Player Matchup

He Bo
He Bo
Frihk
He Bo
Level 125
God Stats
10W - 4L
1,751 SR
Queue Stats
516W - 174L
1,731 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LeNuked
Ah Muzen Cab
Level 54
God Stats
1W - 1L
1,286 SR
Queue Stats
128W - 26L
1,952 Elo+
Party 1
Discordia
Discordia
Secondsergeant
Discordia
Level 21
God Stats
3W - 3L
1,239 SR
Queue Stats
21W - 29L
1,387 Elo+
Party 4
Amaterasu
Amaterasu
Tris69420
Amaterasu
Level 46
God Stats
20W - 1L
2,037 SR
Queue Stats
175W - 77L
1,841 Elo+
Party 1
Horus
Horus
coolhandhunter
Horus
Level 115
God Stats
13W - 10L
1,670 SR
Queue Stats
104W - 102L
1,456 Elo+
Party 4
Team Averages
Level 72
1,597 SR
1,673 Elo+

VS

Team Averages
Level 128
1,407 SR
1,556 Elo+
Tyr
Tyr
BWaltz9
Tyr
Level 159
God Stats
15W - 19L
1,542 SR
Queue Stats
828W - 717L
1,604 Elo+
Party 2
Chaac
Chaac
SUPERxBLACKxJEW
Chaac
Level 139
God Stats
7W - 11L
1,514 SR
Queue Stats
139W - 151L
1,510 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TheDon_Leo
Tsukuyomi
Level 99
God Stats
3W - 5L
1,500 SR
Queue Stats
154W - 154L
1,525 Elo+
Party 3
Chang'e
Chang'e
jflint12
Chang'e
Level 109
God Stats
22W - 11L
1,294 SR
Queue Stats
444W - 375L
1,559 Elo+
Party 2
Apollo
Apollo
raymond355
Apollo
Level 132
God Stats
3W - 9L
1,186 SR
Queue Stats
288W - 268L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Frihk
He Bo
19
14 / 0 / 4
13,072
654
25,299
7,581
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
LeNuked
Ah Muzen Cab
18
10 / 1 / 4
12,668
633
15,595
13,756
5,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Secondsergeant
Discordia
18
8 / 3 / 4
12,218
611
12,081
7,218
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
Tris69420
Amaterasu
17
3 / 3 / 6
11,303
565
8,453
18,777
18,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 1 / 8
10,726
536
4,841
13,740
12,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
3 / 7 / 0
10,561
528
5,871
21,118
18,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 4 / 2
9,325
466
6,930
17,734
8,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
TheDon_Leo
Tsukuyomi
14
0 / 5 / 3
8,248
412
5,082
14,231
4,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
jflint12
Chang'e
14
0 / 9 / 1
8,417
421
3,753
16,250
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
raymond355
Apollo
16
4 / 11 / 0
10,348
517
8,614
21,425
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
36
Kills
8
8
Deaths
36
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
3
7
0
0.43
W
He Bo
Frihk
He Bo
14
0
4
16
W
Ah Muzen Cab
LeNuked
Ah Muzen Cab
10
1
4
12
L
1
4
2
0.5
W
Discordia
Secondsergeant
Discordia
8
3
4
3.33
L
Tsukuyomi
TheDon_Leo
Tsukuyomi
0
5
3
0.3
W
Amaterasu
Tris69420
Amaterasu
3
3
6
2
W
1
1
8
5
L
Chang'e
jflint12
Chang'e
0
9
1
0.06
L
Apollo
raymond355
Apollo
4
11
0
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,269
Damage
30,250
61,072
Taken
90,758
42,679
Mitigated
42,776
29,520
Healing
19,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
5,871
977
0
6,185
21,118
18,980
16
7,734
13,384
0
76,266
W
He Bo
Frihk
He Bo
25,299
1,334
0
3,564
7,581
5,013
1,570
1,337
6,244
93,193
0
W
Ah Muzen Cab
LeNuked
Ah Muzen Cab
15,595
8,287
0
9,499
13,756
5,137
10,071
777
12,979
0
97,760
L
6,930
738
0
3,056
17,734
8,103
378
10,956
6,778
0
73,311
W
Discordia
Secondsergeant
Discordia
12,081
812
0
1,143
7,218
2,330
1,623
2,003
5,215
67,612
0
L
Tsukuyomi
TheDon_Leo
Tsukuyomi
5,082
832
0
4,275
14,231
4,546
0
2,103
12,128
0
50,030
W
Amaterasu
Tris69420
Amaterasu
8,453
3,957
0
8,376
18,777
18,155
3,564
1,386
17,391
0
53,593
W
4,841
1,939
1,553
5,385
13,740
12,044
924
1,345
12,395
0
32,813
L
Chang'e
jflint12
Chang'e
3,753
119
90
2,620
16,250
4,841
276
13,038
3,212
43,873
0
L
Apollo
raymond355
Apollo
8,614
4,735
0
3,623
21,425
6,306
428
3,549
17,876
0
55,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,987
Gold Earned
46,899
538
Minions Killed
569
0
Camps Cleared
0
2,034,919
Distance Traveled
1,844,826
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,561
528
152
8
0
402,981
3
W
He Bo
13,072
654
139
7
0
438,472
2
W
Ah Muzen Cab
12,668
633
152
8
0
402,110
1
L
Chaac
9,325
466
138
7
0
399,072
1
W
Discordia
12,218
611
122
6
0
358,287
3
L
Tsukuyomi
8,248
412
97
5
0
350,470
7
W
Amaterasu
11,303
565
90
5
0
442,209
4
W
Horus
10,726
536
35
2
0
393,841
15
L
Chang'e
8,417
421
83
4
0
334,334
0
L
Apollo
10,348
517
99
5
0
357,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role