Player Matchup

King Arthur
King Arthur
Grazery
King Arthur
Level 78
God Stats
1W - 1L
1,676 SR
Queue Stats
181W - 170L
1,500 Elo+
Solo
Ullr
Ullr
Jwuq
Ullr
Level 109
God Stats
8W - 7L
1,451 SR
Queue Stats
357W - 326L
1,552 Elo+
Party 2
Olorun
Olorun
ReV Truth
Olorun
Level 69
God Stats
3W - 5L
1,450 SR
Queue Stats
249W - 245L
1,535 Elo+
Party 2
Heimdallr
Heimdallr
SG-Fleakzy
Heimdallr
Level 69
God Stats
11W - 15L
1,459 SR
Queue Stats
362W - 358L
1,501 Elo+
Solo
Cthulhu
Cthulhu
ThaChosenOne29
Cthulhu
Level 145
God Stats
1W - 1L
1,823 SR
Queue Stats
255W - 216L
1,581 Elo+
Party 2
Team Averages
Level 94
1,572 SR
1,534 Elo+

VS

Team Averages
Level 84
1,777 SR
1,629 Elo+
Skadi
Skadi
KingFiasco757
Skadi
Level 89
God Stats
14W - 4L
1,922 SR
Queue Stats
125W - 112L
1,441 Elo+
Solo
Chronos
Chronos
Mo__Buckets
Chronos
Level 127
God Stats
1W - 1L
1,761 SR
Queue Stats
39W - 36L
1,629 Elo+
Party 1
Amaterasu
Amaterasu
PopPopBoarto
Amaterasu
Level 49
God Stats
1W - 1L
1,738 SR
Queue Stats
113W - 79L
1,596 Elo+
Party 1
Gilgamesh
Gilgamesh
PriusPower
Gilgamesh
Level 17
God Stats
7W - 0L
1,962 SR
Queue Stats
18W - 3L
1,822 Elo+
Party 1
Sylvanus
Sylvanus
blackgiant14
Sylvanus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Grazery
King Arthur
11
1 / 6 / 1
6,687
514
7,618
15,764
8,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ullr
Jwuq
Ullr
11
1 / 3 / 2
6,567
505
5,216
8,444
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
ReV Truth
Olorun
11
1 / 5 / 2
6,640
511
4,299
11,083
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
SG-Fleakzy
Heimdallr
11
2 / 4 / 6
7,182
552
9,154
9,932
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 2 / 4
7,936
610
8,964
13,670
10,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 5
7,953
612
11,497
11,024
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Mo__Buckets
Chronos
12
3 / 2 / 9
7,821
602
7,736
8,655
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
PopPopBoarto
Amaterasu
15
7 / 1 / 2
8,972
690
11,293
9,668
8,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
PriusPower
Gilgamesh
15
5 / 1 / 6
8,549
658
8,679
11,490
7,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
blackgiant14
Sylvanus
11
0 / 3 / 11
6,900
531
4,965
12,025
10,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
11
Kills
20
20
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Grazery
King Arthur
1
6
1
0.25
L
Ullr
Jwuq
Ullr
1
3
2
0.67
W
5
4
5
1.88
W
Chronos
Mo__Buckets
Chronos
3
2
9
3.75
W
Amaterasu
PopPopBoarto
Amaterasu
7
1
2
8
W
Gilgamesh
PriusPower
Gilgamesh
5
1
6
8
L
Olorun
ReV Truth
Olorun
1
5
2
0.4
L
Heimdallr
SG-Fleakzy
Heimdallr
2
4
6
1.25
L
6
2
4
4
W
Sylvanus
blackgiant14
Sylvanus
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,251
Damage
44,170
58,893
Taken
52,862
29,490
Mitigated
34,052
13,468
Healing
19,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Grazery
King Arthur
7,618
714
0
1,355
15,764
8,519
0
1,850
13,914
0
41,091
L
Ullr
Jwuq
Ullr
5,216
1,369
0
1,315
8,444
2,904
0
2,709
5,735
0
40,967
W
11,497
5,691
0
3,595
11,024
2,836
316
2,239
8,785
0
49,234
W
Chronos
Mo__Buckets
Chronos
7,736
3,197
0
1,250
8,655
4,418
2,007
3,328
5,327
33,156
3,381
W
Amaterasu
PopPopBoarto
Amaterasu
11,293
5,315
0
5,736
9,668
8,847
650
1,453
8,215
0
55,080
W
Gilgamesh
PriusPower
Gilgamesh
8,679
3,375
0
2,323
11,490
7,129
134
2,261
9,229
0
61,682
L
Olorun
ReV Truth
Olorun
4,299
1,705
241
4,043
11,083
4,214
224
2,536
8,547
39,446
0
L
Heimdallr
SG-Fleakzy
Heimdallr
9,154
4,532
0
2,102
9,932
3,497
442
1,167
8,765
0
40,132
L
8,964
877
670
3,742
13,670
10,356
0
3,676
9,590
24,221
3,416
W
Sylvanus
blackgiant14
Sylvanus
4,965
1,534
3,292
3,744
12,025
10,822
203
3,440
8,585
12,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,012
Gold Earned
40,195
357
Minions Killed
386
0
Camps Cleared
0
1,235,729
Distance Traveled
1,280,449
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,687
514
92
7
0
257,891
3
L
Ullr
6,567
505
85
7
0
260,636
4
W
Skadi
7,953
612
84
6
0
268,107
10
W
Chronos
7,821
602
81
6
0
234,797
0
W
Amaterasu
8,972
690
106
8
0
274,788
3
W
Gilgamesh
8,549
658
96
7
0
285,768
3
L
Olorun
6,640
511
67
5
0
222,566
0
L
Heimdallr
7,182
552
70
5
0
235,118
5
L
Cthulhu
7,936
610
43
3
0
259,518
1
W
Sylvanus
6,900
531
19
1
0
216,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role