Player Matchup

Danzaburou
Danzaburou
AbdielsBootyPlug
Danzaburou
Level 16
God Stats
1W - 1L
1,736 SR
Queue Stats
16W - 8L
1,654 Elo+
Party 1
Merlin
Merlin
AyDios
Merlin
Level 159
God Stats
1W - 7L
1,527 SR
Queue Stats
258W - 266L
1,500 Elo+
Party 3
Mercury
Mercury
Jacob_Sosa
Mercury
Level 17
God Stats
3W - 6L
1,270 SR
Queue Stats
13W - 27L
1,212 Elo+
Party 3
Bellona
Bellona
PaperWario64
Bellona
Level 47
God Stats
13W - 13L
1,529 SR
Queue Stats
213W - 187L
1,473 Elo+
Party 1
Cerberus
Cerberus
Woodyhsp
Cerberus
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,419 Elo+
Solo
Team Averages
Level 55
1,512 SR
1,452 Elo+

VS

Team Averages
Level 60
1,445 SR
1,504 Elo+
Artio
Artio
 
Artio
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DylnBeChilln
Neith
Level 22
God Stats
8W - 10L
1,431 SR
Queue Stats
12W - 15L
1,425 Elo+
Party 2
Susano
Susano
LightofShadow03
Susano
Level 58
God Stats
3W - 3L
1,626 SR
Queue Stats
162W - 139L
1,530 Elo+
Party 2
Sobek
Sobek
Mikhole
Sobek
Level 26
God Stats
2W - 1L
1,550 SR
Queue Stats
20W - 21L
1,528 Elo+
Party 2
Anubis
Anubis
SaneGlobe
Anubis
Level 149
God Stats
2W - 3L
1,117 SR
Queue Stats
180W - 149L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbdielsBootyPlug
Danzaburou
9
1 / 3 / 1
5,306
531
4,967
6,932
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
AyDios
Merlin
10
0 / 5 / 1
5,557
556
2,924
6,204
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Jacob_Sosa
Mercury
9
0 / 3 / 1
5,148
515
2,320
6,154
1,402
Bellona
PaperWario64
Bellona
10
0 / 1 / 0
5,542
554
3,857
7,059
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Woodyhsp
Cerberus
8
2 / 5 / 1
5,239
524
2,852
8,973
3,537
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 0 / 0
5,968
597
4,079
7,427
4,892
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
5 / 1 / 5
6,173
617
4,033
2,670
877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 1 / 2
6,431
643
2,555
4,876
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Mikhole
Sobek
10
0 / 1 / 12
6,117
612
4,885
7,674
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
SaneGlobe
Anubis
13
8 / 0 / 3
7,509
751
7,913
6,823
3,269
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
17
17
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
0
0
L
Danzaburou
AbdielsBootyPlug
Danzaburou
1
3
1
0.5
L
Merlin
AyDios
Merlin
0
5
1
0.1
W
5
1
5
7.5
L
Mercury
Jacob_Sosa
Mercury
0
3
1
0.17
W
4
1
2
5
W
Sobek
Mikhole
Sobek
0
1
12
6
L
Bellona
PaperWario64
Bellona
0
1
0
0
W
Anubis
SaneGlobe
Anubis
8
0
3
9.5
L
Cerberus
Woodyhsp
Cerberus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,920
Damage
23,465
35,322
Taken
29,470
11,108
Mitigated
16,414
7,863
Healing
15,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,079
234
0
4,431
7,427
4,892
0
0
7,427
32,990
0
L
Danzaburou
AbdielsBootyPlug
Danzaburou
4,967
2,219
0
1,761
6,932
1,489
473
3,506
3,426
0
29,960
L
Merlin
AyDios
Merlin
2,924
368
0
803
6,204
1,258
0
2,506
3,698
34,622
0
W
4,033
1,892
0
818
2,670
877
258
448
2,222
0
25,267
L
Mercury
Jacob_Sosa
Mercury
2,320
1,086
0
460
6,154
1,402
0
2,201
3,953
0
28,771
W
2,555
296
0
2,500
4,876
1,475
0
1,452
3,424
0
25,268
W
Sobek
Mikhole
Sobek
4,885
813
0
3,053
7,674
5,901
0
1,807
5,867
19,028
0
L
Bellona
PaperWario64
Bellona
3,857
1,073
0
3,295
7,059
3,422
0
4,582
2,477
0
27,411
W
Anubis
SaneGlobe
Anubis
7,913
1,102
0
4,774
6,823
3,269
0
2,069
4,754
46,432
0
L
Cerberus
Woodyhsp
Cerberus
2,852
245
0
1,544
8,973
3,537
29
4,082
4,891
11,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,792
Gold Earned
32,198
291
Minions Killed
305
0
Camps Cleared
0
995,531
Distance Traveled
1,030,067
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,968
597
69
7
0
197,228
1
L
Danzaburou
5,306
531
67
7
0
190,505
4
L
Merlin
5,557
556
68
7
0
184,528
2
W
Neith
6,173
617
54
5
0
186,454
2
L
Mercury
5,148
515
61
6
0
243,002
1
W
Susano
6,431
643
60
6
0
233,006
1
W
Sobek
6,117
612
20
2
0
209,760
2
L
Bellona
5,542
554
70
7
0
194,138
1
W
Anubis
7,509
751
102
10
0
203,619
4
L
Cerberus
5,239
524
25
3
0
183,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role