Player Matchup

Bacchus
Bacchus
Frozcar
Bacchus
Level 46
God Stats
6W - 5L
1,499 SR
Queue Stats
248W - 263L
1,430 Elo+
Solo
Thor
Thor
McMilk042
Thor
Level 18
God Stats
0W - 2L
1,199 SR
Queue Stats
3W - 10L
1,221 Elo+
Party 2
Jing Wei
Jing Wei
SylvieRain
Jing Wei
Level 48
God Stats
0W - 1L
1,377 SR
Queue Stats
2W - 9L
1,221 Elo+
Party 2
Ra
Ra
middleoyster921
Ra
Level 100
God Stats
0W - 1L
1,132 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
nclovenmilk
Guan Yu
Level 18
God Stats
2W - 6L
1,268 SR
Queue Stats
2W - 9L
1,221 Elo+
Party 2
Team Averages
Level 46
1,295 SR
1,319 Elo+

VS

Team Averages
Level 60
1,526 SR
1,422 Elo+
Ares
Ares
Gill223465
Ares
Level 29
God Stats
77W - 80L
1,480 SR
Queue Stats
121W - 143L
1,395 Elo+
Party 1
Loki
Loki
LOKI1303
Loki
Level 37
God Stats
38W - 32L
1,530 SR
Queue Stats
153W - 167L
1,197 Elo+
Solo
Ratatoskr
Ratatoskr
TheRaz41
Ratatoskr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 147L
1,564 Elo+
Solo
Danzaburou
Danzaburou
dangerranger54
Danzaburou
Level 59
God Stats
13W - 16L
1,520 SR
Queue Stats
119W - 122L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
xCRISPYWAFFLEx
Baron Samedi
Level 126
God Stats
13W - 10L
1,600 SR
Queue Stats
83W - 66L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Frozcar
Bacchus
9
0 / 5 / 2
6,278
419
4,597
11,438
8,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
13
4 / 4 / 1
8,111
541
4,581
11,824
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
SylvieRain
Jing Wei
11
0 / 6 / 3
6,083
406
4,225
7,138
1,184
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 8 / 1
7,574
505
6,020
8,837
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
nclovenmilk
Guan Yu
11
1 / 4 / 1
6,848
457
4,794
12,206
11,925
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 11
7,701
513
5,165
12,060
12,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
13
5 / 0 / 6
8,327
555
3,916
5,138
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
TheRaz41
Ratatoskr
15
5 / 2 / 3
9,008
601
6,977
9,214
6,222
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
dangerranger54
Danzaburou
13
5 / 0 / 8
8,043
536
9,203
7,728
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xCRISPYWAFFLEx
Baron Samedi
16
11 / 2 / 4
10,019
668
11,827
7,882
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
7
Kills
27
27
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Frozcar
Bacchus
0
5
2
0.2
W
1
3
11
2.17
W
Loki
5
0
6
8
L
Thor
4
4
1
1.13
L
Jing Wei
SylvieRain
Jing Wei
0
6
3
0.25
W
Ratatoskr
TheRaz41
Ratatoskr
5
2
3
3.25
W
Danzaburou
dangerranger54
Danzaburou
5
0
8
9
L
2
8
1
0.31
L
Guan Yu
nclovenmilk
Guan Yu
1
4
1
0.38
W
Baron Samedi
xCRISPYWAFFLEx
Baron Samedi
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,217
Damage
37,088
51,443
Taken
42,022
26,622
Mitigated
27,314
7,381
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Frozcar
Bacchus
4,597
863
600
2,461
11,438
8,009
26
3,249
8,189
14,252
0
W
5,165
104
149
2,723
12,060
12,724
388
3,020
9,040
17,868
0
W
Loki
3,916
152
0
345
5,138
1,725
470
1,975
3,163
0
32,931
L
Thor
4,581
2,179
0
1,539
11,824
3,346
0
3,966
7,858
0
43,998
L
Jing Wei
SylvieRain
Jing Wei
4,225
2,892
0
372
7,138
1,184
0
2,635
4,503
0
23,524
W
Ratatoskr
TheRaz41
Ratatoskr
6,977
1,993
0
658
9,214
6,222
1,120
958
8,256
0
49,354
W
Danzaburou
dangerranger54
Danzaburou
9,203
3,987
0
2,578
7,728
2,770
4,416
3,029
4,699
0
46,149
L
6,020
534
174
1,110
8,837
2,158
203
5,625
3,212
36,799
0
L
Guan Yu
nclovenmilk
Guan Yu
4,794
1,111
0
1,125
12,206
11,925
685
1,517
10,689
0
33,777
W
Baron Samedi
xCRISPYWAFFLEx
Baron Samedi
11,827
1,180
1,221
2,412
7,882
3,873
340
2,157
5,725
63,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,894
Gold Earned
43,098
269
Minions Killed
376
0
Camps Cleared
0
1,469,273
Distance Traveled
1,456,217
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,278
419
18
1
0
307,217
2
W
Ares
7,701
513
21
1
0
268,040
1
W
Loki
8,327
555
65
4
0
345,811
1
L
Thor
8,111
541
65
4
0
294,502
3
L
Jing Wei
6,083
406
49
3
0
283,652
0
W
Ratatoskr
9,008
601
105
7
0
313,020
2
W
Danzaburou
8,043
536
75
5
0
272,448
0
L
Ra
7,574
505
65
4
0
295,526
4
L
Guan Yu
6,848
457
72
5
0
288,376
0
W
Baron Samedi
10,019
668
110
7
0
256,898
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role