Player Matchup

Susano
Susano
CrazyFrogGroupie
Susano
Level 31
God Stats
1W - 0L
1,260 SR
Queue Stats
6W - 8L
1,616 Elo+
Party 3
Yu Huang
Yu Huang
Infinite4k_
Yu Huang
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 63L
1,380 Elo+
Party 1
Apollo
Apollo
KAWSTEM
Apollo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,545 Elo+
Party 1
Khepri
Khepri
RiseDies
Khepri
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,637 Elo+
Party 1
Bellona
Bellona
marcoskillu
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,518 Elo+
Party 3
Team Averages
Level 35
1,452 SR
1,539 Elo+

VS

Team Averages
Level 106
1,537 SR
1,510 Elo+
Discordia
Discordia
 
Discordia
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Blanko OG
Neith
Level 118
God Stats
5W - 5L
1,724 SR
Queue Stats
236W - 245L
1,576 Elo+
Party 2
King Arthur
King Arthur
Helsinki OG
King Arthur
Level 122
God Stats
3W - 5L
1,227 SR
Queue Stats
412W - 391L
1,548 Elo+
Party 2
Fenrir
Fenrir
WOLF_Shadow2252
Fenrir
Level 89
God Stats
0W - 2L
1,559 SR
Queue Stats
16W - 18L
1,360 Elo+
Solo
Ymir
Ymir
jonasguerrero
Ymir
Level 88
God Stats
19W - 13L
1,675 SR
Queue Stats
331W - 317L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,016
602
2,888
5,000
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Infinite4k_
Yu Huang
11
2 / 0 / 3
6,305
631
3,976
4,332
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
KAWSTEM
Apollo
10
4 / 0 / 2
6,111
611
6,492
7,069
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
RiseDies
Khepri
9
1 / 2 / 4
5,467
547
2,599
4,672
2,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
marcoskillu
Bellona
10
1 / 1 / 0
5,414
541
3,971
7,594
6,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 3 / 0
5,207
521
2,730
4,934
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Blanko OG
Neith
9
1 / 2 / 1
5,108
511
5,598
5,696
1,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
Helsinki OG
King Arthur
11
1 / 0 / 0
5,865
587
4,554
6,880
4,544
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 4 / 0
4,142
414
998
4,459
1,492
Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 3 / 1
4,607
461
2,895
7,418
3,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
0
0
L
Neith
Blanko OG
Neith
1
2
1
0.75
W
4
0
2
5
L
King Arthur
Helsinki OG
King Arthur
1
0
0
1
W
Yu Huang
Infinite4k_
Yu Huang
2
0
3
3.5
W
Apollo
KAWSTEM
Apollo
4
0
2
5
W
Khepri
RiseDies
Khepri
1
2
4
1.5
L
0
4
0
0
L
1
3
1
0.5
W
Bellona
marcoskillu
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,926
Damage
16,775
28,667
Taken
29,387
15,117
Mitigated
11,832
10,728
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,730
136
0
1,010
4,934
1,183
0
3,058
1,632
28,925
0
L
Neith
Blanko OG
Neith
5,598
2,599
0
1,660
5,696
1,237
0
1,448
4,248
0
33,493
W
2,888
773
0
710
5,000
1,507
0
405
4,595
0
31,765
L
King Arthur
Helsinki OG
King Arthur
4,554
476
0
2,720
6,880
4,544
0
0
6,880
0
36,057
W
Yu Huang
Infinite4k_
Yu Huang
3,976
263
0
500
4,332
1,363
472
2,665
1,667
34,497
447
W
Apollo
KAWSTEM
Apollo
6,492
5,093
0
4,416
7,069
2,366
0
1,099
5,970
0
40,764
W
Khepri
RiseDies
Khepri
2,599
468
153
1,216
4,672
2,954
120
1,456
3,216
9,344
0
L
998
370
0
513
4,459
1,492
0
148
4,305
0
12,126
L
2,895
787
0
1,251
7,418
3,376
0
1,637
5,747
10,817
0
W
Bellona
marcoskillu
Bellona
3,971
1,363
0
3,733
7,594
6,927
0
0
7,594
0
28,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,313
Gold Earned
24,929
290
Minions Killed
258
0
Camps Cleared
0
967,685
Distance Traveled
831,556
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,207
521
68
7
0
174,114
3
L
Neith
5,108
511
69
7
0
186,547
3
W
Susano
6,016
602
61
6
0
210,184
1
L
King Arthur
5,865
587
75
8
0
187,414
1
W
Yu Huang
6,305
631
89
9
0
181,186
3
W
Apollo
6,111
611
61
6
0
177,128
3
W
Khepri
5,467
547
17
2
0
213,338
2
L
Fenrir
4,142
414
28
3
0
133,844
0
L
Ymir
4,607
461
18
2
0
149,637
2
W
Bellona
5,414
541
62
6
0
185,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role