Player Matchup

Athena
Athena
Diamond V
Abellesg
Athena
Diamond V
Level 159
God Stats
3W - 12L
1,426 SR
Queue Stats
288W - 179L
2,128 MMR
Party 1
Achilles
Achilles
Masters
Isaitou
Achilles
Masters
Level 160
God Stats
23W - 12L
1,809 SR
Queue Stats
689W - 452L
2,810 MMR
Party 1
Aphrodite
Aphrodite
Diamond III
x_GLORI0US_SKY_x
Aphrodite
Diamond III
Level 151
God Stats
8W - 2L
1,731 SR
Queue Stats
178W - 104L
2,155 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,655 SR
2,364 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 111
1,798 SR
2,285 MMR
Bastet
Bastet
Diamond IV
AnbuVibe
Bastet
Diamond IV
Level 89
God Stats
18W - 11L
1,729 SR
Queue Stats
329W - 226L
1,981 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Masters
McThroat
Morgan Le Fay
Masters
Level 118
God Stats
24W - 10L
1,990 SR
Queue Stats
275W - 161L
2,665 MMR
Party 2
Cabrakan
Cabrakan
Diamond II
ewok115
Cabrakan
Diamond II
Level 127
God Stats
17W - 13L
1,675 SR
Queue Stats
211W - 164L
2,209 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Abellesg
Athena
14
1 / 2 / 4
10,978
610
7,650
18,211
22,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
Isaitou
Achilles
17
5 / 4 / 1
11,514
640
13,893
20,681
20,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
15
0 / 6 / 6
10,645
591
9,739
14,403
11,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
FenrirGilgameshShivaAh Muzen CabThoth

VS

Bans
AtlasOdinGebSobekArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AnbuVibe
Bastet
18
3 / 1 / 8
12,073
671
17,418
15,370
5,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
McThroat
Morgan Le Fay
19
8 / 1 / 4
13,313
740
19,867
10,168
4,513
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
ewok115
Cabrakan
16
1 / 4 / 7
10,978
610
6,691
17,378
21,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
12
12
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
Abellesg
Athena
1
2
4
1.5
W
Bastet
AnbuVibe
Bastet
3
1
8
7
L
Achilles
Isaitou
Achilles
5
4
1
1.38
W
Morgan Le Fay
McThroat
Morgan Le Fay
8
1
4
10
W
Cabrakan
ewok115
Cabrakan
1
4
7
1.13
L
Aphrodite
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,282
Damage
43,976
53,295
Taken
42,916
54,201
Mitigated
31,932
14,951
Healing
10,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Abellesg
Athena
7,650
1,154
0
4,376
18,211
22,184
186
8,295
9,916
23,101
0
W
Bastet
AnbuVibe
Bastet
17,418
6,349
0
4,166
15,370
5,738
975
7,445
7,592
0
49,436
L
Achilles
Isaitou
Achilles
13,893
2,579
0
1,416
20,681
20,547
209
12,079
8,602
986
35,045
W
Morgan Le Fay
McThroat
Morgan Le Fay
19,867
864
0
1,389
10,168
4,513
472
4,542
5,401
80,520
0
W
Cabrakan
ewok115
Cabrakan
6,691
1,216
0
4,780
17,378
21,681
93
6,349
10,503
22,478
0
L
Aphrodite
9,739
482
4,358
4,801
14,403
11,470
259
6,547
7,856
47,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,137
Gold Earned
36,364
179
Minions Killed
210
3
Camps Cleared
13
942,548
Distance Traveled
1,049,101
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,978
610
55
3
0
312,777
2
W
Bastet
12,073
671
58
3
6
390,666
4
L
Achilles
11,514
640
40
2
2
335,927
2
W
Morgan Le Fay
13,313
740
123
7
5
343,516
2
W
Cabrakan
10,978
610
29
2
2
314,919
4
L
Aphrodite
10,645
591
84
5
1
293,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role