Player Matchup

Odin
Odin
Gold IV
IamTheKitKat
Odin
Gold IV
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 22L
1,571 MMR
Party 2
Hou Yi
Hou Yi
Gold III
Soulz IX
Hou Yi
Gold III
Level 140
God Stats
1W - 1L
1,670 SR
Queue Stats
16W - 9L
1,645 MMR
Party 2
Chang'e
Chang'e
Gold IV
ZeniTurtle
Chang'e
Gold IV
Level 139
God Stats
1W - 0L
1,595 SR
Queue Stats
36W - 18L
1,571 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,588 SR
1,596 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,644 SR
1,578 MMR
Sun Wukong
Sun Wukong
Gold IV
RazeWarrGod
Sun Wukong
Gold IV
Level 83
God Stats
10W - 10L
1,728 SR
Queue Stats
68W - 87L
1,638 MMR
Party 1
Persephone
Persephone
Bronze IV
Supaphast
Persephone
Bronze IV
Level 157
God Stats
1W - 1L
1,603 SR
Queue Stats
4W - 5L
1,552 MMR
Solo
Neith
Neith
Silver II
lilsmook_15
Neith
Silver II
Level 90
God Stats
11W - 12L
1,600 SR
Queue Stats
72W - 78L
1,543 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 9
12,490
735
11,493
21,011
28,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Soulz IX
Hou Yi
15
2 / 4 / 7
10,782
634
6,827
12,360
5,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ZeniTurtle
Chang'e
19
8 / 0 / 8
13,072
769
20,626
13,546
9,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
GilgameshZeusArtioPoseidonHorus

VS

Bans
BacchusArtemisChaacUllrKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RazeWarrGod
Sun Wukong
14
2 / 6 / 2
10,076
593
9,532
21,181
14,142
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Supaphast
Persephone
15
1 / 5 / 4
10,938
643
14,751
11,846
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 5 / 3
10,816
636
11,263
12,525
4,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
5
5
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Sun Wukong
RazeWarrGod
Sun Wukong
2
6
2
0.5
W
Hou Yi
Soulz IX
Hou Yi
2
4
7
1.38
L
Persephone
Supaphast
Persephone
1
5
4
0.6
W
Chang'e
ZeniTurtle
Chang'e
8
0
8
12
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,946
Damage
35,546
46,917
Taken
45,552
43,594
Mitigated
22,589
19,861
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,493
2,427
0
2,905
21,011
28,728
320
6,664
14,347
0
35,836
L
Sun Wukong
RazeWarrGod
Sun Wukong
9,532
1,929
0
1,507
21,181
14,142
0
10,340
10,226
0
27,559
W
Hou Yi
Soulz IX
Hou Yi
6,827
2,945
0
1,233
12,360
5,800
651
4,841
7,519
0
32,635
L
Persephone
Supaphast
Persephone
14,751
303
74
2,728
11,846
4,161
0
3,736
7,692
53,868
0
W
Chang'e
ZeniTurtle
Chang'e
20,626
1,169
6,839
8,884
13,546
9,066
1,372
4,249
9,297
70,521
0
L
11,263
4,418
0
2,451
12,525
4,286
0
6,835
5,455
0
40,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,344
Gold Earned
31,830
187
Minions Killed
191
8
Camps Cleared
7
913,560
Distance Traveled
910,245
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,490
735
49
3
0
327,346
6
L
Sun Wukong
10,076
593
31
2
1
323,499
0
W
Hou Yi
10,782
634
47
3
5
260,846
1
L
Persephone
10,938
643
92
5
2
301,200
6
W
Chang'e
13,072
769
91
5
3
325,368
3
L
Neith
10,816
636
68
4
4
285,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role