162W - 158L
1,519 MMR
Party 3
Anhur
Anhur
Gold III
mw4reyalfa
Anhur
Gold III
Level 122
God Stats
10W - 10L
1,589 SR
Queue Stats
72W - 72L
1,514 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,694 SR
1,735 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,573 SR
1,639 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum I
 
Charybdis
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Diamond V
Pandalize
Persephone
Diamond V
Level 160
God Stats
2W - 2L
1,627 SR
Queue Stats
99W - 87L
1,995 MMR
Party 1
Yemoja
Yemoja
Gold V
SealedMaster
Yemoja
Gold V
Level 109
God Stats
10W - 4L
1,570 SR
Queue Stats
466W - 457L
1,373 MMR
Solo
Awilix
Awilix
Platinum II
llReignll
Awilix
Platinum II
Level 154
God Stats
55W - 41L
1,669 SR
Queue Stats
202W - 194L
1,828 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fenski
Discordia
16
3 / 1 / 7
11,037
552
12,331
9,215
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
FlawskYy
Bastet
18
6 / 3 / 5
11,950
598
11,967
12,599
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Menàce
Guan Yu
18
4 / 1 / 6
12,185
609
18,047
17,045
25,494
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
RedMouse12
Bacchus
15
1 / 1 / 6
9,617
481
7,581
15,116
19,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Anhur
19
3 / 0 / 4
12,360
618
9,559
16,275
5,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Bans
CliodhnaShivaLoki

VS

Bans
CamazotzGebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
2 / 4 / 1
10,042
502
7,192
21,074
17,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
 
Charybdis
17
0 / 1 / 1
9,573
479
7,266
15,105
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Persephone
Pandalize
Persephone
14
1 / 7 / 2
9,320
466
8,651
13,449
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
13
0 / 0 / 3
8,238
412
2,082
16,248
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Awilix
llReignll
Awilix
15
3 / 5 / 1
9,580
479
9,670
13,978
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
6
6
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
1
0.63
L
Charybdis
 
Charybdis
0
1
1
0.5
W
Discordia
Fenski
Discordia
3
1
7
6.5
W
Bastet
FlawskYy
Bastet
6
3
5
2.83
W
Guan Yu
Menàce
Guan Yu
4
1
6
7
L
Persephone
Pandalize
Persephone
1
7
2
0.29
W
Bacchus
RedMouse12
Bacchus
1
1
6
4
L
Yemoja
0
0
3
1.5
L
Awilix
llReignll
Awilix
3
5
1
0.7
W
Anhur
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,485
Damage
34,861
70,250
Taken
79,854
58,458
Mitigated
39,464
30,396
Healing
25,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,192
722
0
4,760
21,074
17,293
0
3,850
17,224
0
67,123
L
Charybdis
 
Charybdis
7,266
3,336
0
6,376
15,105
3,903
100
4,447
10,658
0
88,393
W
Discordia
Fenski
Discordia
12,331
372
0
1,796
9,215
3,388
2,165
2,462
6,753
79,694
0
W
Bastet
FlawskYy
Bastet
11,967
3,466
0
2,756
12,599
4,589
107
2,300
9,767
0
83,401
W
Guan Yu
Menàce
Guan Yu
18,047
2,638
5,089
10,090
17,045
25,494
1,385
2,316
14,729
0
85,335
L
Persephone
Pandalize
Persephone
8,651
471
0
1,133
13,449
3,072
0
5,092
8,350
68,952
0
W
Bacchus
RedMouse12
Bacchus
7,581
924
580
1,460
15,116
19,472
339
2,816
12,300
40,866
0
L
Yemoja
2,082
1,252
5,081
5,681
16,248
11,520
0
3,439
12,809
14,635
0
L
Awilix
llReignll
Awilix
9,670
3,177
0
2,805
13,978
3,676
0
3,082
10,896
0
60,643
W
Anhur
9,559
4,171
0
8,625
16,275
5,515
1,497
1,522
14,753
0
117,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,149
Gold Earned
46,753
598
Minions Killed
540
0
Camps Cleared
0
2,080,871
Distance Traveled
1,922,710
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,042
502
150
8
0
348,327
4
L
Charybdis
9,573
479
137
7
0
377,578
7
W
Discordia
11,037
552
125
6
0
397,201
4
W
Bastet
11,950
598
127
6
0
468,844
6
W
Guan Yu
12,185
609
152
8
0
439,034
8
L
Persephone
9,320
466
118
6
0
363,280
2
W
Bacchus
9,617
481
35
2
0
409,888
7
L
Yemoja
8,238
412
23
1
0
417,715
3
L
Awilix
9,580
479
112
6
0
415,810
1
W
Anhur
12,360
618
159
8
0
365,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role