Player Matchup

Rama
Rama
Silver III
ADcarryPlease
Rama
Silver III
Level 86
God Stats
11W - 11L
1,463 SR
Queue Stats
27W - 32L
1,252 MMR
Solo
Yemoja
Yemoja
Silver II
AshenElaina
Yemoja
Silver II
Level 56
God Stats
3W - 4L
1,384 SR
Queue Stats
118W - 128L
1,094 MMR
Party 1
Bastet
Bastet
Gold V
GUILLAUME908
Bastet
Gold V
Level 134
God Stats
3W - 0L
1,680 SR
Queue Stats
106W - 106L
1,295 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
KyloVaderBMF
Erlang Shen
Silver I
Level 52
God Stats
3W - 4L
1,500 SR
Queue Stats
121W - 137L
1,213 MMR
Party 1
Tiamat
Tiamat
Gold V
Thevectorcraft
Tiamat
Gold V
Level 144
God Stats
52W - 38L
1,569 SR
Queue Stats
506W - 501L
1,349 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,519 SR
1,241 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,466 SR
1,279 MMR
Nike
Nike
Bronze III
 
Nike
Bronze III
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver V
NumberOneIdol
Sol
Silver V
Level 77
God Stats
8W - 9L
1,611 SR
Queue Stats
105W - 109L
1,197 MMR
Party 2
Izanami
Izanami
Silver I
SkinnyPeenus
Izanami
Silver I
Level 109
God Stats
5W - 7L
1,477 SR
Queue Stats
695W - 705L
1,167 MMR
Solo
Cthulhu
Cthulhu
Silver I
spagdretti
Cthulhu
Silver I
Level 143
God Stats
0W - 2L
1,111 SR
Queue Stats
132W - 149L
1,073 MMR
Solo
Susano
Susano
Gold IV
Ảyame
Susano
Gold IV
Level 115
God Stats
10W - 11L
1,632 SR
Queue Stats
309W - 308L
1,456 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,520
690
1,577
4,436
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
8
0 / 1 / 1
4,622
578
1,080
3,352
2,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bastet
8
0 / 0 / 0
4,687
586
1,931
4,216
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Erlang Shen
KyloVaderBMF
Erlang Shen
9
1 / 0 / 0
5,329
666
4,446
5,787
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 0
5,071
634
1,225
1,676
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
CliodhnaApolloArtio

VS

Bans
ThothAtlasMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
1
0 / 0 / 0
3,106
388
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 0 / 1
5,332
667
1,718
4,615
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
SkinnyPeenus
Izanami
7
0 / 1 / 1
4,362
545
215
2,987
627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
spagdretti
Cthulhu
8
0 / 1 / 0
4,655
582
4,003
9,380
4,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Susano
Ảyame
Susano
9
2 / 0 / 0
5,246
656
2,451
3,853
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
0
0
0
W
1
1
0
1
W
Yemoja
0
1
1
0.5
W
Bastet
0
0
0
0
W
Erlang Shen
KyloVaderBMF
Erlang Shen
1
0
0
1
L
0
0
1
0.5
L
Izanami
SkinnyPeenus
Izanami
0
1
1
0.5
W
0
0
0
0
L
Cthulhu
spagdretti
Cthulhu
0
1
0
0
L
Susano
Ảyame
Susano
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,259
Damage
8,387
19,467
Taken
20,835
8,026
Mitigated
6,983
8,900
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
0
0
0
0
0
0
0
0
0
0
0
W
1,577
971
0
2,001
4,436
1,217
280
0
4,436
0
35,738
W
Yemoja
1,080
62
133
601
3,352
2,032
63
1,138
2,058
9,153
0
W
Bastet
1,931
395
2
2,922
4,216
1,106
0
526
3,560
0
23,358
W
Erlang Shen
KyloVaderBMF
Erlang Shen
4,446
2,707
0
2,673
5,787
2,832
0
3,376
2,411
0
29,187
L
1,718
421
0
2,989
4,615
1,102
0
1,647
2,968
32,537
0
L
Izanami
SkinnyPeenus
Izanami
215
215
0
937
2,987
627
0
66
2,921
0
17,072
W
1,225
309
0
568
1,676
839
0
681
995
30,142
0
L
Cthulhu
spagdretti
Cthulhu
4,003
258
0
4,688
9,380
4,165
0
522
8,858
25,475
0
L
Susano
Ảyame
Susano
2,451
274
0
2,468
3,853
1,089
0
70
3,783
0
21,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,229
Gold Earned
22,701
290
Minions Killed
233
0
Camps Cleared
0
825,451
Distance Traveled
665,070
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,106
388
0
0
0
15,711
0
W
Rama
5,520
690
79
10
0
145,333
0
W
Yemoja
4,622
578
19
2
0
163,281
3
W
Bastet
4,687
586
54
7
0
187,899
4
W
Erlang Shen
5,329
666
72
9
0
169,082
3
L
Sol
5,332
667
78
10
0
166,251
1
L
Izanami
4,362
545
42
5
0
107,526
3
W
Tiamat
5,071
634
66
8
0
159,856
2
L
Cthulhu
4,655
582
52
7
0
170,907
1
L
Susano
5,246
656
61
8
0
204,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role