Player Matchup

Baron Samedi
Baron Samedi
CrackFlak
Baron Samedi
Level 149
God Stats
11W - 14L
1,494 SR
Queue Stats
715W - 712L
1,539 Elo+
Party 2
Set
Set
InvaderScud
Set
Level 49
God Stats
2W - 0L
1,833 SR
Queue Stats
139W - 152L
1,415 Elo+
Solo
Chaac
Chaac
The_LastReaper0
Chaac
Level 29
God Stats
2W - 0L
1,737 SR
Queue Stats
3W - 5L
1,367 Elo+
Party 1
Danzaburou
Danzaburou
ghoulofrome
Danzaburou
Level 27
God Stats
2W - 1L
1,509 SR
Queue Stats
3W - 4L
1,367 Elo+
Party 1
Ra
Ra
hodgepharm
Ra
Level 29
God Stats
2W - 3L
1,293 SR
Queue Stats
50W - 68L
1,357 Elo+
Party 2
Team Averages
Level 57
1,573 SR
1,409 Elo+

VS

Team Averages
Level 38
1,473 SR
1,397 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
HyperBoreas3608
Ganesha
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 97L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Phyir
Ah Muzen Cab
Level 88
God Stats
8W - 7L
1,563 SR
Queue Stats
102W - 99L
1,448 Elo+
Party 3
Odin
Odin
Raxopotameus
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 54L
1,178 Elo+
Party 3
Loki
Loki
xenon33222
Loki
Level 18
God Stats
1W - 3L
1,301 SR
Queue Stats
47W - 53L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrackFlak
Baron Samedi
16
7 / 0 / 10
8,936
812
19,326
11,970
9,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 1 / 5
8,599
782
8,076
9,592
5,179
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 0 / 9
7,729
703
6,249
6,638
4,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
ghoulofrome
Danzaburou
15
5 / 4 / 9
8,582
780
10,800
11,831
3,841
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 7
7,406
673
2,855
6,439
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 2 / 1
7,421
675
6,038
7,634
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 4
7,813
710
7,476
13,502
13,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Phyir
Ah Muzen Cab
14
3 / 5 / 4
8,056
732
14,378
12,183
4,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 7 / 2
6,703
609
1,194
12,835
7,868
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 3 / 0
8,130
739
6,777
10,338
3,788
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
21
Kills
7
7
Deaths
21
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
Baron Samedi
CrackFlak
Baron Samedi
7
0
10
12
L
1
4
4
0.75
W
5
1
5
7.5
L
Ah Muzen Cab
Phyir
Ah Muzen Cab
3
5
4
1
L
0
7
2
0.14
W
2
0
9
6.5
W
Danzaburou
ghoulofrome
Danzaburou
5
4
9
2.38
W
2
2
7
2.75
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,306
Damage
35,863
46,470
Taken
56,492
24,885
Mitigated
32,371
22,261
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,038
2,069
575
1,437
7,634
2,506
404
2,027
5,607
26,324
0
W
Baron Samedi
CrackFlak
Baron Samedi
19,326
2,096
4,044
7,052
11,970
9,612
134
2,265
9,619
44,229
0
L
7,476
302
598
2,075
13,502
13,783
0
5,142
8,360
14,328
0
W
8,076
3,308
0
3,757
9,592
5,179
320
3,367
6,012
0
35,768
L
Ah Muzen Cab
Phyir
Ah Muzen Cab
14,378
2,585
345
3,057
12,183
4,426
138
5,327
6,856
0
33,157
L
1,194
437
0
1,268
12,835
7,868
0
6,993
5,842
0
5,391
W
6,249
1,350
699
1,595
6,638
4,344
0
2,406
4,124
0
15,048
W
Danzaburou
ghoulofrome
Danzaburou
10,800
6,104
391
2,441
11,831
3,841
805
2,880
8,841
0
29,664
W
2,855
828
1,212
1,070
6,439
1,909
0
1,913
4,360
15,356
0
L
6,777
1,203
239
1,036
10,338
3,788
0
2,692
7,646
0
27,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,252
Gold Earned
38,123
209
Minions Killed
158
0
Camps Cleared
0
1,005,483
Distance Traveled
995,956
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,421
675
51
5
0
204,937
3
W
Baron Samedi
8,936
812
68
6
0
203,928
2
L
Ganesha
7,813
710
3
0
0
196,746
2
W
Set
8,599
782
63
6
0
216,865
3
L
Ah Muzen Cab
8,056
732
46
4
0
189,487
1
L
Odin
6,703
609
11
1
0
176,391
0
W
Chaac
7,729
703
9
1
0
212,322
0
W
Danzaburou
8,582
780
45
4
0
186,754
0
W
Ra
7,406
673
24
2
0
185,614
1
L
Loki
8,130
739
47
4
0
228,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role