Player Matchup

Nox
Nox
CnaKe4907
Nox
Level 67
God Stats
9W - 8L
1,510 SR
Queue Stats
85W - 73L
1,531 Elo+
Party 2
Chernobog
Chernobog
McLovin101010
Chernobog
Level 61
God Stats
7W - 9L
1,430 SR
Queue Stats
89W - 77L
1,522 Elo+
Party 2
Cliodhna
Cliodhna
Tydontdy9
Cliodhna
Level 83
God Stats
5W - 4L
1,459 SR
Queue Stats
102W - 88L
1,543 Elo+
Party 2
Skadi
Skadi
XxXJAROFFARTSxXx
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,249 Elo+
Party 2
Ymir
Ymir
parttimejobz
Ymir
Level 27
God Stats
37W - 34L
1,595 SR
Queue Stats
66W - 67L
1,528 Elo+
Party 2
Team Averages
Level 49
1,499 SR
1,474 Elo+

VS

Team Averages
Level 71
1,448 SR
1,443 Elo+
Ra
Ra
 
Ra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Bratphobiaa
Cupid
Level 68
God Stats
0W - 3L
1,239 SR
Queue Stats
127W - 161L
1,467 Elo+
Solo
Nike
Nike
Phantom_B-MO
Nike
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 199L
1,584 Elo+
Solo
Anubis
Anubis
TLB I RACH
Anubis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,185 Elo+
Party 1
Loki
Loki
VulcanIsBae
Loki
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 11
13,209
734
17,619
11,080
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
McLovin101010
Chernobog
20
8 / 5 / 7
14,305
795
14,460
17,401
7,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Tydontdy9
Cliodhna
20
10 / 3 / 7
14,276
793
20,064
22,468
9,807
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
2 / 6 / 6
12,913
717
11,145
18,772
7,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
1 / 2 / 13
12,896
716
7,585
19,082
23,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
9 / 4 / 3
14,217
790
18,863
17,272
7,785
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 4 / 6
12,012
667
8,618
15,292
4,946
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 9 / 9
12,360
687
17,043
22,715
27,017
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Anubis
TLB I RACH
Anubis
19
1 / 6 / 7
12,165
676
7,720
17,647
7,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 1 / 6
12,897
717
12,400
10,233
3,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
49
24
Kills
18
18
Deaths
24
44
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
9
4
3
2.63
L
0
4
6
0.75
W
3
2
11
4.25
W
Chernobog
McLovin101010
Chernobog
8
5
7
2.3
L
4
9
9
0.94
L
Anubis
TLB I RACH
Anubis
1
6
7
0.75
W
Cliodhna
Tydontdy9
Cliodhna
10
3
7
4.5
L
4
1
6
7
W
2
6
6
0.83
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,873
Damage
64,644
88,803
Taken
83,159
53,371
Mitigated
51,469
24,924
Healing
20,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
18,863
1,798
2,030
4,220
17,272
7,785
749
6,555
10,505
71,614
0
L
8,618
2,984
2,195
3,562
15,292
4,946
112
3,879
11,181
0
38,199
W
17,619
465
0
2,933
11,080
4,931
1,959
2,751
8,329
60,575
0
W
Chernobog
McLovin101010
Chernobog
14,460
9,082
0
3,661
17,401
7,891
3,912
5,341
12,060
0
64,325
L
17,043
2,091
0
50
22,715
27,017
0
5,848
16,356
0
30,453
L
Anubis
TLB I RACH
Anubis
7,720
329
0
6,255
17,647
7,743
838
5,431
12,056
54,094
0
W
Cliodhna
Tydontdy9
Cliodhna
20,064
4,684
0
7,282
22,468
9,807
0
7,176
15,292
0
52,062
L
12,400
3,017
0
2,035
10,233
3,978
1,665
2,885
7,169
0
40,817
W
11,145
5,350
0
4,979
18,772
7,406
1,422
3,618
15,154
0
47,421
W
7,585
338
0
6,069
19,082
23,336
390
7,697
11,385
20,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,599
Gold Earned
63,651
306
Minions Killed
360
0
Camps Cleared
0
1,719,437
Distance Traveled
1,708,707
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,217
790
120
7
0
378,526
1
L
Cupid
12,012
667
68
4
0
371,619
4
W
Nox
13,209
734
80
4
0
382,300
0
W
Chernobog
14,305
795
94
5
0
302,197
1
L
Nike
12,360
687
20
1
0
348,132
2
L
Anubis
12,165
676
89
5
0
266,910
0
W
Cliodhna
14,276
793
60
3
0
409,505
2
L
Loki
12,897
717
63
4
0
343,520
7
W
Skadi
12,913
717
62
3
0
291,521
0
W
Ymir
12,896
716
10
1
0
333,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role