Player Matchup

Baron Samedi
Baron Samedi
Silver III
 
Baron Samedi
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver IV
ShadowSpeedy
Jormungandr
Silver IV
Level 121
God Stats
30W - 48L
1,262 SR
Queue Stats
1,184W - 1,567L
981 MMR
Solo
Mercury
Mercury
Bronze V
YWN_JEESIX
Mercury
Bronze V
Level 76
God Stats
1W - 0L
1,564 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,442 SR
1,327 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,431 SR
1,191 MMR
Serqet
Serqet
Gold III
BeepBeepnShweep
Serqet
Gold III
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
536W - 599L
1,332 MMR
Solo
Janus
Janus
Bronze II
Itzitop
Janus
Bronze II
Level 103
God Stats
0W - 1L
1,294 SR
Queue Stats
12W - 37L
862 MMR
Solo
Ymir
Ymir
Gold V
METTA_GURU
Ymir
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
462W - 522L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 0 / 7
9,875
705
9,898
10,551
5,503
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ShadowSpeedy
Jormungandr
15
5 / 0 / 3
9,781
699
7,756
4,385
4,072
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
YWN_JEESIX
Mercury
13
3 / 3 / 4
9,624
687
6,258
9,371
3,308
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AphroditeShivaZeusGilgameshChaac

VS

Bans
BastetHadesAresHeraCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,087
578
5,530
11,094
5,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Itzitop
Janus
13
1 / 3 / 2
8,098
578
4,940
6,573
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 3
8,360
597
3,837
13,114
13,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
2
3
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
7
5.5
L
1
3
2
0.67
L
Janus
Itzitop
Janus
1
3
2
0.67
L
0
4
3
0.38
W
Jormungandr
ShadowSpeedy
Jormungandr
5
0
3
6.5
W
Mercury
YWN_JEESIX
Mercury
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,912
Damage
14,307
24,307
Taken
30,781
12,883
Mitigated
21,135
11,671
Healing
4,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,898
135
1,043
7,302
10,551
5,503
87
5,311
4,702
32,712
0
L
5,530
1,843
0
872
11,094
5,590
0
5,386
5,708
0
16,525
L
Janus
Itzitop
Janus
4,940
103
0
1,908
6,573
2,223
0
4,989
1,584
25,968
0
L
3,837
1,051
0
1,858
13,114
13,322
0
7,671
5,443
15,927
0
W
Jormungandr
ShadowSpeedy
Jormungandr
7,756
1,319
258
1,184
4,385
4,072
36
784
3,524
29,942
0
W
Mercury
YWN_JEESIX
Mercury
6,258
1,959
331
1,553
9,371
3,308
364
3,254
5,592
0
32,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,280
Gold Earned
24,545
143
Minions Killed
98
9
Camps Cleared
2
797,166
Distance Traveled
751,546
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,875
705
57
4
5
234,806
1
L
Serqet
8,087
578
32
2
2
265,534
2
L
Janus
8,098
578
42
3
0
247,143
4
L
Ymir
8,360
597
24
2
0
238,869
5
W
Jormungandr
9,781
699
29
2
3
265,434
2
W
Mercury
9,624
687
57
4
1
296,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role