Player Matchup

Artio
Artio
GrrStorm
Artio
Level 58
God Stats
5W - 12L
1,423 SR
Queue Stats
747W - 806L
1,420 Elo+
Solo
Sol
Sol
Hell Luzbel
Sol
Level 46
God Stats
22W - 21L
1,446 SR
Queue Stats
276W - 311L
1,385 Elo+
Solo
Fenrir
Fenrir
Mayanakakingu
Fenrir
Level 47
God Stats
4W - 14L
1,444 SR
Queue Stats
113W - 137L
1,475 Elo+
Solo
Neith
Neith
TinyArmy
Neith
Level 107
God Stats
12W - 30L
1,480 SR
Queue Stats
324W - 330L
1,439 Elo+
Party 2
Shiva
Shiva
yipmog
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 183L
1,418 Elo+
Party 2
Team Averages
Level 57
1,459 SR
1,428 Elo+

VS

Team Averages
Level 86
1,589 SR
1,421 Elo+
Artemis
Artemis
Cosmo246
Artemis
Level 106
God Stats
4W - 6L
1,394 SR
Queue Stats
243W - 253L
1,407 Elo+
Party 1
Skadi
Skadi
Jacktown
Skadi
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 84L
1,448 Elo+
Party 3
Zeus
Zeus
SOVDovahkiin
Zeus
Level 68
God Stats
2W - 2L
1,680 SR
Queue Stats
399W - 422L
1,347 Elo+
Party 1
Zhong Kui
Zhong Kui
SimpWalk
Zhong Kui
Level 129
God Stats
21W - 13L
1,838 SR
Queue Stats
236W - 197L
1,519 Elo+
Party 3
Vamana
Vamana
SwallowThisRod
Vamana
Level 26
God Stats
3W - 2L
1,534 SR
Queue Stats
18W - 19L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GrrStorm
Artio
10
3 / 2 / 3
6,744
562
2,966
11,521
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
2 / 5 / 2
6,567
547
6,653
9,323
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 5 / 2
6,509
542
4,382
9,189
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
TinyArmy
Neith
10
3 / 2 / 3
6,369
531
3,872
8,072
1,753
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
yipmog
Shiva
11
0 / 4 / 1
6,183
515
3,492
7,576
6,415
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cosmo246
Artemis
12
4 / 3 / 0
6,928
577
11,422
7,539
2,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Jacktown
Skadi
15
6 / 0 / 1
8,211
684
4,009
6,718
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 2
6,046
504
4,095
5,979
1,571
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
SimpWalk
Zhong Kui
13
3 / 4 / 4
7,753
646
7,621
8,962
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 1 / 1
8,103
675
6,996
9,611
8,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
11
Kills
18
18
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cosmo246
Artemis
4
3
0
1.33
L
Artio
GrrStorm
Artio
3
2
3
2.25
L
2
5
2
0.6
W
Skadi
Jacktown
Skadi
6
0
1
6.5
L
3
5
2
0.8
W
0
3
2
0.33
W
Zhong Kui
SimpWalk
Zhong Kui
3
4
4
1.25
W
5
1
1
5.5
L
Neith
TinyArmy
Neith
3
2
3
2.25
L
Shiva
yipmog
Shiva
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,365
Damage
34,143
45,681
Taken
38,809
21,297
Mitigated
20,246
13,247
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cosmo246
Artemis
11,422
4,829
0
452
7,539
2,252
524
1,820
5,719
0
42,189
L
Artio
GrrStorm
Artio
2,966
294
320
4,647
11,521
7,347
0
2,815
8,706
19,400
0
L
6,653
1,671
0
3,060
9,323
2,549
582
4,297
5,026
36,097
0
W
Skadi
Jacktown
Skadi
4,009
1,364
0
385
6,718
2,156
807
1,949
4,573
0
51,428
L
4,382
703
0
1,724
9,189
3,233
0
3,324
5,865
0
24,747
W
4,095
913
186
1,470
5,979
1,571
92
1,060
4,919
27,964
0
W
Zhong Kui
SimpWalk
Zhong Kui
7,621
1,124
0
2,933
8,962
5,429
756
3,888
4,706
43,604
0
W
6,996
3,648
0
5,195
9,611
8,838
1,386
298
9,273
0
55,217
L
Neith
TinyArmy
Neith
3,872
1,933
0
2,918
8,072
1,753
0
1,280
6,792
0
31,866
L
Shiva
yipmog
Shiva
3,492
812
0
578
7,576
6,415
0
0
7,576
0
31,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,372
Gold Earned
37,041
284
Minions Killed
429
0
Camps Cleared
0
1,135,468
Distance Traveled
1,116,069
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,928
577
75
6
0
181,420
1
L
Artio
6,744
562
41
3
0
208,240
3
L
Sol
6,567
547
68
6
0
230,935
0
W
Skadi
8,211
684
100
8
0
261,964
0
L
Fenrir
6,509
542
51
4
0
259,501
5
W
Zeus
6,046
504
53
4
0
185,455
0
W
Zhong Kui
7,753
646
91
8
0
238,282
0
W
Vamana
8,103
675
110
9
0
248,948
0
L
Neith
6,369
531
54
5
0
193,880
5
L
Shiva
6,183
515
70
6
0
242,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role