Player Matchup

Jing Wei
Jing Wei
Gs DarkEagle
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,441 Elo+
Party 4
Ganesha
Ganesha
Jaded_Ho
Ganesha
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 43L
1,312 Elo+
Party 3
Osiris
Osiris
LeaD Sunkset
Osiris
Level 62
God Stats
2W - 7L
1,152 SR
Queue Stats
10W - 16L
1,419 Elo+
Party 4
Cu Chulainn
Cu Chulainn
St0neyMACar0nii
Cu Chulainn
Level 139
God Stats
1W - 1L
1,202 SR
Queue Stats
22W - 31L
1,326 Elo+
Party 3
Ra
Ra
Xmont Maluma627
Ra
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,578 Elo+
Party 4
Team Averages
Level 87
1,371 SR
1,415 Elo+

VS

Team Averages
Level 80
1,517 SR
1,429 Elo+
Bellona
Bellona
Awita_de_Uwuu
Bellona
Level 129
God Stats
3W - 4L
1,499 SR
Queue Stats
434W - 480L
1,521 Elo+
Party 1
Chernobog
Chernobog
QuotedCow851076
Chernobog
Level 47
God Stats
5W - 5L
1,450 SR
Queue Stats
292W - 332L
1,372 Elo+
Party 2
Loki
Loki
Raulg906
Loki
Level 63
God Stats
121W - 120L
1,426 SR
Queue Stats
300W - 339L
1,379 Elo+
Party 2
Hades
Hades
Yonkyteam666
Hades
Level 63
God Stats
21W - 35L
1,568 SR
Queue Stats
251W - 292L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
ninjaman_zero
Nu Wa
Level 96
God Stats
33W - 26L
1,643 SR
Queue Stats
312W - 371L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gs DarkEagle
Jing Wei
11
1 / 5 / 5
7,037
440
4,670
13,617
4,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Jaded_Ho
Ganesha
5
0 / 2 / 0
5,366
335
191
3,699
1,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
15
6 / 5 / 5
9,409
588
8,233
16,382
11,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
St0neyMACar0nii
Cu Chulainn
5
0 / 2 / 0
5,330
333
1,817
5,422
1,890
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 6 / 3
9,102
569
10,284
11,410
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
7 / 3 / 5
10,359
647
9,809
16,218
17,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
QuotedCow851076
Chernobog
16
4 / 1 / 5
9,985
624
7,842
9,640
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
16
5 / 2 / 4
9,766
610
5,302
9,738
3,059
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 4 / 5
8,543
534
6,887
10,692
5,524
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 5 / 5
9,797
612
9,729
9,461
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
15
Kills
20
20
Deaths
15
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
7
3
5
3.17
L
Jing Wei
Gs DarkEagle
Jing Wei
1
5
5
0.7
L
Ganesha
Jaded_Ho
Ganesha
0
2
0
0
L
Osiris
6
5
5
1.7
W
Chernobog
QuotedCow851076
Chernobog
4
1
5
6.5
W
Loki
5
2
4
3.5
L
Cu Chulainn
St0neyMACar0nii
Cu Chulainn
0
2
0
0
L
8
6
3
1.58
W
2
4
5
1.13
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,195
Damage
39,569
50,530
Taken
55,749
22,841
Mitigated
32,594
8,833
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
9,809
3,828
0
4,044
16,218
17,509
4,238
1,867
14,351
0
42,109
L
Jing Wei
Gs DarkEagle
Jing Wei
4,670
3,920
0
1,398
13,617
4,144
192
2,621
10,862
0
29,800
L
Ganesha
Jaded_Ho
Ganesha
191
23
121
393
3,699
1,455
0
1,171
2,456
4,985
0
L
Osiris
8,233
3,206
0
3,226
16,382
11,266
0
5,919
10,303
2,624
36,796
W
Chernobog
QuotedCow851076
Chernobog
7,842
4,063
428
2,113
9,640
3,977
4,075
1,982
7,658
0
61,453
W
Loki
5,302
1,148
0
2,211
9,738
3,059
551
1,035
8,703
0
55,357
L
Cu Chulainn
St0neyMACar0nii
Cu Chulainn
1,817
609
0
1,243
5,422
1,890
0
1,038
4,312
0
14,801
L
10,284
367
512
1,940
11,410
4,086
0
5,171
6,115
44,534
0
W
6,887
940
70
1,936
10,692
5,524
3,326
3,189
7,503
28,356
0
W
9,729
1,393
78
1,272
9,461
2,525
3,725
3,320
6,141
58,804
3,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,244
Gold Earned
48,450
235
Minions Killed
438
0
Camps Cleared
0
1,103,405
Distance Traveled
1,404,900
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,359
647
84
5
0
303,328
0
L
Jing Wei
7,037
440
46
3
0
304,163
0
L
Ganesha
5,366
335
0
0
0
93,138
0
L
Osiris
9,409
588
67
4
0
310,312
2
W
Chernobog
9,985
624
105
7
0
320,270
2
W
Loki
9,766
610
78
5
0
319,801
5
L
Cu Chulainn
5,330
333
47
3
0
105,783
2
L
Ra
9,102
569
75
5
0
290,009
1
W
Hades
8,543
534
45
3
0
246,367
0
W
Nu Wa
9,797
612
126
8
0
215,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role