Player Matchup

Chaac
Chaac
Beastopotomus
Chaac
Level 69
God Stats
18W - 13L
1,549 SR
Queue Stats
56W - 60L
1,426 Elo+
Party 4
Olorun
Olorun
CTCHWolf
Olorun
Level 17
God Stats
2W - 9L
1,163 SR
Queue Stats
5W - 16L
1,099 Elo+
Party 2
Medusa
Medusa
SoulCrusader1335
Medusa
Level 48
God Stats
2W - 2L
1,635 SR
Queue Stats
52W - 59L
1,410 Elo+
Party 4
Jormungandr
Jormungandr
XXGoosE GoaT
Jormungandr
Level 55
God Stats
0W - 2L
1,206 SR
Queue Stats
5W - 17L
1,099 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XxMURKYxX
Tsukuyomi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 181L
1,365 Elo+
Solo
Team Averages
Level 47
1,410 SR
1,280 Elo+

VS

Team Averages
Level 38
1,392 SR
1,305 Elo+
Izanami
Izanami
Asuth
Izanami
Level 37
God Stats
4W - 9L
1,082 SR
Queue Stats
16W - 23L
1,402 Elo+
Solo
Nike
Nike
LordDoosey
Nike
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 13L
1,056 Elo+
Party 1
Fenrir
Fenrir
WarValor
Fenrir
Level 18
God Stats
3W - 1L
1,636 SR
Queue Stats
5W - 2L
1,533 Elo+
Party 3
Baron Samedi
Baron Samedi
fish_bone_1
Baron Samedi
Level 86
God Stats
2W - 1L
1,467 SR
Queue Stats
6W - 3L
1,477 Elo+
Party 3
Hel
Hel
kit8bit
Hel
Level 42
God Stats
2W - 2L
1,272 SR
Queue Stats
3W - 13L
1,056 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 14
14,150
1,088
25,530
22,521
25,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
CTCHWolf
Olorun
20
0 / 14 / 14
12,857
989
11,603
33,723
15,274
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 8 / 11
14,661
1,128
26,284
22,820
9,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
XXGoosE GoaT
Jormungandr
20
3 / 4 / 12
13,683
1,053
25,711
26,421
25,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
XxMURKYxX
Tsukuyomi
20
8 / 13 / 15
15,671
1,205
31,281
27,526
12,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asuth
Izanami
20
24 / 0 / 12
18,911
1,455
55,339
21,900
10,537
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 7 / 22
14,043
1,080
17,164
27,467
29,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
WarValor
Fenrir
20
5 / 9 / 22
14,519
1,117
16,331
26,014
16,547
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
fish_bone_1
Baron Samedi
20
4 / 4 / 35
15,239
1,172
25,974
26,146
43,280
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hel
20
2 / 5 / 30
14,145
1,088
11,333
24,868
11,986
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
163
25
Kills
42
42
Deaths
25
66
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Izanami
Asuth
Izanami
24
0
12
30
L
5
3
14
4
L
Olorun
CTCHWolf
Olorun
0
14
14
0.5
W
7
7
22
2.57
L
9
8
11
1.81
W
Fenrir
WarValor
Fenrir
5
9
22
1.78
L
Jormungandr
XXGoosE GoaT
Jormungandr
3
4
12
2.25
L
Tsukuyomi
XxMURKYxX
Tsukuyomi
8
13
15
1.19
W
Baron Samedi
fish_bone_1
Baron Samedi
4
4
35
5.38
W
Hel
2
5
30
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,409
Damage
126,141
133,011
Taken
126,395
88,777
Mitigated
111,623
17,468
Healing
43,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Asuth
Izanami
55,339
48,901
0
9,023
21,900
10,537
0
6,880
14,666
0
105,947
L
25,530
2,766
374
7,730
22,521
25,373
0
6,141
15,712
0
39,027
L
Olorun
CTCHWolf
Olorun
11,603
5,690
996
3,804
33,723
15,274
0
12,035
20,986
32,729
0
W
17,164
3,906
0
0
27,467
29,273
0
8,375
18,826
1,525
26,626
L
26,284
14,393
0
1,024
22,820
9,975
0
5,987
16,488
0
40,611
W
Fenrir
WarValor
Fenrir
16,331
6,505
0
3,996
26,014
16,547
0
6,587
19,336
0
27,654
L
Jormungandr
XXGoosE GoaT
Jormungandr
25,711
5,532
0
0
26,421
25,335
0
6,488
19,295
65,420
0
L
Tsukuyomi
XxMURKYxX
Tsukuyomi
31,281
8,662
99
3,441
27,526
12,820
0
5,931
21,232
0
57,369
W
Baron Samedi
fish_bone_1
Baron Samedi
25,974
1,745
8,882
7,139
26,146
43,280
0
8,576
17,110
48,751
0
W
Hel
11,333
1,006
6,201
8,365
24,868
11,986
0
6,896
17,718
24,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,022
Gold Earned
76,857
241
Minions Killed
263
10
Camps Cleared
6
1,208,377
Distance Traveled
1,212,993
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,911
1,455
131
10
2
251,271
0
L
Chaac
14,150
1,088
37
3
2
295,482
0
L
Olorun
12,857
989
42
3
1
201,694
1
W
Nike
14,043
1,080
13
1
1
234,880
1
L
Medusa
14,661
1,128
24
2
0
250,074
0
W
Fenrir
14,519
1,117
33
3
2
246,072
1
L
Jormungandr
13,683
1,053
90
7
0
229,799
0
L
Tsukuyomi
15,671
1,205
48
4
7
231,328
0
W
Baron Samedi
15,239
1,172
57
4
0
224,836
0
W
Hel
14,145
1,088
29
2
1
255,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role