Player Matchup

Medusa
Medusa
Gold IV
HugoIGo
Medusa
Gold IV
Level 89
God Stats
5W - 4L
1,617 SR
Queue Stats
252W - 247L
1,406 MMR
Solo
Ah Puch
Ah Puch
Bronze V
RezEffect
Ah Puch
Bronze V
Level 147
God Stats
1W - 1L
1,285 SR
Queue Stats
14W - 24L
1,409 MMR
Solo
Achilles
Achilles
Silver I
ToxicCooper80
Achilles
Silver I
Level 160
God Stats
4W - 2L
1,570 SR
Queue Stats
43W - 44L
1,589 MMR
Solo
Yemoja
Yemoja
Silver I
larqcroft
Yemoja
Silver I
Level 114
God Stats
44W - 57L
1,503 SR
Queue Stats
308W - 318L
1,165 MMR
Solo
Kali
Kali
Bronze V
lluukeb
Kali
Bronze V
Level 64
God Stats
49W - 39L
1,641 SR
Queue Stats
133W - 138L
1,420 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,523 SR
1,398 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,485 SR
1,398 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
BENDERLASER
Morgan Le Fay
Gold IV
Level 143
God Stats
8W - 6L
1,491 SR
Queue Stats
74W - 77L
1,487 MMR
Solo
Fenrir
Fenrir
Silver II
Godz x Zilla
Fenrir
Silver II
Level 151
God Stats
4W - 6L
1,433 SR
Queue Stats
328W - 337L
1,110 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Kamii03
Hou Yi
Bronze III
Level 78
God Stats
2W - 7L
1,397 SR
Queue Stats
5W - 11L
1,434 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
MagnusBDZF
Baron Samedi
Gold III
Level 122
God Stats
26W - 19L
1,603 SR
Queue Stats
256W - 250L
1,521 MMR
Solo
Horus
Horus
Silver III
Zedd702
Horus
Silver III
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HugoIGo
Medusa
19
9 / 3 / 6
13,157
548
19,952
25,564
8,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
RezEffect
Ah Puch
17
8 / 4 / 9
12,675
528
21,733
14,168
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ToxicCooper80
Achilles
16
1 / 3 / 9
11,947
498
10,939
24,938
34,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
larqcroft
Yemoja
16
3 / 4 / 14
11,266
469
12,388
21,417
17,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
lluukeb
Kali
19
6 / 4 / 6
13,513
563
10,472
21,147
12,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Erlang ShenBastetHera

VS

Bans
CliodhnaAtlasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BENDERLASER
Morgan Le Fay
18
3 / 7 / 6
11,460
478
22,676
24,743
9,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
4 / 5 / 4
8,953
373
5,888
9,644
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
Kamii03
Hou Yi
17
2 / 4 / 9
10,653
444
12,327
15,497
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
MagnusBDZF
Baron Samedi
15
4 / 9 / 9
9,724
405
14,243
26,629
18,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Zedd702
Horus
19
5 / 3 / 5
12,023
501
7,462
23,933
22,454
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
51
27
Kills
18
18
Deaths
28
44
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BENDERLASER
Morgan Le Fay
3
7
6
0.86
L
Fenrir
4
5
4
1.2
W
Medusa
HugoIGo
Medusa
9
3
6
4
L
Hou Yi
Kamii03
Hou Yi
2
4
9
1.63
L
Baron Samedi
MagnusBDZF
Baron Samedi
4
9
9
0.94
W
Ah Puch
RezEffect
Ah Puch
8
4
9
3.13
W
Achilles
ToxicCooper80
Achilles
1
3
9
1.83
L
Horus
Zedd702
Horus
5
3
5
2.5
W
Yemoja
larqcroft
Yemoja
3
4
14
2.5
W
Kali
lluukeb
Kali
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,484
Damage
62,596
107,234
Taken
100,446
78,786
Mitigated
61,083
46,549
Healing
28,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BENDERLASER
Morgan Le Fay
22,676
1,398
0
9,886
24,743
9,925
710
12,252
12,275
89,704
0
L
Fenrir
5,888
1,487
0
1,405
9,644
4,302
53
2,135
7,509
0
29,975
W
Medusa
HugoIGo
Medusa
19,952
12,259
1
12,662
25,564
8,818
8,356
11,345
14,219
0
106,922
L
Hou Yi
Kamii03
Hou Yi
12,327
6,933
0
4,862
15,497
5,414
1,790
2,341
13,156
0
67,119
L
Baron Samedi
MagnusBDZF
Baron Samedi
14,243
1,288
1,258
5,422
26,629
18,988
160
10,520
15,803
42,706
0
W
Ah Puch
RezEffect
Ah Puch
21,733
566
1,402
3,702
14,168
4,868
472
7,032
7,136
90,610
0
W
Achilles
ToxicCooper80
Achilles
10,939
2,210
0
8,367
24,938
34,771
561
6,180
18,758
1,951
57,734
L
Horus
Zedd702
Horus
7,462
3,037
1,207
3,975
23,933
22,454
235
6,972
16,227
4,096
56,286
W
Yemoja
larqcroft
Yemoja
12,388
2,229
6,054
5,563
21,417
17,548
1,032
10,697
8,950
39,531
4,249
W
Kali
lluukeb
Kali
10,472
4,929
0
8,798
21,147
12,781
3,086
3,290
17,857
0
98,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,558
Gold Earned
52,813
545
Minions Killed
466
0
Camps Cleared
0
2,275,543
Distance Traveled
1,918,866
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,460
478
138
6
0
418,586
3
L
Fenrir
8,953
373
46
2
0
283,451
2
W
Medusa
13,157
548
126
5
0
456,747
4
L
Hou Yi
10,653
444
105
4
0
428,784
5
L
Baron Samedi
9,724
405
62
3
0
402,141
7
W
Ah Puch
12,675
528
118
5
0
451,462
6
W
Achilles
11,947
498
91
4
0
424,946
6
L
Horus
12,023
501
115
5
0
385,904
9
W
Yemoja
11,266
469
43
2
0
418,492
6
W
Kali
13,513
563
167
7
0
523,896
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role