Player Matchup

Jormungandr
Jormungandr
AresApolo2
Jormungandr
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 71L
1,587 Elo+
Solo
Nu Wa
Nu Wa
Cez The Don
Nu Wa
Level 98
God Stats
48W - 30L
1,599 SR
Queue Stats
251W - 212L
1,514 Elo+
Party 1
Ao Kuang
Ao Kuang
Exotekks
Ao Kuang
Level 128
God Stats
3W - 4L
1,321 SR
Queue Stats
484W - 424L
1,516 Elo+
Party 1
Skadi
Skadi
PseudoXinz
Skadi
Level 137
God Stats
1W - 2L
1,535 SR
Queue Stats
173W - 169L
1,499 Elo+
Solo
Horus
Horus
iLikeDrPepper123
Horus
Level 104
God Stats
12W - 8L
1,715 SR
Queue Stats
427W - 347L
1,587 Elo+
Party 1
Team Averages
Level 123
1,534 SR
1,541 Elo+

VS

Team Averages
Level 133
1,511 SR
1,569 Elo+
Sobek
Sobek
 
Sobek
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jose63555
Heimdallr
Level 125
God Stats
2W - 2L
1,647 SR
Queue Stats
123W - 116L
1,598 Elo+
Party 2
Persephone
Persephone
Marquizzee
Persephone
Level 108
God Stats
10W - 14L
1,550 SR
Queue Stats
27W - 36L
1,595 Elo+
Party 2
Ganesha
Ganesha
PrEdAtOr 080808
Ganesha
Level 157
God Stats
6W - 5L
1,593 SR
Queue Stats
212W - 216L
1,466 Elo+
Solo
Skadi
Skadi
Th3Dank3stM3m3
Skadi
Level 124
God Stats
0W - 2L
1,263 SR
Queue Stats
35W - 24L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AresApolo2
Jormungandr
10
2 / 6 / 3
6,557
504
3,911
10,811
4,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 1 / 8
7,653
589
7,017
5,429
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Exotekks
Ao Kuang
12
7 / 1 / 2
7,648
588
5,343
7,223
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
11
1 / 4 / 3
6,770
521
3,843
7,365
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 1
7,812
601
5,647
8,001
5,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 3 / 0
6,937
534
2,846
9,145
5,509
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Jose63555
Heimdallr
12
5 / 1 / 2
7,271
559
8,447
7,343
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Marquizzee
Persephone
10
1 / 1 / 3
6,598
508
3,875
5,456
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 5
5,665
436
6,675
8,540
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 2 / 2
8,319
640
5,343
6,788
1,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
12
Kills
13
13
Deaths
12
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
0
0.67
W
Jormungandr
AresApolo2
Jormungandr
2
6
3
0.58
W
0
1
8
4
W
Ao Kuang
Exotekks
Ao Kuang
7
1
2
8
L
Heimdallr
Jose63555
Heimdallr
5
1
2
6
L
Persephone
Marquizzee
Persephone
1
1
3
2.5
L
0
5
5
0.5
W
Skadi
1
4
3
0.63
L
5
2
2
3
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,761
Damage
27,186
38,829
Taken
37,272
14,607
Mitigated
14,668
10,832
Healing
10,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,846
127
0
4,197
9,145
5,509
0
1,349
7,340
31,048
0
W
Jormungandr
AresApolo2
Jormungandr
3,911
953
1,095
1,425
10,811
4,656
0
4,942
5,612
23,364
0
W
7,017
1,143
0
955
5,429
1,186
740
2,711
2,636
60,490
0
W
Ao Kuang
Exotekks
Ao Kuang
5,343
1,370
0
3,211
7,223
2,053
0
2,156
5,031
31,407
0
L
Heimdallr
Jose63555
Heimdallr
8,447
3,784
0
1,888
7,343
2,982
0
3,563
3,708
0
46,864
L
Persephone
Marquizzee
Persephone
3,875
0
0
1,194
5,456
1,565
0
3,879
1,576
37,973
0
L
6,675
164
0
250
8,540
2,841
0
5,388
3,152
25,089
3,055
W
Skadi
3,843
1,584
0
973
7,365
1,699
0
423
6,852
0
40,445
L
5,343
2,147
0
2,520
6,788
1,771
25
2,091
4,697
0
58,454
W
5,647
2,723
149
3,024
8,001
5,013
273
2,109
5,892
0
41,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,440
Gold Earned
34,790
388
Minions Killed
399
0
Camps Cleared
0
1,352,053
Distance Traveled
1,209,075
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,937
534
52
4
0
218,227
1
W
Jormungandr
6,557
504
40
3
0
249,251
5
W
Nu Wa
7,653
589
123
9
0
270,173
6
W
Ao Kuang
7,648
588
63
5
0
281,249
4
L
Heimdallr
7,271
559
91
7
0
256,316
1
L
Persephone
6,598
508
93
7
0
246,077
1
L
Ganesha
5,665
436
19
1
0
239,985
2
W
Skadi
6,770
521
71
5
0
282,758
4
L
Skadi
8,319
640
144
11
0
248,470
2
W
Horus
7,812
601
91
7
0
268,622
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role