Player Matchup

Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Dirtylilbubblex
Amaterasu
Level 148
God Stats
10W - 6L
1,458 SR
Queue Stats
24W - 24L
1,565 Elo+
Solo
Hera
Hera
FilipinoFire
Hera
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,885 Elo+
Party 2
Sobek
Sobek
Jasonifier
Sobek
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,885 Elo+
Party 2
Scylla
Scylla
Jomobus
Scylla
Level 81
God Stats
33W - 24L
1,653 SR
Queue Stats
127W - 133L
1,520 Elo+
Solo
Team Averages
Level 121
1,522 SR
1,671 Elo+

VS

Team Averages
Level 36
1,705 SR
1,571 Elo+
Cabrakan
Cabrakan
HipHopAnonyumus
Cabrakan
Level 7
God Stats
2W - 1L
1,729 SR
Queue Stats
3W - 8L
1,705 Elo+
Party 1
Cthulhu
Cthulhu
Killianthemc
Cthulhu
Level 10
God Stats
45W - 42L
1,508 SR
Queue Stats
48W - 47L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
Kryptic6969
Heimdallr
Level 105
God Stats
5W - 3L
1,935 SR
Queue Stats
358W - 389L
1,498 Elo+
Solo
Hel
Hel
bukkakeinc
Hel
Level 42
God Stats
7W - 7L
1,852 SR
Queue Stats
57W - 47L
1,596 Elo+
Party 1
Jing Wei
Jing Wei
rymclean99
Jing Wei
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
118W - 99L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
9 / 3 / 19
11,733
1,173
23,304
12,025
5,912
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Dirtylilbubblex
Amaterasu
17
10 / 1 / 16
11,977
1,198
9,179
10,938
13,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 2 / 21
11,477
1,148
17,597
6,270
4,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
17
2 / 0 / 28
11,732
1,173
14,897
13,916
21,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Jomobus
Scylla
17
7 / 0 / 18
11,604
1,160
12,032
3,457
1,509
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

282

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
1 / 8 / 3
9,213
921
6,092
18,015
19,466
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Killianthemc
Cthulhu
15
1 / 8 / 3
9,422
942
5,282
20,381
13,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
Kryptic6969
Heimdallr
15
2 / 5 / 4
10,355
1,036
12,910
11,206
4,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 6 / 4
9,441
944
6,949
15,565
8,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
rymclean99
Jing Wei
15
2 / 7 / 4
10,223
1,022
10,757
14,592
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
24
34
Kills
6
6
Deaths
34
102
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
3
19
6.17
W
Amaterasu
Dirtylilbubblex
Amaterasu
10
1
16
18
W
6
2
21
8.25
L
Cabrakan
1
8
3
0.31
W
Sobek
2
0
28
16
W
Scylla
Jomobus
Scylla
7
0
18
16
L
Cthulhu
Killianthemc
Cthulhu
1
8
3
0.31
L
Heimdallr
Kryptic6969
Heimdallr
2
5
4
0.8
L
0
6
4
0.33
L
Jing Wei
rymclean99
Jing Wei
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,009
Damage
41,990
46,606
Taken
79,759
45,946
Mitigated
50,600
11,033
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
23,304
15,028
0
4,372
12,025
5,912
0
4,315
7,710
0
46,573
W
Amaterasu
Dirtylilbubblex
Amaterasu
9,179
3,919
0
2,321
10,938
13,273
0
4,746
6,192
0
14,787
W
17,597
4,625
205
227
6,270
4,044
0
2,626
3,644
41,488
0
L
Cabrakan
6,092
197
0
0
18,015
19,466
0
9,520
8,307
14,121
0
W
Sobek
14,897
1,083
0
3,034
13,916
21,208
0
5,636
8,280
29,779
0
W
Scylla
Jomobus
Scylla
12,032
1,431
64
810
3,457
1,509
0
1,000
2,457
27,839
0
L
Cthulhu
Killianthemc
Cthulhu
5,282
63
916
2,549
20,381
13,408
0
12,075
8,144
19,879
0
L
Heimdallr
Kryptic6969
Heimdallr
12,910
7,128
0
1,712
11,206
4,217
0
6,517
4,617
0
39,948
L
6,949
35
3,249
3,041
15,565
8,565
0
9,358
6,054
26,361
0
L
Jing Wei
rymclean99
Jing Wei
10,757
9,585
0
568
14,592
4,944
0
7,056
7,385
0
20,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,523
Gold Earned
48,654
199
Minions Killed
183
11
Camps Cleared
5
1,040,334
Distance Traveled
856,999
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,733
1,173
50
5
6
198,642
4
W
Amaterasu
11,977
1,198
16
2
2
207,794
1
W
Hera
11,477
1,148
65
7
1
205,911
0
L
Cabrakan
9,213
921
14
1
0
118,106
0
W
Sobek
11,732
1,173
25
3
1
228,952
0
W
Scylla
11,604
1,160
43
4
1
199,035
3
L
Cthulhu
9,422
942
37
4
0
183,868
2
L
Heimdallr
10,355
1,036
63
6
4
182,917
1
L
Hel
9,441
944
48
5
0
194,706
0
L
Jing Wei
10,223
1,022
21
2
1
177,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role