Player Matchup

Janus
Janus
 
Janus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Eurekaor
Sun Wukong
Level 159
God Stats
5W - 3L
1,558 SR
Queue Stats
90W - 102L
1,478 Elo+
Solo
Jormungandr
Jormungandr
Muzmo
Jormungandr
Level 125
God Stats
1W - 2L
1,418 SR
Queue Stats
46W - 58L
1,523 Elo+
Solo
Chiron
Chiron
RREENNDD
Chiron
Level 73
God Stats
16W - 12L
1,500 SR
Queue Stats
640W - 584L
1,538 Elo+
Solo
Ne Zha
Ne Zha
Soooru
Ne Zha
Level 60
God Stats
8W - 8L
1,430 SR
Queue Stats
191W - 199L
1,459 Elo+
Solo
Team Averages
Level 99
1,481 SR
1,500 Elo+

VS

Team Averages
Level 85
1,444 SR
1,387 Elo+
Skadi
Skadi
Dellaram
Skadi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,384 Elo+
Solo
Susano
Susano
Jahnz
Susano
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 27L
1,530 Elo+
Solo
Sylvanus
Sylvanus
Paburuchan
Sylvanus
Level 128
God Stats
6W - 5L
1,513 SR
Queue Stats
273W - 271L
1,552 Elo+
Solo
Persephone
Persephone
mposhtaryuk
Persephone
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,244 Elo+
Solo
Aphrodite
Aphrodite
ocb92
Aphrodite
Level 85
God Stats
3W - 8L
1,206 SR
Queue Stats
21W - 30L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
11 / 5 / 3
10,203
600
14,970
12,546
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Eurekaor
Sun Wukong
14
1 / 5 / 11
9,585
564
10,740
16,755
9,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Muzmo
Jormungandr
14
6 / 2 / 3
9,849
579
7,380
13,073
14,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
RREENNDD
Chiron
16
9 / 2 / 5
10,217
601
17,534
16,742
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Soooru
Ne Zha
12
0 / 5 / 6
8,013
471
5,919
13,321
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dellaram
Skadi
13
1 / 6 / 2
7,957
468
7,267
13,388
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Jahnz
Susano
15
6 / 4 / 6
9,637
567
14,328
17,070
6,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Paburuchan
Sylvanus
14
5 / 5 / 4
9,320
548
16,201
17,328
18,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
mposhtaryuk
Persephone
15
4 / 5 / 2
9,959
586
5,369
11,183
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
ocb92
Aphrodite
12
3 / 7 / 5
7,555
444
6,338
15,004
5,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
27
Kills
19
19
Deaths
27
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
11
5
3
2.5
L
Skadi
Dellaram
Skadi
1
6
2
0.33
W
Sun Wukong
Eurekaor
Sun Wukong
1
5
11
1.3
L
Susano
Jahnz
Susano
6
4
6
2.25
W
Jormungandr
Muzmo
Jormungandr
6
2
3
3.75
L
Sylvanus
Paburuchan
Sylvanus
5
5
4
1.4
W
Chiron
RREENNDD
Chiron
9
2
5
5.75
W
Ne Zha
Soooru
Ne Zha
0
5
6
0.6
L
Persephone
mposhtaryuk
Persephone
4
5
2
1
L
Aphrodite
ocb92
Aphrodite
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,543
Damage
49,503
72,437
Taken
73,973
38,389
Mitigated
37,572
27,436
Healing
23,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,970
1,583
0
1,845
12,546
3,859
147
4,278
8,268
61,315
0
L
Skadi
Dellaram
Skadi
7,267
3,144
0
1,617
13,388
3,452
538
2,585
10,803
0
52,399
W
Sun Wukong
Eurekaor
Sun Wukong
10,740
3,496
531
7,296
16,755
9,649
1,010
8,018
8,737
0
45,455
L
Susano
Jahnz
Susano
14,328
5,140
0
1,485
17,070
6,840
0
4,708
12,362
0
75,163
W
Jormungandr
Muzmo
Jormungandr
7,380
1,234
330
2,179
13,073
14,571
0
4,361
8,712
39,633
0
L
Sylvanus
Paburuchan
Sylvanus
16,201
5,630
1,587
5,841
17,328
18,696
0
4,285
13,043
44,503
13,445
W
Chiron
RREENNDD
Chiron
17,534
8,223
825
10,105
16,742
4,999
0
4,986
11,756
0
68,056
W
Ne Zha
Soooru
Ne Zha
5,919
2,320
0
4,325
13,321
5,311
0
3,844
9,477
0
44,784
L
Persephone
mposhtaryuk
Persephone
5,369
419
0
2,097
11,183
3,487
0
5,828
5,350
44,064
0
L
Aphrodite
ocb92
Aphrodite
6,338
618
4,342
6,762
15,004
5,097
0
4,939
10,065
22,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,867
Gold Earned
44,428
442
Minions Killed
440
0
Camps Cleared
0
1,644,596
Distance Traveled
1,517,792
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,203
600
100
6
0
326,344
5
L
Skadi
7,957
468
104
6
0
302,980
0
W
Sun Wukong
9,585
564
97
6
0
346,121
4
L
Susano
9,637
567
104
6
0
342,775
3
W
Jormungandr
9,849
579
73
4
0
300,077
6
L
Sylvanus
9,320
548
103
6
0
244,125
4
W
Chiron
10,217
601
97
6
0
320,898
7
W
Ne Zha
8,013
471
75
4
0
351,156
1
L
Persephone
9,959
586
94
6
0
317,847
5
L
Aphrodite
7,555
444
35
2
0
310,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role