Player Matchup

Gilgamesh
Gilgamesh
DavijoPR
Gilgamesh
Level 23
God Stats
5W - 14L
1,092 SR
Queue Stats
87W - 104L
1,390 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Life-Giver-PR
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 206L
1,297 Elo+
Party 1
Hachiman
Hachiman
NBF--Riican--PR
Hachiman
Level 62
God Stats
22W - 15L
1,636 SR
Queue Stats
217W - 232L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
drewie17
Cthulhu
Level 107
God Stats
6W - 4L
1,610 SR
Queue Stats
299W - 321L
1,303 Elo+
Solo
Thoth
Thoth
feyojavierpr
Thoth
Level 81
God Stats
2W - 3L
1,447 SR
Queue Stats
505W - 513L
1,369 Elo+
Party 1
Team Averages
Level 60
1,457 SR
1,351 Elo+

VS

Team Averages
Level 73
1,467 SR
1,378 Elo+
Kukulkan
Kukulkan
FRESHXWILLIAMS
Kukulkan
Level 62
God Stats
8W - 9L
1,387 SR
Queue Stats
231W - 237L
1,409 Elo+
Party 2
Medusa
Medusa
Frisky4r33
Medusa
Level 61
God Stats
1W - 2L
1,156 SR
Queue Stats
121W - 129L
1,383 Elo+
Party 3
Chaac
Chaac
Whitecocoa1994
Chaac
Level 159
God Stats
10W - 8L
1,287 SR
Queue Stats
342W - 348L
1,410 Elo+
Party 2
Loki
Loki
Zapie514
Loki
Level 67
God Stats
23W - 11L
1,610 SR
Queue Stats
231W - 230L
1,376 Elo+
Party 3
Ymir
Ymir
deadman400ttv
Ymir
Level 18
God Stats
8W - 3L
1,892 SR
Queue Stats
29W - 40L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DavijoPR
Gilgamesh
15
2 / 9 / 3
9,400
470
7,526
19,064
15,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Life-Giver-PR
Tsukuyomi
15
5 / 6 / 6
9,477
474
10,964
14,873
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
15
8 / 5 / 4
10,425
521
14,647
13,853
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
drewie17
Cthulhu
16
4 / 6 / 14
10,505
525
15,245
21,441
17,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 8 / 7
11,003
550
8,516
11,548
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
9 / 4 / 3
11,817
591
12,895
8,879
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Frisky4r33
Medusa
15
4 / 6 / 3
10,093
505
9,282
15,490
6,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 3 / 10
11,678
584
20,735
24,007
20,942
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
19
10 / 3 / 7
11,716
586
12,921
17,538
6,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 8 / 5
9,743
487
5,748
22,907
24,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
62
24
Kills
34
34
Deaths
24
34
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DavijoPR
Gilgamesh
2
9
3
0.39
W
Kukulkan
9
4
3
2.63
W
Medusa
Frisky4r33
Medusa
4
6
3
0.92
L
Tsukuyomi
Life-Giver-PR
Tsukuyomi
5
6
6
1.33
L
Hachiman
8
5
4
2
W
9
3
10
4.67
W
Loki
10
3
7
4.5
W
2
8
5
0.56
L
Cthulhu
drewie17
Cthulhu
4
6
14
1.83
L
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,898
Damage
61,581
80,779
Taken
88,821
46,394
Mitigated
62,451
13,844
Healing
21,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DavijoPR
Gilgamesh
7,526
2,120
0
3,208
19,064
15,902
210
3,895
15,169
0
41,013
W
Kukulkan
12,895
1,134
315
569
8,879
3,957
2,451
3,417
5,431
79,526
0
W
Medusa
Frisky4r33
Medusa
9,282
4,429
0
3,754
15,490
6,125
2,153
4,550
10,899
0
54,045
L
Tsukuyomi
Life-Giver-PR
Tsukuyomi
10,964
3,994
0
1,782
14,873
4,939
16
1,997
12,876
0
41,667
L
Hachiman
14,647
7,257
107
1,298
13,853
4,422
822
2,613
11,240
0
56,388
W
20,735
3,093
0
7,833
24,007
20,942
1,485
5,170
18,292
3,923
71,163
W
Loki
12,921
3,820
0
8,435
17,538
6,685
228
4,945
12,532
0
82,956
W
5,748
1,524
0
811
22,907
24,742
421
5,679
17,179
37,394
0
L
Cthulhu
drewie17
Cthulhu
15,245
1,833
472
6,557
21,441
17,735
37
7,987
13,454
47,284
0
L
8,516
601
0
420
11,548
3,396
683
4,541
7,007
46,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,810
Gold Earned
55,047
339
Minions Killed
565
0
Camps Cleared
0
1,705,303
Distance Traveled
1,798,999
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,400
470
75
4
0
313,652
2
W
Kukulkan
11,817
591
156
8
0
359,352
0
W
Medusa
10,093
505
87
4
0
351,690
10
L
Tsukuyomi
9,477
474
50
3
0
389,013
2
L
Hachiman
10,425
521
68
3
0
342,833
1
W
Chaac
11,678
584
129
6
0
355,485
4
W
Loki
11,716
586
138
7
0
408,197
9
W
Ymir
9,743
487
55
3
0
324,275
0
L
Cthulhu
10,505
525
66
3
0
348,553
3
L
Thoth
11,003
550
80
4
0
311,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role