Player Matchup

Heimdallr
Heimdallr
Calibubbles
Heimdallr
Level 138
God Stats
4W - 1L
1,623 SR
Queue Stats
103W - 73L
1,543 Elo+
Party 1
Janus
Janus
Chilean408
Janus
Level 124
God Stats
3W - 0L
1,814 SR
Queue Stats
136W - 88L
1,553 Elo+
Party 1
Artio
Artio
RaGeR408
Artio
Level 144
God Stats
7W - 2L
1,600 SR
Queue Stats
196W - 164L
1,607 Elo+
Party 1
Erlang Shen
Erlang Shen
TM Bearr
Erlang Shen
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,484 Elo+
Party 1
Bacchus
Bacchus
The Syntinal
Bacchus
Level 124
God Stats
1W - 0L
1,546 SR
Queue Stats
2W - 2L
1,405 Elo+
Party 1
Team Averages
Level 131
1,617 SR
1,518 Elo+

VS

Team Averages
Level 42
1,500 SR
1,426 Elo+
Rama
Rama
L0NEW0LFsurvivr
Rama
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
234W - 251L
1,469 Elo+
Solo
Medusa
Medusa
WaVy420
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,467 Elo+
Party 2
Apollo
Apollo
XM WHITE WOLF
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,467 Elo+
Party 2
Osiris
Osiris
jaydog505
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 2
Izanami
Izanami
sollosyb
Izanami
Level 27
God Stats
0W - 1L
1,499 SR
Queue Stats
1W - 2L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Calibubbles
Heimdallr
19
14 / 3 / 14
10,852
1,085
15,840
9,296
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
16
11 / 2 / 15
10,122
1,012
16,018
6,465
2,483
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artio
RaGeR408
Artio
17
4 / 1 / 30
9,610
961
5,875
13,673
14,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Erlang Shen
TM Bearr
Erlang Shen
17
9 / 3 / 22
10,531
1,053
10,154
13,014
20,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bacchus
The Syntinal
Bacchus
11
2 / 3 / 19
8,079
808
5,083
8,355
14,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 2
9,767
977
7,678
9,811
3,343
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
WaVy420
Medusa
13
2 / 6 / 3
7,597
760
6,993
9,786
3,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 10 / 3
7,699
770
4,233
13,083
4,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
jaydog505
Osiris
13
0 / 8 / 6
7,106
711
5,855
13,530
11,541
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
sollosyb
Izanami
12
2 / 10 / 5
8,111
811
8,038
12,268
3,586
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
31
40
Kills
12
12
Deaths
40
100
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Calibubbles
Heimdallr
14
3
14
7
W
Janus
11
2
15
9.25
L
7
6
2
1.33
W
Artio
RaGeR408
Artio
4
1
30
19
W
Erlang Shen
TM Bearr
Erlang Shen
9
3
22
6.67
W
Bacchus
The Syntinal
Bacchus
2
3
19
3.83
L
Medusa
WaVy420
Medusa
2
6
3
0.58
L
1
10
3
0.25
L
Osiris
jaydog505
Osiris
0
8
6
0.38
L
Izanami
sollosyb
Izanami
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,970
Damage
32,797
50,803
Taken
58,478
57,658
Mitigated
26,035
20,903
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Calibubbles
Heimdallr
15,840
4,266
887
1,395
9,296
5,798
2,133
0
9,296
0
32,298
W
Janus
16,018
2,388
1,228
463
6,465
2,483
1,248
0
6,465
30,638
0
L
7,678
5,312
407
1,476
9,811
3,343
0
3,615
6,015
0
16,378
W
Artio
RaGeR408
Artio
5,875
1,297
3,598
5,724
13,673
14,736
539
0
13,673
10,469
0
W
Erlang Shen
TM Bearr
Erlang Shen
10,154
5,304
1,245
4,295
13,014
20,184
636
0
13,014
0
16,567
W
Bacchus
The Syntinal
Bacchus
5,083
444
1,162
906
8,355
14,457
0
0
8,355
6,256
0
L
Medusa
WaVy420
Medusa
6,993
2,241
161
1,325
9,786
3,335
0
3,733
5,916
0
13,607
L
4,233
1,650
245
677
13,083
4,230
0
6,011
6,807
0
17,109
L
Osiris
jaydog505
Osiris
5,855
1,158
353
1,049
13,530
11,541
0
8,439
4,877
0
9,654
L
Izanami
sollosyb
Izanami
8,038
4,959
217
498
12,268
3,586
0
5,178
6,878
0
13,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,194
Gold Earned
40,280
93
Minions Killed
68
0
Camps Cleared
0
908,600
Distance Traveled
806,906
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,852
1,085
32
3
0
161,449
0
W
Janus
10,122
1,012
38
4
0
190,083
1
L
Rama
9,767
977
19
2
0
138,395
0
W
Artio
9,610
961
8
1
0
214,028
0
W
Erlang Shen
10,531
1,053
13
1
0
205,849
0
W
Bacchus
8,079
808
2
0
0
137,191
0
L
Medusa
7,597
760
15
2
0
165,317
0
L
Apollo
7,699
770
14
1
0
153,483
0
L
Osiris
7,106
711
8
1
0
181,998
3
L
Izanami
8,111
811
12
1
0
167,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role